Giana Sisters STE - New Game!

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Re: Giana Sisters STE - New Game!

Postby dhedberg » Sat Apr 05, 2014 10:46 pm

Zamuel_a wrote:Are there any other ST games that should be remade for STE? :wink:

Is this the first one you've done or are there more improved games by you out there?
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Re: Giana Sisters STE - New Game!

Postby Zamuel_a » Sat Apr 05, 2014 10:48 pm

I did a Pacmania conversion about 1 year ago
http://atari-forum.com/viewtopic.php?f=3&t=24635
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Re: Giana Sisters STE - New Game!

Postby dhedberg » Sat Apr 05, 2014 11:10 pm

Zamuel_a wrote:I did a Pacmania conversion about 1 year ago
http://atari-forum.com/viewtopic.php?f=3&t=24635

Cool, need to have a look at that one as well! You should get yourself a little web site for your creations! :)
Last edited by dhedberg on Sat Apr 05, 2014 11:18 pm, edited 1 time in total.
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Re: Giana Sisters STE - New Game!

Postby Zamuel_a » Sat Apr 05, 2014 11:15 pm

Cool, need to have a look at that one out as well! You should get yourself a little web site for your creations! :)


He he, yea maybe so. I'm also working from time to time on my totally own game that a demo off, can be downloaded here:
http://atari-forum.com/viewtopic.php?f= ... 25#p234348

I haven't touched it since last summer so it will not be finished anytime soon.
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Re: Giana Sisters STE - New Game!

Postby dhedberg » Sat Apr 05, 2014 11:24 pm

Zamuel_a wrote:He he, yea maybe so. I'm also working from time to time on my totally own game that a demo off, can be downloaded here:
http://atari-forum.com/viewtopic.php?f= ... 25#p234348

I haven't touched it since last summer so it will not be finished anytime soon.

Whoa! 8O
Metroid on the NES and SNES are on my top 10 list of all time favorite games! You need to focus on this!!! :wink:
Looks very promising!
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Re: Giana Sisters STE - New Game!

Postby Xerus » Sun Apr 06, 2014 1:40 am

Excellent work, bravo :)
Zamuel_a wrote:Are there any other ST games that should be remade for STE? :wink:

Here is a list of games without scroll or with bad scroll:

Cannon Fodder
Twin World
Apprentice
Bionic Commando
Midnight Resistance
Sidewinder
Alien Syndrome
Shadow Warriors
Blues Brothers
Golden Axe
Nicky Boom
Baby Jo in "Going Home"
Final Fight
Flood
James Pond - Underwater Agent
James Pond II - Codename Robocod
Elf
Aventures de Moktar/Titus Fox
Oids
Prehistorik
Unreal
Sir Fred
Soldier of Light
Switchblade I & II
Barbarian
Obliterator

You have the choice :wink:

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Re: Giana Sisters STE - New Game!

Postby MrMaddog » Sun Apr 06, 2014 3:19 am

Zamuel_a wrote:
Tried with Steem SSE and couldn't pass the title screen. Ran it with TOS 2.06 UK rom for 50Hz and 2-4 Meg Ram. Did I do something wrong?


Hmm strange. I have runned it on several STEEM versions and with TOS 1.6 and 2.06. At the title screen, you need to press the joystick button to get further (but I guess you tried that).


Yeah, pressed the fire button at the cover pic screen but it fills up with gibberish and locks up...

Anyway, tried it with Hatari and no problems with it. :D I know about the jittering glitch on the first level but it doesn't affect the gameplay so I can live with that. All in all, a great conversion! :cheers:

Edikt: Ok, think it's because Steem (even with UK TOS rom) runs at 60Hz while hatari runs at 50 Hz which Giana STE need...

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Re: Giana Sisters STE - New Game!

Postby dma » Sun Apr 06, 2014 7:03 am

Xerus wrote:Excellent work, bravo :)
Zamuel_a wrote:Are there any other ST games that should be remade for STE? :wink:

Here is a list of games without scroll or with bad scroll:
[...]
Elf
[...]

Indeed Elf with STe scroll would be amazing.
Also Fire & Ice maybe.

And perhaps Supercars II could benefit from this kind of modification?

(keeping aside the fact that the car game the STe really needs is a Micromachines type game : several players on a single scrolling screen)

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Re: Giana Sisters STE - New Game!

