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ScummVM 2.8.0 released

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mikro
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ScummVM 2.8.0 released

Post by mikro »

Believe or not but it has been nearly exactly one year when I announced (viewtopic.php?t=42429) my humble ScummVM project here on AF. I expected to spend maybe 2-3 additional weeks on it based on feedback and move on. Heh.

Since then nearly no part of code stayed the same, a lot of both Atari-specific and generic optimisations made it into the main tree and most importantly: the port has been officially accepted upstream.

That means what? Well, that means that if you go to https://www.scummvm.org, you can see Atari mentioned directly on front page and https://www.scummvm.org/downloads/#release proudly offers official download links for each archive. In your face, AmigaOS3 ! ;-) (on a more serious note, I hope someone from the Amiga world will notice and adapt my changes to their OS; that could open door to even further testing and optimisations)

Thanks for everyone who contributed with ideas, testing and profiling.

P.S. At the last minute I have cramped a couple of size-optimisations in so the executables are again a bit smaller.

P.P.S. Don't forget to read readme.txt before asking / testing, a lot of useful information in there.

P.P.P.S. FireBee users are still stuck with the SDL version, mostly due to its non-working video XBIOS. If somebody shows me a working fullscreen 320x240 / 640x480 screen with 8-bit chunky pixels+palette, I'm in.

Well, enjoy, I'm sure I'll do! :)
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Re: ScummVM 2.8.0 released

Post by medmed »

Whatever all my congratulations and well done!
Thanks also to @Eero Tamminen who made a lot of test on it.
Last edited by medmed on Sun Dec 31, 2023 1:41 pm, edited 1 time in total.
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Re: ScummVM 2.8.0 released

Post by supergau »

Well done - Congrats :)
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Re: ScummVM 2.8.0 released

Post by viking272 »

Amazing, nice one Miro. I've followed your updates with keeness, excellent work.
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Re: ScummVM 2.8.0 released

Post by plageman75 »

Congratulations, very exciting piece of work
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Re: ScummVM 2.8.0 released

Post by marss »

Thanks ;)
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Re: ScummVM 2.8.0 released

Post by chronicthehedgehog »

:megaphone:

Congratulations @mikro. This is a massive win

:cheers:
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Re: ScummVM 2.8.0 released

Post by stormy »

Very well deserved recognition for all the hard work!
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Re: ScummVM 2.8.0 released

Post by wongck »

Thank you Mikro for another major contribution to the community !!!
May many more years like these happens again....
wow... that's just in couple of hours time... for you to start ticking off stuff in your todo/enjoyment list.
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mikro
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Re: ScummVM 2.8.0 released

Post by mikro »

Good news and bad news!

The good news is that with a very little effort I got a rudimentary CTPCI support going. Nothing mind-blowing speed-wise but it's a start. And if everything goes well, I could reuse that code for TT+NOVA, that could *finally* offer some speedup for the poor TT as well.

The bad news is that I have found a bug already (fortunately not mine): Broken Sword 1 (not 2) has broken in-game speech. The author has been notified, he promised to take a look tomorrow. So 2.8.1 is guaranteed to happen. :) (but that will still be without CTPCI/NOVA support)

EDIT: Found another sound-related bug and again not mine: https://bugs.scummvm.org/ticket/14793.
Last edited by mikro on Tue Jan 02, 2024 12:04 am, edited 1 time in total.
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Re: ScummVM 2.8.0 released

Post by TheNameOfTheGame »

Amazing what you did with it! Congrats!
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Eero Tamminen
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Re: ScummVM 2.8.0 released

Post by Eero Tamminen »

Having (almost) all of it in upstream is really great achievement!

:cheers:
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Re: ScummVM 2.8.0 released

Post by Estrayk »

amazing mikro! and thanks for you work !!!
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mikro
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Re: ScummVM 2.8.0 released

Post by mikro »

Btw, did anyone download the FireBee version? If so, did sound work for you? KeithS didn't mention any sound problems so if it does work, that will be quite interesting because he used also my / upstream SDL build.
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Re: ScummVM 2.8.0 released

Post by vido »

mikro wrote: Tue Jan 02, 2024 7:13 pm Btw, did anyone download the FireBee version? If so, did sound work for you? KeithS didn't mention any sound problems so if it does work, that will be quite interesting because he used also my / upstream SDL build.
I tried SDL FireBee version and it works nicely. Sound also works! Sound worked also in all previous FireBee versions :)
Thank you and KeithS for all the excelent work!!!
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Re: ScummVM 2.8.0 released

