rpineau wrote:@AtariZoll : executing it the way exxos shows doesn't have a lot of setup, you load the bin fine (relocatable dri linkable object code) and jump into it. So it you start counting just before the call instruction you get fairly accurate runtime (I trace the code that does the call and it doesn't do a lot before doing the jsr into my code).
mfro wrote:Since the application's name ist GEMBench (and not "DemoBench" ), I just hacked together this one:
exxos wrote:mfro wrote:Since the application's name ist GEMBench (and not "DemoBench" ), I just hacked together this one:
Nice maybe you could add a timer in there and loop it for 20 seconds or so and print the score after ?
spinning VDI cube
(about a second per frame)
exxos wrote:btw- on my ST you app says "illegal AES function call" when it first loads, but seems to work ok after selecting the cube test
AtariZoll wrote:In case of Ataris (and other oldies) without FPU integer divisions are avoided, even if there is such CPU command, because slowness. Instead it tables with precalculated results are used.
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