farvardin wrote:- I can use hataroid with my sixaxis ps3 controller on my Nexus 7 tablet.
squall wrote:For the input issue, can you try enabling Settings -> Input -> Old Android hardware mouse behaviour and see if that helps a bit? Does the six-axis work in other games on the hdmi key device?
Chris23235 wrote:I think including an option to set the virtual Joystick+button to 100% transparency while remaining the touch control active
EDIT: Wow just threw TOS 4.04 at Hataroid (I chose it as an "STE TOS") and the emulator switched into a Falcon mode. Is Falcon support incorporated in your Hataroid port? I didn't expected it, because the emulator didn't let me choose an Falcon TOS.
- I'll add the transparency option as part of the next release
squall wrote:- That mode switch wasn't intentional
Although falcon support has been partially in from the beginning, when I first did the android version, devices weren't powerful enough to run it (most still aren't) and the emulation wasn't as compatible so it was disabled and never finished.
It should partially work if you also enable the 68030 cpu and setup enough ram and cpu freq, but you may get some crashes/issues. I do remember I didn't finish setting up the video modes properly (so higher res screens might break) and I think the dsp might have been disabled as well. It's also using the old uae cpu core, but I wanted to do another binary with the win-uae core instead.
I just tried a couple of demos (tere ra'i and the only survivor 96k as well as the racer (dune)) and they ran ok (without sound).
Chris23235 wrote:The emulator switches automatically to 68030, the 4 MB I had to enable manually. I only tried Llamazap and it boots up fine (no sound except keypress), but you can't start the game, because the Joystickemulation seems not to be implemented.
Eero Tamminen wrote:Chris23235 wrote:The emulator switches automatically to 68030, the 4 MB I had to enable manually. I only tried Llamazap and it boots up fine (no sound except keypress), but you can't start the game, because the Joystickemulation seems not to be implemented.
LLamaZap requires STE Joypad, it doesn't read ST joystick input. When you have compatibility issues, it's better to look into Hatari docs for clues:
http://hg.tuxfamily.org/mercurialroot/h ... ility.html
squall wrote:Ok, I've added a separate transparency option for the joystick controls to the upcoming release.
The main change though is the addition of built-in MIDI support which is something I've personally wanted for a while.
Here's a video of it in action:
If you want to help test the preview version:
I've tested this with many music programs (EditTrack, Sweet Sixteen, Band-in-a-Box, Cubase, Jazz guitarist and many more). Notator has some emulation issues (so the timing will be completely off unfortunately).
I've also tested it with a lot of games like (Police Quest 2, Bomb Jack, Leisure Suit Larry 2 and 3, etc). (I'm hoping to integrate a proper MT-32 emulator at some point in the future too).
Karate Kid 2 works, but I've noticed that it sounds off-key when played in conjunction with the ST ym sounds.
The midi output is in-tune with the mp3 posted by a user on one of the threads in this forum though. This also happens on Steem.
I suspect the original was played on a casio cz101 that was not tuned correctly (or there may be some sysex messages to tune the synth).
I've lost all my old MIDI cables so I'm just waiting for some to be delivered so I can test it out on real hardware.
So for Karate Kid 2, you should mute the ST sound output. I've included a default instrument patch for Karate Kid 2 (you should enable the option to ignore program changes as Karate Kid 2 resets the instruments on the title screen)
Does anyone have a real CZ-101 and can confirm it sounds out of tune with the ST's YM chip for Karate Kid 2?
Just some notes on the MIDI support since I haven't written any docs for it yet:
- It requires a powerful device
- Enable it in the MIDI section of the Settings
- It uses sound fonts. I've included a small one in the emulator, but you can use your own if you want higher quality sounds or sounds from a different synth
- If you get audio stutters, you can try the following to improve performance:
- Settings > Display -> Show Borders (DISABLE)
- Settings > MIDI -> Mute ST Sound
- reducing sound output rate (Settings > Sound -> Playback quality)
- reducing Max Polyphony (Settings > MIDI -> Max Polyphony)
- Settings > MIDI -> Interpolation Quality -> None
- Settings -> Sound -> Device sound buffer -> Increase it to max
The SFX should still work (it works fine when I tested it). Did you enable the Mute ST Sound option? That option is really only for Karate Kid 2 since it sounds off-key (or if you have performance issues).
I'm actually still working on the Hatari 1.70 branch. There's a few things I still want to do before I properly switch over to the 1.80 branch which has STX support.
I'm also still deciding what to do about the save games since it's unlikely I can get the old ones converted across to the new format since the floppy access has changed so much.
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