Stefan jL wrote:Here is an MP3 of the XG midi i posted: karatekid2_atarist_mu90.mp3
Mug UK wrote:I remember trying (and failing) to put a MIDI recorder / output grabber tool into the loop from STEEM to the MIDI sound-card and it failing miserably. Has anyone else tried this and successfully grabbed (in MIDI format) the tunes from the games above (i.e. for those where it wasn't left on the disk as a .MID file)?
I do a similar thing when ripping music from Nintendo DS games. Extract the Nintendo-proprietary files, extract into MIDI and soundset files, then convert them into Impulse Trackers files. But I've never succeeded with an ST MIDI track
Mug UK wrote:Help out someone who's knowledge of MIDI stuff is sparse and do some idiot-proof screenshots of how you've got it set-up. I'd like to give it a try. I think Impulse Tracker can record MIDI in ..
... *but* where / how do I get the sample bank data?
Stefan jL wrote:There was no info on wich synth to use but midi data was only on channel one... for monotimbral synths then, but does of course work on multitimbral ones also as long they can recive midi messages on channel 1 (probably not work with Roland MT-32?).
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