NEW OR UPDATED ARCADE CORES

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Re: NEW OR UPDATED ARCADE CORES

Postby DanyPPC » Sun Sep 30, 2018 6:38 pm

It reminds me a classic game on Spectrum.

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Re: NEW OR UPDATED ARCADE CORES

Postby RobertK » Mon Oct 01, 2018 3:29 pm

Gehstock wrote:New Core Dottori Kun on my Github

The MAME history.dat file has some trivia on this machine:

This is a game that Sega used to test the hardware, it was developing during the late 1980s through the early 1990s. It's a very small board (about 10cm x 10cm). It was never fully developed or intended to be released to the public.

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Re: NEW OR UPDATED ARCADE CORES

Postby Gehstock » Tue Oct 02, 2018 10:16 pm

Sorgelig wrote:looks like parent of pacman :)


Someone had the same Idea
http://www.chrismcovell.com/dottorikun.html
IMG_20181003_002443.jpg
Edit: !!Colors Repaired
IMG_20181003_001240.jpg


Update, Core Includes now 3 Different Roms (Old, New, Mod). Reset after Switch
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Re: NEW OR UPDATED ARCADE CORES

Postby DanyPPC » Wed Oct 03, 2018 6:49 am

Nice !

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Re: NEW OR UPDATED ARCADE CORES

Postby RobertK » Fri Oct 05, 2018 10:11 am

desUBIKado wrote:Tested Burger Time (OK) and Berzerk (the issue persists)

@Gehstock: thanks for the Burger Time update, the colours look great now!

But I can confirm that the Berzerk 15KHz picture problem is still there, the game display is too big to entirely fit on the screen. VGA is perfect however. The entire Berzerk core is just fantastic!

BTW, I noticed that your Colecovision core works basically as good as the old one (in some parts maybe better), but it seems that it can't load homebrew games anymore, while the old core could. Try a few of the free (with the download symbol) games listed here, like Pooyan for example.

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Re: NEW OR UPDATED ARCADE CORES

Postby Gehstock » Tue Oct 23, 2018 5:55 am

New Core King & Balloon. VGA needs a Fix(next Days), RGB is working.

2018-10-22_MIST_KingAndBalloon_01_a.JPG

2018-10-22_MIST_KingAndBalloon_02b.JPG
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Re: NEW OR UPDATED ARCADE CORES

Postby brunosilva » Sat Oct 27, 2018 1:53 pm

hi
does anyone tried to swap roms and create more arcade cores?

https://github.com/Gehstock/Mist_FPGA/t ... 20Hardware

Thanks

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Re: NEW OR UPDATED ARCADE CORES

Postby vebxenon » Tue Oct 30, 2018 4:15 am

Thanks Gehstock as always for your work! :cheers:
Just a computer and videogame lover :)

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Re: NEW OR UPDATED ARCADE CORES

Postby SmokeMonster » Sat Dec 15, 2018 10:53 pm

Awesome work on King & Balloon and Berzerk. Are those still in WIP status I take it?

Edit: Oh, I just realized I'm in the MiST subforum, not MiSTer.

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Re: NEW OR UPDATED ARCADE CORES

Postby Gehstock » Thu Dec 20, 2018 2:11 pm

New Arcade Zig Zag, Big Thanks to Sorgelig

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Re: NEW OR UPDATED ARCADE CORES

Postby DanyPPC » Thu Dec 20, 2018 4:40 pm

WoW !
Many thanks.

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Re: NEW OR UPDATED ARCADE CORES

Postby brunosilva » Sun Mar 03, 2019 11:39 am

@Gehstock

in the last organization in arcade cores, i think you place a folder inside a folder that shouldn't be:

https://github.com/Gehstock/Mist_FPGA/t ... kHole_MiST

blackhole shouldn't be inside z80 based folder?

Thanks

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Re: NEW OR UPDATED ARCADE CORES

Postby Gehstock » Sun Mar 03, 2019 11:56 am

Thanks

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Re: NEW OR UPDATED ARCADE CORES

Postby RealLarry » Sun Mar 03, 2019 2:06 pm

Donation time!
I just became a patreon to jotego today. How about slingshot, sorgelig, gehstock and all the others? How and where to donate to you guys?
On the other side of the screen, it all looks so easy.

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Re: NEW OR UPDATED ARCADE CORES

Postby Lroby74 » Sun Mar 03, 2019 11:17 pm

RealLarry wrote:Donation time!
I just became a patreon to jotego today. How about slingshot, sorgelig, gehstock and all the others? How and where to donate to you guys?

