PhantombrainM wrote:Idea / Feature request:
Since the OSD is getting full because some cores have a lot of options now, I thought about splitting the OSD into 3 parts instead of just two.
I thought about the following resorting:
Sorgelig wrote:I don't see a strong need of redesign the menu.
It's pretty much laconic, easy to program from the core, easy to use and easy to see available options.
JamesF wrote:If the cores do not respect the Alt/Mouse as second d-pad since we can define two sets now, and we have Mouse Emu X/Y,, why do we still need Alt/Mouse?
Xtro wrote:Updated to latest MiSTer binary and now when I reset the MiSTer from within a core, on MiSTer menu keyboard and gamepad don't respond, I must do a long reset.
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