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wongck wrote:Is there a debugger like that of Pure Debugger ?
Henk Robbers wrote:Besides I dont have anymore the hardware that can run Pure Debugger and writing such a debugger
from scratch is a lot of work.
Henk Robbers wrote:wongck wrote:Is there a debugger like that of Pure Debugger ?
Unfortunately not.
I have in the pipeline at least the option to produce Pure C debug info.
Due to lack of time its is still there. (In the pipeline, that is.)
Besides I dont have anymore the hardware that can run Pure Debugger and writing such a debugger
from scratch is a lot of work.
Maybe someone here feels the need to write such a beast?
It needs to run on any M68K h/w and the Coldfire V4E.
helmut wrote:Pure-Debugger runs on aranym in 8bit-Video. Has some flaws, but basically it works.
wongck wrote:helmut wrote:Pure-Debugger runs on aranym in 8bit-Video. Has some flaws, but basically it works.
means in 256 colours.
Does it need any single user mode bits ? How to do that?
helmut wrote:wongck wrote:helmut wrote:Pure-Debugger runs on aranym in 8bit-Video. Has some flaws, but basically it works.
means in 256 colours.
Does it need any single user mode bits ? How to do that?
If you're using MiNT: yes. Look here:
http://wiki.sparemint.org/index.php/XaA ... _Task_Mode
In TOS I don't know.
But don't expect too much: Sometimes there is no mouse, single-step stops randomly etc.
Orion_ wrote:Hello,
I'm starting to use AHCC, because it seems to be a really nice compiler, with integrated editor/shell
I was trying AHCC on a plain ST using gemlib and the "include" directory (not sinclude).
I got an error while compiling in stddef.h saying that long long was not supported, is this a bug ?
or do we must use "sinclude" directory when compiling for ST ? (how to use gemlib then ?)
Thank you !
Code: Select all
void percent (int num_games, int num_win)
{
float pc;
pc = ((float) num_win) / (float) num_games) * 100.0;
printf("You've won %d %% of the games.\n", (int) pc);
}
Code: Select all
OE: fmove fpn, <ea>, NO DST
OE: fmove fpn, <ea>, NO DST
. I don't understand what that means, but I guess it explains why it does not work. So, for the time being, let's stick with PURE C...AHCC lacking software floating point
Henk Robbers wrote:Tip:
If your program only uses float for calculating percentages:
int a,b;
int percentage = a*100L / b;
No casts, no parentheses, no floats
You then can produce a ST version of your program. Much wider audience.
brainois wrote:I have just started to learn programming GEM in C using C-MANSHIP from Clayton Walnut.
By the way, thanks to Lonny Pursell for porting it to ST-GUIDE format. Very handy.
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