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jotego wrote:I will be releasing the 1943 new arcade core by the end of March. This is another vertical shooter. I would like to request a firmware feature added:
Support for vertical OSD menu, on vertical games.
slingshot wrote:jotego wrote:I will be releasing the 1943 new arcade core by the end of March. This is another vertical shooter. I would like to request a firmware feature added:
Support for vertical OSD menu, on vertical games.
It's a good idea, I already thought about it some weeks ago. But never touched the OSD code, will investigate the possibilities. The best would be to render directly rotated, post-rotating can have RAM issues in the ARM firmware, too.
jotego wrote:
I have merged your new OSD code (not firmware but verilog) and it works like a charm. I will be releasing the new binaries for 1942 with rotated OSD later.
Gehstock wrote:Nice Work
retrofun wrote:A new compiled firmware is available in a pull request (see your linked thread) but this wasn't merged into the mist-binaries repo.
Maybe the firmware maintainers take care of the 3 new pull requests I created on Friday...
slingshot wrote:As the phrase of "active maintanerS" is bit funny, but I'll look at them soon.
slingshot wrote:All my 2 USB joysticks are fine, so I don't know what to work on. Is your A button recognized on the input test in the OSD? (And please don't start three threads for one question).
slingshot wrote:Ah, it was a stupid firmware bug. I wonder why I did what I did there...
firmware_190517
===============
- Fix Amiga CD32 pad configuration
- Fix Joystick 2 test OSD screen
brunosilva wrote:hi
not possible to add zip compression like mister?
or at least _folders to organize cores in menu?
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