Search found 128 matches

by tin
Thu Apr 28, 2022 5:13 pm
Forum: Other emulators & tools
Topic: .ST browser - plugin for Total Commander
Replies: 46
Views: 60375

Re: .ST browser - plugin for Total Commander

It makes TC die on images that are not FAT-friendly (I attached one such image) Oh, you're welcome! You will find many more disks that will fool FAT detection. I updated the archive with a fix for disks like this - which is actually a FAT disk with broken/tampered with directory entries; JUST broke...
by tin
Thu Apr 28, 2022 2:55 pm
Forum: Hatari
Topic: Breaking on or monitoring access to memory
Replies: 15
Views: 712

Re: Breaking on or monitoring access to memory

@TheNameOfTheGame My guess is he's refering to HRDB as in http://clarets.org/steve/projects/hrdb.html and https://github.com/tattlemuss/hatari/tree/debugger-extensions - keep in mind that the Blog post is a bit out of date. Tat's doing a great job with the debugger in general and with keeping it upd...
by tin
Thu Apr 28, 2022 2:23 pm
Forum: Other emulators & tools
Topic: .ST browser - plugin for Total Commander
Replies: 46
Views: 60375

Re: .ST browser - plugin for Total Commander

Is this plugin updated somewhere? My Total Commander version is a 64bit and I can't install it as it's 32bit. Since the old plugin had some bugs (e.g. it did not show anything on disk images stating having 0 reservered clusters - which is a special case TOS corrects) and because of the aforemention...
by tin
Sun Mar 13, 2022 9:45 am
Forum: Hatari
Topic: Hatari 2.4 regression
Replies: 39
Views: 3055

Re: Hatari 2.4 regression

Regarding Hackabonds intro we can see that it gets black from time to time. This is because at one point between hatari 2.2 and 3.2 I added precise timings to detect when the vblank signal goes off or on (this was needed to emulate Troed's Fullast Vinner which explicetely disable vblank earlier to ...
by tin
Wed Mar 09, 2022 3:50 pm
Forum: Hatari
Topic: Hatari 2.4 regression
Replies: 39
Views: 3055

Re: RGB2HDMI for ST

Nice, thanks alot! Cuddly loader/fullscreen+Closure look good now, Hackabonds intro too, but the Hackabonds mainmenu fullscreen seems to be broken. Apparently it worked in 2.2, degraded in 2.3x and remains broken (albeit different, as it at least displays _something_ now) in 2.4 head. Let me know if...
by tin
Tue Mar 08, 2022 2:20 pm
Forum: Coding
Topic: [A]tari [G]ame [T]ools - 2D prototyping engine for STE
Replies: 409
Views: 148870

Re: [A]tari [G]ame [T]ools - 2D prototyping engine for STE

So sorry to hear that - my condolences.
by tin
Tue Feb 08, 2022 5:09 pm
Forum: Hatari
Topic: Hatari 2.4 regression
Replies: 39
Views: 3055

Hatari 2.4 regression

I noticed some regressions in the current Hatari development version. All of these regressions aren't present in the 2.31 release version or on real hardware. Tested with self-compiled master version yesterday, as well as CHS' nightly build today, both windows. Had the same regressions under Emscrip...
by tin
Tue Feb 08, 2022 4:38 pm
Forum: Ym rockin'
Topic: How to get Speech.tos working?
Replies: 14
Views: 2070

Re: How to get Speech.tos working?

If you have the actual speech.tos file on your windows drive, simply double click it and tell Windows to open it with Hatari. Then Hatari starts speech.tos directly.
by tin
Sat Feb 05, 2022 5:48 am
Forum: Wiki Discussions
Topic: Wiki website problem
Replies: 25
Views: 11925

Re: RGB2HDMI for ST

Thought this was all sorted. I've just logged into the wiki here and it's fine (i think?) Are you really sure? The create account page is still wide open and allows anyone to edit anything ( http://www.atari-wiki.com/index.php?title=Special:CreateAccount ) - which was the problem in the first place...
by tin
Sat Dec 11, 2021 2:39 pm
Forum: Hatari
Topic: Hatari in a browser
Replies: 18
Views: 12261

Re: Hatari in a browser

And here's another little reminder of how far we've come, browsing+watching productions directly in your browser: http://absencehq.de/atariaviary/ (be warned, Chromium-based browsers only, e.g. Vivaldi, Chromium, Safari - works decent on iOS, too; also: extremely aplha).
by tin
Wed Aug 25, 2021 9:18 am
Forum: 680x0
Topic: Help a n00b make a music disk! YAY! :D
Replies: 34
Views: 15078

Re: RGB2HDMI for ST

(Was just about to leave a thumb on pouet just to discover it‘s not there for some reason /o\ So let‘s do this here instead.)

