I have to confess I find all the different versions a little fractured. My thoughts (for you to ignore as you wish!) to reduce number of versions:
- I know you put work into doing the separate STE version but if the ST blitter fine scroll works on the STE, for us end users the result is the same, it's just the "how" is different. So is there a need to have separate STE versions available for download if the ST fine scroll version works?
Or am I wrong and this version can't work so easily on Falcon, Mega STE etc?
- These days with internet speeds, hard drive sizes etc maybe you don't need the HD version without intro? Just have the one HD version with intro included
- For STE versions (which I questioned above, but if you need them) the STE is so easy to upgrade the RAM. I think I remember reading a survey in ST Format in the last years, even all the way back then something like 70% of STE owners had 4MB and 90% more than 1MB. So I don't think you need to worry about 512k version for the STE
Would be good if someone could test it on TT.
Eero Tamminen wrote:Does it already work with Hatari's TT emulation, so that only testing on real HW is needed?
-> If something doesn't work on real HW, but works on Hatari, that should be reported to Hatari devs, so that it can be fixed.
mrbombermillzy wrote:Hi Peter,
I tested the game on my real TT (4mb ST RAM) with and without cache as requested in the readme.
Cache on: works fine. Scrolling is very smooth and no problems.
Cache off: Apart from the expected slower pace, the lower ~2 bricks screen level and below would every second or two 'shudder' and the main character every now and then (2-3 seconds) seems to 'shimmer' (a bit like how old school games would have a blank frame every other frame to simulate transparency).
Hope this helps!
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