Postby AtariZoll » Sun Apr 06, 2014 7:16 am

Problem appears only with my Mega STE. Maybe just because age of machine ? Should wait for more people testing it on MSTE, I guess.
And works flawless in latest Steem SSE.

When we talk about bad scrollers, what next to deal with - as said already: Jinks . it is less known quality game with few flaws (scroll in first place), from same house Rainbow Arts.
http://atari.8bitchip.info/ASTGA/J/jinks.php
It should be easier - not protected so hard, is with regular TOS exec - so can disassemble, reassemble normally.
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Re: Giana Sisters STE - New Game!

Postby Steven Seagal » Sun Apr 06, 2014 8:16 am

MrMaddog wrote:Edikt: Ok, think it's because Steem (even with UK TOS rom) runs at 60Hz while hatari runs at 50 Hz which Giana STE need...


You must do something wrong in the config, when I tried it worked fine at correct speed and I use TOS 1.06UK.
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Re: Giana Sisters STE - New Game!

Postby Zamuel_a » Sun Apr 06, 2014 8:39 am

Xerus wrote:Excellent work, bravo :)
Zamuel_a wrote:Are there any other ST games that should be remade for STE? :wink:

Here is a list of games without scroll or with bad scroll:

Cannon Fodder
Twin World
Apprentice
Bionic Commando
Midnight Resistance
Sidewinder
Alien Syndrome
Shadow Warriors
Blues Brothers
Golden Axe
Nicky Boom
Baby Jo in "Going Home"
Final Fight
Flood
James Pond - Underwater Agent
James Pond II - Codename Robocod
Elf
Aventures de Moktar/Titus Fox
Oids
Prehistorik
Unreal
Sir Fred
Soldier of Light
Switchblade I & II
Barbarian
Obliterator

You have the choice :wink:


Hehe, might check some of them to see what could be fun to do, but it should be a game that is alot worse compared to the Amiga version or else it's not really worth it. For example Switchblade is not supposed to have a scroller (the amiga version is the same), so there is not much to fix here (except maybe add the amiga mod music since there must be alot of free CPU time in that game).
It should also be a TOS friendly game. It's to much of a mess otherwise.
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Re: Giana Sisters STE - New Game!

Postby Stefan jL » Sun Apr 06, 2014 8:46 am

Zamuel_a wrote:Are there any other ST games that should be remade for STE? :wink:


Hard'n'Heavy... this is the sequel to Giana Sisters :)
http://www.atarimania.com/game-atari-st-hard-n-heavy_9515.html
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Re: Giana Sisters STE - New Game!

Postby NGF » Sun Apr 06, 2014 8:57 am

Yes James Pond 2 (Robocod) and also Addams Family are two good STE candidates in my opinion. James Pond 2 with Amiga sample SFX and good scroller without border would be awesome on STE.

Addams Family is an interesting case since the ST version it has something that the Amiga version lacks, backgrounds :lol: But the scroller is bad on ST and it has a small border on the left side.

And I always wondered if the STE could handle the sampled speech in Turrican 2 that the Amiga has when power ups are picked up. But actually the scroller is pretty good already in Turrican 2 so i dunno if it really needs help..

I'm sure you could find tons of poor ST conversions out there :wink: Once I started a thread about how horrible Wolfchild was but in that case its mostly the lack of tunes but maybe the scroller was terrible also..

Don't forget your Metroid game, I'm looking forward to the finished game :mrgreen:
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Re: Giana Sisters STE - New Game!

Postby Zamuel_a » Sun Apr 06, 2014 9:02 am

Hard'n'Heavy... this is the sequel to Giana Sisters :)


Never heard of it before. Checked it on youtube and the ST version had the same "scroller" as the Giana ST version. But is it a fun game? Didn't look like it would be that fun.
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Re: Giana Sisters STE - New Game!

Postby Stefan jL » Sun Apr 06, 2014 9:05 am

I like Hard'n'Heavy more than Giana Sisters :)
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Re: Giana Sisters STE - New Game!

Postby simonsunnyboy » Sun Apr 06, 2014 9:36 am

Zamuel_a wrote:Are there any other ST games that should be remade for STE? :wink:

Why not finish your Metroid game first? I'm still waiting for that one ^^
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Re: Giana Sisters STE - New Game!

