jury wrote:I confirm that this version does not freeze at the beginning, so its possible to start it now, but it freezes quite often later on.
If it goes for performance, it's really fast.
And if it goes for the last question ( regarding SV cookie ) I do not understand what to check.
Test machine: F030 + CT63 ( @93MHz ) + SV
Thanks for this report.
The sprite drawing code is really really slow so there's much room for improving the speed. At least the initialization is correct. Good to know.
Anima wrote: Also is the SuperVidel detected properly (the program looks for the SupV cookie)?
I expect this to work. It's the official way of detecting the card. No other probing should be made.
My question was misleading, so sorry about that. I just wanted to know if the program tells you by displaying an appropriate text on the "detected machine" output at start when a SuperVidel is installed.
The next step is to implement the sprite compiling and an improved display routine for non SuperVidel users. Besides some glitches and the missing music the game considered complete then.
Damn, it's so difficult to post a message here... definitely harder than landing a probe on a comet.