Hi everyone and welcome to the July 2018 edition of the "Which Is Best?" series.
This month I'm going to place the two International Karate games from System 3 against each other (all systems, 8 & 16-bit), which game do you think is better?!,...only your votes will determine that
The original has a remarkable and unique graphical art style but the game play is slower and quite repetitive, this mirrors the 8-bit International Karate which was keen to display its graphical prowess in showing a number of beautiful locations. In contrast IK+ is an exciting fast paced arcade game 1v2 (usually) and is a port of its 8-bit predecessor only having one location. In my opinion, a better comparison might be International Karate versus The Way of the Exploding Fist, although the latter was never released on the Atari. Anyway, my vote is for IK+ as the challenging addictive game play feels rewarding upon mastery and wins the day for me.
IK was great - loved the graphics at the time etc.. But IK+ was such a step up on any format so IK+ gets the vote (even if we have heard the music on far to many menus )
It is not easy I really like the Atari 8bit version of International Karate. On the ST it look nice but I like more IK+. So I prefer Archer Maclean's game on both platform.
Has to be IK+ for me too. I never actually played International Karate though, and honestly only know of it from the "Things Not To Do" Demo.
Own: Wood grain 2600, Atari 800, 520STFM (1MB), 1040STE (4MB), TT, Falcon 030, Atari Lynx (Both the first one with the crap paint and the v2), Jaguar and too many x680x0 Macs to list, oh and also an Amiga 1200 (Boo!)
My first Mac was Spectre GCR on a 1040STFM with an SM124 and 30MB third party HDD
IK for me. Loved the music, the intro, the graphics, and the slow speed doesn't really bother me. Also one of the 1st games I saw on ST, so it has a nostalgia bonus.
I was disappointed by IK+, never played much to it.
That being said, I should try them again some day, I might have a different opinion...
Last edited by Symoon on Fri Aug 03, 2018 4:54 am, edited 1 time in total.
...and I wonder if IK+ on ST could be played by three players at once? is there some special version where this is possible?
I just try it and it is not possible but I am pretty sure that we used to play it three of us at same time! (or I just get to old and my minds play tricks on me )
using Atari since 1986. ・ http://wet.atari.org ・ http://milan.kovac.cc/atari/software/ ・ Atari Falcon030/CT63/SV ・ Atari STe ・ Atari Mega4/MegaFile30/SM124 ・ Amiga 1200/PPC ・ Amiga 500 ・ C64 ・ ZX Spectrum ・ RPi ・ MagiC! ・ MiNT 1.18 ・ OS X
Maybe I'm asking the dumbest IK+ question ever but... we played it a couple of weeks ago and every time one of us was beaten (either by computer or by the other player), the player was replaced by computer and that was the end of the two player match, the game basically changed to one player game. Is this... the way it is meant to be played? I mean, where's fun in that?
Is this... the way it is meant to be played? I mean, where's fun in that?
Yes, of course It's old time mentality where everyone played on coin-op machines. One player with money played the game and all of his friends wathed him.
calimero wrote: ↑Sat Jan 22, 2022 4:36 pm
Just keep trying to beat the computer and to keep his score low. Basicly both of you could play against the computer :D
That's exactly what we did. But then there's only the two of you, so you compete against each other and (IIRC) the next round was just one player + two computers, I was really disappointed and had to move on to another (funnier with co-op) game.
But you can always restart two player game when one player lose to computer... and you can also speedup game on F keys so first rounds would be snapier
Btw
Maybe game could be patched so player never lose?
using Atari since 1986. ・ http://wet.atari.org ・ http://milan.kovac.cc/atari/software/ ・ Atari Falcon030/CT63/SV ・ Atari STe ・ Atari Mega4/MegaFile30/SM124 ・ Amiga 1200/PPC ・ Amiga 500 ・ C64 ・ ZX Spectrum ・ RPi ・ MagiC! ・ MiNT 1.18 ・ OS X
mikro wrote: ↑Fri Jan 21, 2022 12:22 pm
Maybe I'm asking the dumbest IK+ question ever but... we played it a couple of weeks ago and every time one of us was beaten (either by computer or by the other player), the player was replaced by computer and that was the end of the two player match, the game basically changed to one player game. Is this... the way it is meant to be played? I mean, where's fun in that?
The computer player was on of the reasons I (and my brothers) were disappointed in this version. Not blaming IK+ though, that was a new idea and proved to be successful. We were just expecting an IK or Karate Kid game type, or at least being able to remove the computer.
I wish there would be a version with trainer options for IK+. At least one, so that player that comes last, would not drop out and you could just compete by points with a friend. And maybe skip one or both bonus rounds.
IK+ Gold for the C64 does this, and you can play it with three human players with a 4-player adapter. But I prefer the 16-bit version.