Eero Tamminen wrote:Some usability issues:
- F10 -> go to HDMENU, F10 -> show list, F10 -> reset ST. Same key shouldn't be used both to invoke the menu, and to reset ST<
- Hdmenu should tell user if program user tried to start doesn't exist, remove it from list & redraw list (instead of causing ST reset)
- Pressing same key again (e.g. help/F1/F2), should go back to menu
Xerus wrote:There are programs like your tool on Amiga (TinyLauncher, X-bEnCh, etc.), it's faster than a desktop to start games.
This is a good news to see such tools on Atari!
Maybe you should give it a name ^^
simonsunnyboy wrote:Eero Tamminen wrote:- Hdmenu should tell user if program user tried to start doesn't exist, remove it from list & redraw list (instead of causing ST reset)
a) The menu should not mess with the database. That is up to the user. The goal is not to create a totally automanaging smartphone app but only a small helper. I can add an option to report files that are not existing so the user will get informed, e.q. not list the program while parsing the database.
simonsunnyboy wrote:b) The reset will stay active. The menu is not meant to run clean programs that exit properly. So if any loader fails for any reason, it is a lot safer to do a proper reset.
simonsunnyboy wrote:- Pressing same key again (e.g. help/F1/F2), should go back to menu
That might be possible. I personally prefer an explicit key that cannot be pressed by accident.
simonsunnyboy wrote:Those games probably need GEM to be initialized to work.
My menu does not use any custom keyboard routines and only uses TOS system calls to poll the input.
Users browsing this forum: No registered users and 5 guests