Bioshock for the 2600-7800

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MrPixel
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Bioshock for the 2600-7800

Postby MrPixel » Tue Feb 20, 2018 12:45 am

i know already, it's impossible but imagine for an instant, this happening. Adventure was massive for the time and bioshock should be no different. granted, translating the gorgeous 3D visuals into blocky pixels would be a harsh process but doable. to port the intro screen would be an achievement

reason?

this
http://videogamecritic.com/2600bb.htm?e=55001#rev101

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Atarieterno
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Re: Bioshock for the 2600-7800

Postby Atarieterno » Tue Feb 20, 2018 1:09 am

The only thing I like besides Atari is Bioshock.
I have completed the I and II games a hundred times, with all the DLCs and additional content (Bioshock III I do not like, I just love Rapture).
A Bioshock version made in 8 or 16 bits, besides being a funny rarity it would also remain a fabulous game with an exceptional script.
All the proposals are wonderful with Bioshock:

Bioshock ATARI.jpg


Bioshock-atari2600.jpg
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ST/fm/e, STacy, Mega ST/e, TT, Falcon, C-Lab MKX... and more music tools.

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Atarieterno
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Re: Bioshock for the 2600-7800

Postby Atarieterno » Tue Feb 20, 2018 1:11 am

Bioshock ATARI - 02.jpg
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ST/fm/e, STacy, Mega ST/e, TT, Falcon, C-Lab MKX... and more music tools.

MrPixel
Captain Atari
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Re: Bioshock for the 2600-7800

Postby MrPixel » Fri Feb 23, 2018 3:08 am

excuse me if i call B.S


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