Terraboink released 27 years late :)

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7anOfSYNC
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Terraboink released 27 years late :)

Postby 7anOfSYNC » Wed Mar 08, 2017 6:21 am

Hi all,

I coded this game in 1990 and forgot to release it. Thanks to my good friend Troed, also of SYNC, the source code was recently recovered and I decided to make some final changes to it and push it out to the world. (Sorry for the slight launch delay. XD) I also made a new tune in MaxYMiser to spice things up a bit.

The game was inspired by Bounder on the C64 and it's kind of difficult as hell, but with practice one can get pretty damn good at it. There are three levels and then it warps back to level 1 - try to get the highest score you can! You can shoot standard rockets with the fire button and special missiles by pushing up and pressing fire at the same time. There are lots of dangerous tiles to land on (and even shoot); you'll learn which ones with practice. You can pick up some cool stuff like a little helper that will destroy aliens and dangerous tiles for you. You can switch between music and sound effects with the "M" and "S" keys.

Minimum requirements: standard ST, 1 MB. Joystick in port #1 (if you consider the mouse port #0). Runs well in Hatari and Steem though the audio gets messed up (especially in Steem). Not guaranteed to be bug free by any means.

Have fun!

7an/SYNC

https://demozoo.org/productions/168909/

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troed
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Re: Terraboink released 27 years late :)

Postby troed » Wed Mar 08, 2017 9:45 am

Welcome to the forum 7an! ;)

It's incredibly difficult. Or I'm just bad at it :D I've seen some highscores posted on IRC though so at least some have made progress ... *g*

/Troed

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7anOfSYNC
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Re: Terraboink released 27 years late :)

Postby 7anOfSYNC » Wed Mar 08, 2017 10:09 am

It's definitely very challenging. I'm able to complete the levels but it takes a lot of practice and memorizing where stuff is. Dying is kind of a required part of learning it, much like Rick Dangerous, I suppose. :) There's a *very* brutal section on level 3 that you can't pass unless you have a couple missiles left. Or you can activate cheat by pressing Help if you just want to see the levels but you can't earn score in that mode. :)

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vebxenon
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Re: Terraboink released 27 years late :)

Postby vebxenon » Thu Mar 09, 2017 12:34 pm

Thanks very much for the release and for the game :D :cheers:
Just a computer and videogame lover :)

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switchblade
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Re: Terraboink released 27 years late :)

Postby switchblade » Thu Mar 09, 2017 3:55 pm

hi frost sent me the link to your post today i will try it this week end :cheers:
1040STe le bag 7 logiciels | 1040STf | SC1435 | et euh un pins?!.. lol plein de goodies! :cheers:
>> mon site Atariste St-fanémule <<

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7anOfSYNC
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Re: Terraboink released 27 years late :)

Postby 7anOfSYNC » Fri Mar 10, 2017 4:33 am

You're welcome - hope you can kill a few minutes with it. :)

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Eero Tamminen
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Re: Terraboink released 27 years late :)

Postby Eero Tamminen » Fri Mar 10, 2017 10:18 pm

Ouch, it indeed is hard! Are you trying to punish us for slacking in our own retro stuff? ;-)

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AtariCrypt
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Re: Terraboink released 27 years late :)

Postby AtariCrypt » Sat Mar 11, 2017 10:11 am

Nice one. Thanks for the release - I've gotta have a play now!! :D
AtariCrypt ... ST/e gaming https://ataricrypt.blogspot.com

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switchblade
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Re: Terraboink released 27 years late :)

Postby switchblade » Sat Mar 11, 2017 4:12 pm

very hard!!! but how cool is the music! thanks to reborn that project :cheers:
1040STe le bag 7 logiciels | 1040STf | SC1435 | et euh un pins?!.. lol plein de goodies! :cheers:
>> mon site Atariste St-fanémule <<

ZipfelNm1
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Re: Terraboink released 27 years late :)

Postby ZipfelNm1 » Thu May 25, 2017 5:00 am

Sounds interesting, I'd like to have a try.


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