
May be some more addressed rewards can be invented for high-pledged paterons. So only those patreons will get some special things.
Just my 2 cents.
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albconde wrote:Thanks for the new version of commando core.
There is still a bug in the game. Sometimes at the bottom of the screen some "ghost" soldiers appear and disappear, to see this problem start a game, do not move and look at the bottom of the screen
BitsNStuff wrote:The real issue with it for me is that it's become a part of the game itself rather than on the OSD side where it's separated from the actual game software itself. I would have absolutely no issues at all with your cores, actually, anybody's cores or even the main MiSTer menu itself containing some sort of Thank You screen where the developers could thank whoever they see fit to thank, whether it's other developers, patreons, their beloved, their mum, their favourite cat, whatever. I would have absolutely no issues with there being avatars, photos, etc in there because it's no longer a part of the actual game which maintains the authenticity of the entire project.
kitrinx wrote: I always remove it in my own personal builds.
Sorgelig wrote:Just thought about analogy: "Pay me $50 and i will punch him one more time"
May be some more addressed rewards can be invented for high-pledged paterons. So only those patreons will get some special things.
Just my 2 cents.
jotego wrote:I think that's how it should be. You can see them flashing in MAME too. Anyway, I'll check it with the original board next month, though (I don't have it at home).
jotego wrote:Anyway, I agree. I will remove the pause feature, it is not realistic to have it on an arcade core. I will add a credits option using the P key or OSD to enable it. During credit display the gameplay will be halted as I need to share the same hardware to display the credits.
jotego wrote:Anyway, I agree. I will remove the pause feature, it is not realistic to have it on an arcade core. I will add a credits option using the P key or OSD to enable it. During credit display the gameplay will be halted as I need to share the same hardware to display the credits.
ReedSolomon wrote:it might not be a bad idea to have a "hide credits in pause" toggle so that people who are obsessive about such things can turn it off. Most people wouldn't be bothered to turn it off IMHO and it would probably protect against people removing the credits in source. Also you could just have a C for credits option that does the same thing as pause but credits can't be disabled lol.
high5 wrote:as Jotego is working "the patreon"-way decisions should be made by patreons IMO.
eskwadrat wrote:Thanks for great work.
I just uploaded it and looks great! And you added screen FLIP - Big THANK YOU!
~~~ any plans for Terra Cresta, just saying.
jotego wrote:No plans for Terra Cresta so far.
Generating ROM ...
ERROR:
Missing build_rom.ini
SegaMan wrote:jtcommando_mister_20190906.rbf
edit:
OK i see there is another release from (Gunsmoke/Vulgus public release).
https://github.com/jotego/jt_gng/blob/m ... 191007.zip
This one works.
thx for your help!
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