Well, what Tom and Spiny (and all others I talked to) said: great work and I especially love the attention to detail it oozes simply everywhere!
by tin
Sat Aug 07, 2021 10:06 am
Forum: 680x0
Topic: Sample playback on ST/STF
Replies: 19
Views: 3576

Re: Sample playback on ST/STF

has all registers saved/restored ggn just pointed out that those words are utter and unforgivable rubbish - A0 is ofc trashed; you can use A0 in short code protected by move #$2700,sr etc. tho, which is indeed a very special case. But outside of that use case just reserving A0 for the sample pointe...
by tin
Fri Aug 06, 2021 9:17 am
Forum: 680x0
Topic: Sample playback on ST/STF
Replies: 19
Views: 3576

Re: Sample playback on ST/STF

Would that work? Wouldn't the high byte in d0.w be dirty each iteration and therefore end up with a different value via the lsl? Well, it _could_. Not in the way Gunstick was suggesting tho - the upper 5 bits are dirty and change indeed, but that does not matter if you just have 2^5 copies of the D...
by tin
Wed Mar 03, 2021 2:24 pm
Forum: Hardware
Topic: RGB2HDMI for ST
Replies: 365
Views: 52340

Re: RGB2HDMI for ST

Looks good but I'm curious if it handles full screens (overscan) correctly? I imagine not but you never know. As far as I can tell fullscreens and hardware scrolling works pretty flawless with the RGBtoHDMI - at least the well-behaved (aka non-sync-changing) ones I checked so far. Borders (aka scan...
by tin
Wed Feb 17, 2021 7:28 am
Forum: 680x0
Topic: Devpac debugging tutorial
Replies: 25
Views: 5032

Re: Devpac debugging tutorial

Since others already suggested other debugging solutions, I‘ll just take the opportunity to plug the excellent Bugaboo and ggn‘s excellent article about it: http://beyondbrown.d-bug.me/post/bugaboo/ Bugaboo was and still is my default „no thrills and highly automatable“ start wrapper while developin...
by tin
Tue Feb 16, 2021 1:30 pm
Forum: News & Announcements
Topic: Photos of original ATARI ST prototype boards from 1984
Replies: 13
Views: 2515

Re: Photos of original ATARI ST prototype boards from 1984es

Some information about those breadboard photos that might be of interest: The pictures are dated 2002 and the post itself is from that timeframe, too. The post was discovered and shared quite some years ago - unfortunately I can’t recall by whom. And please note it‘s highly unlikely Leonard Tramiel ...
by tin
Sat Oct 24, 2020 7:11 pm
Forum: Applications
Topic: Crack Art Manual
Replies: 5
Views: 1946

Re: Crack Art Manual

Nice one, thanks :)
by tin
Mon Sep 28, 2020 6:37 pm
Forum: Hardware
Topic: ACSI 2 SD
Replies: 9
Views: 3056

Re: ACSI 2 SD

I got one of those eltradec ACSI2SD - this one https://www.eltradec.eu/index.php/en/w/7914 to be precise. It is very easy to solder (just one or two smd resistors). Be aware that some sturdy, thick wire is needed (not in the kit) to attach the ACSI connector (the only thing to do that‘s a bit fiddly...
by tin
Fri Aug 28, 2020 4:21 pm
Forum: Professionals
Topic: RetroTINK 2X-SCART with Atari STE
Replies: 22
Views: 6142

Re: RetroTINK 2X-SCART with Atari STE

Retrogaming cables, £47. They are not the SCART variant, but the dedicated cable variant called Rad2x but it is the same hardware. I was going to just make an adapter cable for the Megadrive one, or whip off the end of the cable and put in a 13-pin DIN https://www.retrogamingcables.co.uk/RAD2X-CABL...
by tin
Thu Aug 27, 2020 5:25 pm
Forum: Professionals
Topic: RetroTINK 2X-SCART with Atari STE
Replies: 22
Views: 6142

Re: RetroTINK 2X-SCART with Atari STE

alexh wrote: Thu Aug 27, 2020 4:12 pm£50
That‘d be a steal for a R2XS indeed - who‘s your retailer?
by tin
Tue Aug 25, 2020 7:28 pm
Forum: Professionals
Topic: RetroTINK 2X-SCART with Atari STE
Replies: 22
Views: 6142

Re: RetroTINK 2X-SCART with Atari STE

Thanks for the detailled explanation. Do you know where we can buy a corrected SCART cable ? Unfortunately not, bought my last scart cable ages ago. And I‘ve added resistors or pots to my vga/scart cables myself if needed. Unfortunately retailers often do not seem to add information on what exactly...
by tin
Tue Aug 25, 2020 8:21 am
Forum: Professionals
Topic: RetroTINK 2X-SCART with Atari STE
Replies: 22
Views: 6142

Re: RetroTINK 2X-SCART with Atari STE

Since I’m using Retrotink 2X Scart and OSSC and had 1 or 2 stabs on getting a somewhat calibrated ST video output I might as well add my 2c here. In direct comparision -and for my usage profile, which is mostly capturing- I would opt for the OSSC. 95$ (R2XS) vs 135€ [OSSC) is not that much of a diff...
by tin
Sun Aug 09, 2020 1:17 pm
Forum: Coding
Topic: Atari STE Blitter objects demo (new record)
Replies: 88
Views: 19564

Re: Atari STE Blitter objects demo (new record)

Nice :) Works just fine on a Mega ST.
by tin
Sun Jun 21, 2020 3:33 pm
Forum: Wiki Discussions
Topic: Wiki website problem
Replies: 25
Views: 11925

Re: Wiki website problem

It‘d probably a good idea to disable the account creation that currently allows anyone to create accounts with full edit rights and w/o email-check etc. Iirc this was disabled when I looked into the wiki last year (aka updated&fixed it), only forum accounts could be converted into Wiki accounts....
by tin
Thu Aug 01, 2019 7:57 am
Forum: Hardware
Topic: The SECRET VIDEO MODE in an ST: 400 lines in COLOR (and with 72 Hz)!
Replies: 105
Views: 43473

Re: The SECRET VIDEO MODE in an ST: 400 lines in COLOR (and with 72 Hz)!

Greenious wrote:Found it. This should 'unlock' most, if not all, of his sources.
Wow, thanks alot!

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