Postby Zamuel_a » Sun Apr 06, 2014 10:29 am

Why not finish your Metroid game first? I'm still waiting for that one ^^


Yea I know :wink:
It's just so much work with the level design and not so much programming left so it's a bit tedious, but need to finish it someday.
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Re: Giana Sisters STE - New Game!

Postby dhedberg » Sun Apr 06, 2014 11:06 am

Zamuel_a wrote:
Why not finish your Metroid game first? I'm still waiting for that one ^^

Yea I know :wink:
It's just so much work with the level design and not so much programming left so it's a bit tedious, but need to finish it someday.

Ouch, yes... that's what killed our game Willie's Adventures for the Falcon. Yeah, I know, it's not dead (just 16 years delayed 8O) , Thomas is still working on the level designs and producing graphics, but the amount of work involved in designing levels and producing graphics is easy to underestimate, and it's less motivating than the programming, especially since he's on his own with this as my graphics skills are not good enough.

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Last edited by dhedberg on Sun Apr 06, 2014 11:11 am, edited 1 time in total.
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Re: Giana Sisters STE - New Game!

Postby Zamuel_a » Sun Apr 06, 2014 11:11 am

Ouch, yes... that's what killed our game Willie's Adventures for the Falcon.


You need to finish it! It looked good from the youtube videos I have seen! How did you do the scroller in this one? Hardware or with software? I can see that there is a parallax background and this is not possible with the hardware scroller in the STE and I think Falcon is the same?
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Re: Giana Sisters STE - New Game!

Postby dhedberg » Sun Apr 06, 2014 11:24 am

Zamuel_a wrote:
Ouch, yes... that's what killed our game Willie's Adventures for the Falcon.

You need to finish it! It looked good from the youtube videos I have seen! How did you do the scroller in this one? Hardware or with software? I can see that there is a parallax background and this is not possible with the hardware scroller in the STE and I think Falcon is the same?

In our previews we just had a huge virtual screen (like 4*4 screens or similar) with all the level background graphics except the parallax graphics. We used hardware scrolling to move around in this virtual screen. Some time after the release of the second preview we changed to a mix of hardware scrolling and "tiling" (drawing tiles of graphics at the borders of a much smaller virtual screen). This was necessary to allow larger levels and still keep the memory requirements below 4 MB.

No magical hardware scrolling techniques is involved in the parallax scrolling. Just hard work! :wink:
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Re: Giana Sisters STE - New Game!

Postby Zamuel_a » Sun Apr 06, 2014 11:30 am

But the hardware scroller scrolls everything at the same speed, so how do you make the parallax effect? I know on the Amiga you can scroll each bitplane separate so you can have parallax effects but is it the same on the Falcon?
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Re: Giana Sisters STE - New Game!

Postby dhedberg » Sun Apr 06, 2014 12:01 pm

Zamuel_a wrote:But the hardware scroller scrolls everything at the same speed, so how do you make the parallax effect? I know on the Amiga you can scroll each bitplane separate so you can have parallax effects but is it the same on the Falcon?

No, you can't hardware scroll individual bit planes on the Falcon. We use 6 bit planes for the main graphics and 2 for the parallax graphics (hence the few and dull colors). All 8 bit planes are hardware scrolled, and the 2 for the parallax graphics are updated each frame to achieve the parallax scrolling effect. Like I said, there's no fancy tricks involved here, only hard work (for the CPU). :)
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Re: Giana Sisters STE - New Game!

Postby Zamuel_a » Sun Apr 06, 2014 12:26 pm

Aha ok, I see. I guess you can do the same on an STE, but you would be limited to 8 colors for the playfield so it's probably not the best to do.
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Re: Giana Sisters STE - New Game!

Postby nativ » Sun Apr 06, 2014 2:04 pm

dma wrote:And perhaps Supercars II could benefit from this kind of modification?

(keeping aside the fact that the car game the STe really needs is a Micromachines type game : several players on a single scrolling screen)



There is a part built Micro Machines engine already in existence, not too far from completion actually http://www.atarimania.com/game-atari-st ... 28675.html
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Re: Giana Sisters STE - New Game!

Postby f030 » Sun Apr 06, 2014 2:20 pm

Zamuel_a wrote:Are there any other ST games that should be remade for STE? :wink:


1. chaos engine
It would be great with digi sound from the amiga, that's my dream for a long time

2.cannon fodder
very poor compared to the amiga version
- less colors
- bad scroll
- poor sound
- smaller screen


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