Hi,
Sorry if this has been asked before. I would like to disassemble the HitSquad version of Head Over Heels to allow keyboard controls and possibly redefinable keys so I don't have to play this with a joystick. I know using Steem I can play it with the joystick remapped to keys but I couldn''t do that on a real ST.
Anyway I tried disassembling it with Easy Rider 4 but it seems to output dc.b instead of the actual instructions for about half of the code.
This isn't caused by the code being encrypted as part of the copy protection because MonST can load it fine.
Easy Rider output:
TEXT
Begin:
DC.B 'H',$E7,$E0,$E0,'Hz',$00,$12
... continues until MOVE.L A7,$23680 much further down.
MonST output:
MOVEM.L D0-D2/A0-A2,-(A7)
... the first instruction is shown correctly.
Has anyone seen this problem before?
This doesn't seem to be problem because of MOVEM.L because a very simple program is disassembled correctly by Easy Rider 4:
MOVEM.L D0-D2/A0-A2,-(A7)
MOVEM.L (A7)+,D0-D2/A0-A2
CLR.W -(SP)
TRAP #1
On Windows 68kd.exe by Bart Trzynadlowski can disassemble Head Over Heels correctly, but its output isn't a format that can be easily loaded and re-assembled by GenST.