I am already donating 1 euro at month via Patreon

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Re: NEW OR UPDATED ARCADE CORES

Postby Gehstock » Mon Mar 04, 2019 12:45 pm

RealLarry wrote:Donation time!
I just became a patreon to jotego today. How about slingshot, sorgelig, gehstock and all the others? How and where to donate to you guys?


Not for me. I have a Job and this here is just for Fun. Thank you anyway.

Test the new Updates , this is enough.

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Re: NEW OR UPDATED ARCADE CORES

Postby slingshot » Mon Mar 04, 2019 4:01 pm

Gehstock wrote:
RealLarry wrote:Donation time!
I just became a patreon to jotego today. How about slingshot, sorgelig, gehstock and all the others? How and where to donate to you guys?


Not for me. I have a Job and this here is just for Fun. Thank you anyway.

Test the new Updates , this is enough.


Same applies to me.

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Re: NEW OR UPDATED ARCADE CORES

Postby Gehstock » Mon Mar 04, 2019 7:10 pm

I started to extend the arcade cores with a rotatable OSD. Thanks for that goes to Slingshot. At the same time I remove a few mistakes. Many cores lack the signal for YPBPR. Bugreport please here.

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Re: NEW OR UPDATED ARCADE CORES

Postby DanyPPC » Mon Mar 04, 2019 8:06 pm

Thanks Gehstock

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Re: NEW OR UPDATED ARCADE CORES

Postby brunosilva » Tue Mar 05, 2019 12:50 pm

@Gehstock - possible at the same time adding open *.rom file from OSD like 1942?

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Re: NEW OR UPDATED ARCADE CORES

Postby Gehstock » Tue Mar 05, 2019 1:11 pm

Sure but Why?

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Re: NEW OR UPDATED ARCADE CORES

Postby brunosilva » Tue Mar 05, 2019 5:33 pm

because many cores could have hacked roms and alternative versions of roms...
1942, 1943, gng and many other have this... i'm preparing packs of roms for each core
(in 1942 you can try a galaga X hack with C64 music)

because mister has the possibility to have folders, with this you can have several folder with the core and a new rom...

maybe someday we also have open *.rom file in mister :)

that's why i asked :)

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Re: NEW OR UPDATED ARCADE CORES

Postby squid4 » Wed Mar 06, 2019 8:02 am

Any possibility to get the Williams arcades converted or is there an issue on the MiST?

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Re: NEW OR UPDATED ARCADE CORES

Postby RealLarry » Wed Mar 06, 2019 11:06 am

Gehstock wrote:I started to extend the arcade cores with a rotatable OSD. Thanks for that goes to Slingshot. At the same time I remove a few mistakes. Many cores lack the signal for YPBPR. Bugreport please here.

I've tested all cores from the last weeks on VGA - screen is a Fujitsu E19-7:
https://drive.google.com/open?id=1HFdxRWJp0qt2ei0_jAootf9K3P_ETH7r

Code: Select all

Azurian                 works, line(s) missing
Bagman                  works, pixels at right
Birdiy                  starts, can't insert coin
BlackHole               works, no issues
Catacomb                works, no issues
Centipede               works, gfx glitches
ComputerSpace_MiST      works, sound distortion, gfx glitches
CrazyKong               works, no issues
Galaxian                works, no issues
KingBaloon              works, no issues
MoonCresta              works, no issues
MrDoNightmare           works, no issues
Omega                   works, no issues
Orbitron                works, no issues
Pisces                  works, line(s) missing
SuperBreakout           works, no issues
WarOfTheBugs            works, line(s) missing
ZigZag                  works, no issues
burger_time_mist        works, no issues
burnin_rubber_mist      works, no issues
canyon_bomber           works, no issues
dominos                 works, no issues
phoenix_mist            works, no issues
sprint1                 works, no issues
sprint2                 works, no issues

Next run will be on YPBPR.
A little anoying thing is that for some core I've to rotate my screen to the left, for some others to the right. But that's nitpicking over tiny details. :D
Last edited by RealLarry on Fri Mar 08, 2019 4:05 am, edited 1 time in total.
On the other side of the screen, it all looks so easy.

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Re: NEW OR UPDATED ARCADE CORES

Postby Gehstock » Wed Mar 06, 2019 12:28 pm

Thank you


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