Post by ragnar76 »

Guys, you made it into a german news blog! https://stadt-bremerhaven.de/scummvm-2-8-0-erschienen/
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Re: ScummVM 2.8.0 released

Post by ragnar76 »

mikro wrote: Tue Jan 02, 2024 7:13 pm Btw, did anyone download the FireBee version? If so, did sound work for you? KeithS didn't mention any sound problems so if it does work, that will be quite interesting because he used also my / upstream SDL build.
No i haven't. I have to install SDL first
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Re: ScummVM 2.8.0 released

Post by medmed »

ragnar76 wrote: Thu Jan 04, 2024 12:11 pm
mikro wrote: Tue Jan 02, 2024 7:13 pm Btw, did anyone download the FireBee version? If so, did sound work for you? KeithS didn't mention any sound problems so if it does work, that will be quite interesting because he used also my / upstream SDL build.
No i haven't. I have to install SDL first
Why do you need to install SDL?

It should work as is.

You just need to set the SDL vars in you mint.cf
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Re: ScummVM 2.8.0 released

Post by ragnar76 »

medmed wrote: Thu Jan 04, 2024 12:30 pm You just need to set the SDL vars in you mint.cf
that's what I meant :lol:
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Re: ScummVM 2.8.0 released

Post by mikro »

Just in case you've missed it, 2.8.1 has been released: https://www.scummvm.org/news/20240331. It contains two important Atari bugfixes.

Unfortunately, the bug with wrongly pre-selected MIDI output is still there: https://bugs.scummvm.org/ticket/14793 so if you are using the full version and have no MIDI hardware connected, you have to select "MIDI -> GM device: Don't use General MIDI music" to hear some MIDI music.

Oh and if you use EmuTOS, don't forget to update to 1.3: https://emutos.sourceforge.io/download.html as it contains a couple of ScummVM related bugfixes.
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Eero Tamminen
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Re: ScummVM 2.8.0 released

Post by Eero Tamminen »

mikro wrote: Tue Apr 02, 2024 8:44 am Just in case you've missed it, 2.8.1 has been released: https://www.scummvm.org/news/20240331. It contains two important Atari bugfixes.

Unfortunately, the bug with wrongly pre-selected MIDI output is still there: https://bugs.scummvm.org/ticket/14793 so if you are using the full version and have no MIDI hardware connected, you have to select "MIDI -> GM device: Don't use General MIDI music" to hear some MIDI music.
Tried the 2.8.1 full version from ScummVM site...

MM games are supposed to be enabled by default now: https://downloads.scummvm.org/frs/scumm ... Notes.html

But at least none of the demos are recognized, although they should be 320x200@256? (Zip is also missing symbols file, but that isnearly 1MB compressed, so maybe dropping that is warranted...)
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Re: ScummVM 2.8.0 released

Post by mikro »

Indeed, I'm not bundling it with the sym files because the question "what's this mysterious huge file" would pop up in 10 seconds. :-)

Does "scummvm.ttp --list-games" shows support for MM games?
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Re: ScummVM 2.8.0 released

Post by Eero Tamminen »

mikro wrote: Thu Apr 04, 2024 7:02 am Indeed, I'm not bundling it with the sym files because the question "what's this mysterious huge file" would pop up in 10 seconds. :-)

Does "scummvm.ttp --list-games" shows support for MM games?
Yes, it lists all of them now:

Code: Select all

mm:mm1                         Might and Magic: Book One - Secret of the Inner Sanctum
mm:mm1_enh                     Might and Magic: Book One - Secret of the Inner Sanctum - Enhanced
mm:cloudsofxeen                Might and Magic IV: Clouds of Xeen
mm:darksideofxeen              Might and Magic V: Darkside of Xeen
mm:worldofxeen                 Might and Magic: World of Xeen
mm:swordsofxeen                Might and Magic: Swords of Xeen
In case it does not support the non-interactive demos on the ScummVM demos page, I would have expected it at least to recognize them.

Or maybe this one of those things that requires long file names, as I'm using just EmuTOS?
mikro
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Re: ScummVM 2.8.0 released

Post by mikro »

Tried on latest Linux master, it wouldn't recognise the demo as well. So filing under "don't care, not my problem" category. ;)
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Re: ScummVM 2.8.0 released

Post by AnachronyX »

I just tried Eye of the Beholder in Hatari (Falcon emulation with TT ram enabled) and it worked. Sound is terrible choppy, but without it the game works nicely. The only thing, what's wrong are numpad keys (rotation left and right doesn't work right).

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