Tom Hudson Vs James D Sachs

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ROWBEARTOE
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Tom Hudson Vs James D Sachs

Postby ROWBEARTOE » Fri Jul 25, 2008 7:32 am

I find it interesting that (to my knowledge) nobody really ever compared Tom Hudson VS James D Sachs. Their art helped sell the Atari ST and Commodore Amiga computers. Their art was also converted to other computers such as the Apple IIGS. My question to you is who do you think was the better artist? Using the Atari ST Tom Hudson was limited compared to James Sach. Hudson had 4 colors at 640x200 compared to Sachs with 16 colors. Hudson had 16 colors at 320x200 compared to Sachs with 32 colors. Sachs is probably best known for the great art of Defender of the Crown. Hudson is probably better known for programming CAD 3D rather than his art. But still, who do you think was the better artist between the two?
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Re: Tom Hudson Vs James D Sachs

Postby ROWBEARTOE » Fri Jul 25, 2008 7:41 am

Tom Hudson did show what he could do if he had more colors with Spectrum 512. In this example he added color (150 more to be exact) to his 16 color BEE.
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Re: Tom Hudson Vs James D Sachs

Postby Marakatti » Fri Jul 25, 2008 10:02 am

Well, my opinion is that Sachs wins by a mile. Shading techniques and use of extended colorpalette are so brilliant he would probably do small miracles on ST too.
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Re: Tom Hudson Vs James D Sachs

Postby Marakatti » Fri Jul 25, 2008 10:48 am

A quick test in 16 colors without dithering, still a very good quality. Note: this is a PhotoShop 16 color gif conversion, so the palette probably changes a bit on real st.

Edit: Laoded the 16 color GIF-files to Gemview on Atari and it showed everything pixelperfect like the PhotoShop, no real differences :)
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Re: Tom Hudson Vs James D Sachs

Postby StickHead » Fri Jul 25, 2008 12:32 pm

Sachs by a country mile. His technique was top-notch - blazed a trail for other top pixel artists. DoftC really raised the bar and pushed other artists to raise their game. Hudson's pics are either copies of cartoons (very easy to do) with no anti-aliasing or even shading to speak of, or space pictures that WAY over use the air-brush tool (though I do like the electricity in the 'Lost in Space' pic) but as you have mentioned he was a programmer not an artist! Sachs ftw!
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Re: Tom Hudson Vs James D Sachs

Postby ROWBEARTOE » Fri Jul 25, 2008 6:47 pm

Marakatti wrote:A quick test in 16 colors without dithering, still a very good quality. Note: this is a PhotoShop 16 color gif conversion, so the palette probably changes a bit on real st.

Edit: Laoded the 16 color GIF-files to Gemview on Atari and it showed everything pixelperfect like the PhotoShop, no real differences :)


Most if not all of Sachs art converted well on the ST. I remember seeing a lot of store demos with his pictures. I was impressed a lot with this picture conversion because it was at 640x200 on the Amiga and only 320x200 on the ST. I myself find Tom Hudsons pictures impressive because he had a lot less to work with than Sachs. Of course as far as taste, I like cars more than cartoons. Hahaha.
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Re: Tom Hudson Vs James D Sachs

Postby ozy2000 » Sun Aug 23, 2009 7:48 am

There was a lot of great art on both computers which sadly is now gone forever I'm guessing. I remember one picture of a red rose on the ST which was very nicely done indeed.

Also remember Sachs also did C64 graphics also and was limited to 16 total colours to choose from in 160x200 and still had some excellent art work, the man was very talented regardless of the machine used.

I did a very good (well I thought so haha) 16 colour version of the cover art for Enigmas first CD using Neochrome, sometimes technical specs are not that important.


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