STOT #4/14(?) Road Blasters

Take part in tournaments on your ST or Falcon computers. Feel free to play with the real machine or use an emulator. We're currently playing Son Shu Shi, which is game #18 in Season 4.

Moderators: ThorN, Moderator Team

User avatar
simonsunnyboy
Moderator
Moderator
Posts: 4844
Joined: Wed Oct 23, 2002 4:36 pm
Location: Friedrichshafen, Germany
Contact:

STOT #4/14(?) Road Blasters

Postby simonsunnyboy » Sat Jul 02, 2011 8:57 am

A new round of STOT starts today at noon. We now play Road Blasters for 3 weeks:

Image
http://www.atarimania.com/game-atari-st-road-blasters_24254.html

We play at medium difficulty. No cheats, no passwords.

Final Table
1. ThorN 972088
2. Xerus 893192
3. Marakatti 312602
4. SSB 300814
5. Dal 210002
Simon Sunnyboy/Paradize - http://paradize.atari.org/ - STOT: http://www.npoi.de/stot/

Stay cool, stay Atari!

1x2600jr, 1x1040STFm, 1x1040STE 4MB+TOS2.06+SatanDisk, 1xF030 14MB+FPU+NetUS-Bee

Jabber: simonsunnyboy@atari-jabber.org

User avatar
simonsunnyboy
Moderator
Moderator
Posts: 4844
Joined: Wed Oct 23, 2002 4:36 pm
Location: Friedrichshafen, Germany
Contact:

Re: STOT #4/14(?) Road Blasters

Postby simonsunnyboy » Sat Jul 02, 2011 11:54 am

First score: 245936
http://www.npoi.de/stot/?p=261
Simon Sunnyboy/Paradize - http://paradize.atari.org/ - STOT: http://www.npoi.de/stot/

Stay cool, stay Atari!

1x2600jr, 1x1040STFm, 1x1040STE 4MB+TOS2.06+SatanDisk, 1xF030 14MB+FPU+NetUS-Bee

Jabber: simonsunnyboy@atari-jabber.org

User avatar
Marakatti
Atari God
Atari God
Posts: 1309
Joined: Sat Jun 18, 2005 9:58 am
Location: Finland
Contact:

Re: STOT #4/14(?) Road Blasters

Postby Marakatti » Sun Jul 03, 2011 7:17 am

Presuming that warping is not allowed: 312602
You do not have the required permissions to view the files attached to this post.
-------------< Member of Atarimania >-----------
-< ST / STe / Falcon030 / TT030 archiver >-
-------------> www.atarimania.com <-------------

Dal
Administrator
Administrator
Posts: 4070
Joined: Tue Jan 18, 2011 12:31 am
Location: Cheltenham, UK
Contact:

Re: STOT #4/14(?) Road Blasters

Postby Dal » Sun Jul 03, 2011 8:40 pm

First attempt: 210002
TT030: 4MB/16MB + Crazy Dots, Mega"SST" 12, MegaSTE, STE: Desktopper case, IDE interface, UltraSatan (8GB + 512Mb) + HXC floppy emulator. Plus some STE's/STFM's

User avatar
ThorN
Atari Super Hero
Atari Super Hero
Posts: 888
Joined: Sun Jul 22, 2007 1:36 pm
Location: Frankfurt / Germany
Contact:

Re: STOT #4/14(?) Road Blasters

Postby ThorN » Sun Jul 03, 2011 10:11 pm

205256

After falling asleep in the beginning, the game become intersting.

User avatar
simonsunnyboy
Moderator
Moderator
Posts: 4844
Joined: Wed Oct 23, 2002 4:36 pm
Location: Friedrichshafen, Germany
Contact:

Re: STOT #4/14(?) Road Blasters

Postby simonsunnyboy » Tue Jul 05, 2011 5:36 pm

New score: 300814 see http://www.npoi.de/stot/?p=274
Simon Sunnyboy/Paradize - http://paradize.atari.org/ - STOT: http://www.npoi.de/stot/

Stay cool, stay Atari!

1x2600jr, 1x1040STFm, 1x1040STE 4MB+TOS2.06+SatanDisk, 1xF030 14MB+FPU+NetUS-Bee

Jabber: simonsunnyboy@atari-jabber.org

User avatar
ThorN
Atari Super Hero
Atari Super Hero
Posts: 888
Joined: Sun Jul 22, 2007 1:36 pm
Location: Frankfurt / Germany
Contact:

Re: STOT #4/14(?) Road Blasters

Postby ThorN » Wed Jul 06, 2011 10:33 pm

972088

Learned, that driving with the mouse (ok used a PC trackball) is nice. Shooting on on targets increase the score multiplicator, good to know. Also understand whats Warp is. I don't use it, makes more sense to play linear.

User avatar
Xerus
Moderator
Moderator
Posts: 1176
Joined: Fri Dec 13, 2002 9:31 pm
Location: France

Re: STOT #4/14(?) Road Blasters

Postby Xerus » Mon Jul 18, 2011 3:15 am

893 192 (without warpzone)
A game is soooooo lonnnng, 44 tracks and I didn't see the end !!
You do not have the required permissions to view the files attached to this post.

User avatar
simonsunnyboy
Moderator
Moderator
Posts: 4844
Joined: Wed Oct 23, 2002 4:36 pm
Location: Friedrichshafen, Germany
Contact:

Re: STOT #4/14(?) Road Blasters

Postby simonsunnyboy » Mon Jul 18, 2011 3:08 pm

Before STOT I never played this game that much. When I suggested playing this, I wasn't aware that it was so repetitive :(

Well, that's why we play, i think. To really play some old games and decide later if it was worth ;)
Simon Sunnyboy/Paradize - http://paradize.atari.org/ - STOT: http://www.npoi.de/stot/

Stay cool, stay Atari!

1x2600jr, 1x1040STFm, 1x1040STE 4MB+TOS2.06+SatanDisk, 1xF030 14MB+FPU+NetUS-Bee

Jabber: simonsunnyboy@atari-jabber.org

User avatar
ThorN
Atari Super Hero
Atari Super Hero
Posts: 888
Joined: Sun Jul 22, 2007 1:36 pm
Location: Frankfurt / Germany
Contact:

Re: STOT #4/14(?) Road Blasters

Postby ThorN » Mon Jul 18, 2011 8:53 pm

It's true, RB is a long road :-) but after 15 levels there is a new set of graphics. And nice ones. A average game that makes fun, but yes there should be 5 levels less in the first graphicsset.

User avatar
ThorN
Atari Super Hero
Atari Super Hero
Posts: 888
Joined: Sun Jul 22, 2007 1:36 pm
Location: Frankfurt / Germany
Contact:

Re: STOT #4/14(?) Road Blasters

Postby ThorN » Sat Jul 23, 2011 11:52 am

Round is over. Thanks to all participants. Next enjoy Stormtropper or play Pang in the STOT Classics.

The game was intersting while it become better the more you play it. The problem of course was that the game could took ages.

User avatar
Xerus
Moderator
Moderator
Posts: 1176
Joined: Fri Dec 13, 2002 9:31 pm
Location: France

Re: STOT #4/14(?) Road Blasters

Postby Xerus » Sun Jul 24, 2011 12:01 am

Congrats for your high score ThorN and I'm agree with your last sentence Simonsunnyboy ;)
It's the charm of STOT, to discover games and to see they are worth.


Social Media

     

Return to “STOT - ST Offline Tournament”

Who is online

Users browsing this forum: No registered users and 2 guests