Cyprian wrote:That dev build works ok.
Screenshots have correct size and options "Color" / "Monochrome" are listed in "Monitor" dropdown list
D3D doesn't work on a second monitor and DD works ok
Steven Seagal wrote:Good news but surprising as normally only the font was changed.
Steven Seagal wrote:Do you mean you can't take a screenshot, in extended mode or not, or the feature doesn't work at all (just drag Steem's window to the other monitor)? It was only tested on my Win10 system.
[/quote]Steven Seagal wrote:Maybe you could test with the debug build (it is D3D), check option Log2/Video Rendering and see the TRACE.txt file.
Cyprian wrote:E.g. We have such a scenario when Steem window is placed on both monitors - one half Steem window on the main monitor and the other half on the second monitor. And now I run e.g. Demo from the desktop, the second monitor still shows the desktop when the main monitor shows running demo.
Because the arrangement of monitors is set by the user, all applications should be designed to work with negative coordinates.
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