Funny ATARI contest !
Moderators: simonsunnyboy, Mug UK, Zorro 2, Moderator Team
Funny ATARI contest !
Hi all !
Just to announce the release of a funny demo contest ! All details here:
http://leonard.oxg.free.fr/record16/sprite_contest.html
Feel free to post any comment on that forum !
Just to announce the release of a funny demo contest ! All details here:
http://leonard.oxg.free.fr/record16/sprite_contest.html
Feel free to post any comment on that forum !
Leonard/OXYGENE.
-
- Captain Atari
- Posts: 237
- Joined: Tue Aug 05, 2003 7:34 pm
- Cyrano Jones
- Atari Super Hero
- Posts: 662
- Joined: Wed May 28, 2003 8:28 pm
If someone wants to post up a sprite, I'll throw my sprite route at it. It won't win - its more optimised for huuuuge 4 plane sprites (as seen in Apathetic Games menu) - but I will bet it returns a respectable score 
Plus, I like the S.O.S. tune
The spriting bit has been optimised to hell by everyone. I expect the winner will have the fastest screen clearing rout.

Plus, I like the S.O.S. tune

The spriting bit has been optimised to hell by everyone. I expect the winner will have the fastest screen clearing rout.
Hi Leonard!leonard wrote:Hey Thothy, could you explain how do you know the passcode is less or more (or equal) than 7 characters ?
Quite simple: I've spotted the routine that calculates a checksum for each entered password in your demo and then checks if this checksum has a certain value. If it's the wrong value, there's one red flash and you can enter another password - if it's the right value, the demo continues with "Loading, Decrypting and Depacking the Demo"...
So I wrote a little brute force program that calculates this checksum for all possible words and prints out all "good" passwords. I've already checked all "good" passwords up to 7 characters (e.g. 'W4KD2Q7'), but none of them seems to be the right (the demo stops loading with a red+black background). For 8 and more characters, I would need much more time, so brute-forcing does not work here

BTW: How many letters has the right password?
BTW2: Great idea, this contest

and what is it? ;)thothy wrote:BTW: How many letters has the right password?
emulation -> http://noid.atari.org/
mewzik -> http://yann-g.net/music
photo -> http://www.lomohomes.com/beholder
mewzik -> http://yann-g.net/music
photo -> http://www.lomohomes.com/beholder
Hi thothy !
Nice to see you look at the code. It's funny to see your "W4KD2Q7" "first stage" working password.
How many letters ?
Well it's a secret info ! All I can say is the password does not look as your "random like" 7 letters proposition.
Good luck !
( If you think you can't use brute force for password cracking, maybe you can use brute force to beat the sprite record and so you'll get the password
)
Nice to see you look at the code. It's funny to see your "W4KD2Q7" "first stage" working password.
How many letters ?

Good luck !
( If you think you can't use brute force for password cracking, maybe you can use brute force to beat the sprite record and so you'll get the password

Leonard/OXYGENE.
what you don't know....
.... is that I have a better than 220 sprite demo ready and that Leonard knows that 
So, it's easy for me to get the password. I just release the screen.
But I wanted to have something else than the SOS tune in it. So for the moment it's not released.
Btw, it was programmed on linux under steem.
Maybe I'll release it when there will be a Saint for linux, hahaha.
Georges

So, it's easy for me to get the password. I just release the screen.
But I wanted to have something else than the SOS tune in it. So for the moment it's not released.
Btw, it was programmed on linux under steem.
Maybe I'll release it when there will be a Saint for linux, hahaha.
Georges
well if Ziggy wants to give it a try.bodkinz wrote:gunstick is good.. ziggy stardust is better
![]()
bodkinz
I will also release my source code when I publish the screen.
We are in an open source world, are we?
Some code you can already see, if you search for an YM replay routine I posted somewhere in this forum.
Because it's over 220 sprites with the scroll and music. So it has to get an optimization too.
Georges
- 2nd.evidence
- Atari freak
- Posts: 57
- Joined: Tue Jun 18, 2002 10:00 pm
- Location: out of the scene
yep!
oh yes I tried!... but not all the week-end, one must know when he has to stop (to drink, smoke, sleep... or worse!
)
a nice challenge Leonard!
I tried again a bit yesterday and finally found the algo used (and it's reversed method, thanks to the net!)
GO ON STGHOST !!!

a nice challenge Leonard!
I tried again a bit yesterday and finally found the algo used (and it's reversed method, thanks to the net!)
GO ON STGHOST !!!

TooSeb / MJJProd