catmando wrote:Any chance you can add some animation movement to the wheels like the arcade version?
tjlazer wrote:Any idea if the game is truely for the STE hardware or just uses the Blitter?
vebxenon wrote:Any news?
chicane wrote:vebxenon wrote:Any news?
Nothing right now sorry - real life keeps getting in the way!
Having said this, I think the version in the most recently released disk image is more or less feature complete - there are just some minor code optimisations I plan to put in place to improve the frame rate before I consider a "final" release.
Once I've done that, it's onto the next project - a properly done version of Out Run for the ST! (Maybe).
vebxenon wrote:Thanks for your great work
PS: That's the last version? http://www.atarimania.com/game-atari-st ... 30787.html
chicane wrote:catmando wrote:Any chance you can add some animation movement to the wheels like the arcade version?
Probably not for this release - it's a surprising amount of work!
Maybe once I've got the initial release of Pole Position out of the way, I'll be motivated to do a second release that converts all of the remaining C code to 68000 and catches all of the remaining fine details of the arcade version. Maybe
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