calimero wrote:it looks really nice
to be honest, I expected GEM game (by title)
btw why it needs STe?
rian_ata wrote:That's a very nice looking version! Awesome graphics. Would be nice to have those special gems indeed . I guess touch controls won't be implemented I play these kind of games a lot on iOS and Android.
lp wrote:Indeed looks very good. Also play that a lot on the imac an ipod. What coding tools are you using?
lp wrote:You the man!
Sorry to cause you to reveal that early. However, of course I disagree with the general consensus that GFA is a bad programming language. Its true the original has hidden line-a calls in places it should not and that's usually why it gets a bad name. However, its it is possible to make a clean app with some discipline. If you need help in that area do not hesitate to ask or PM me.
BoNuS wrote:Still working with the 3.6 TT version. Tried to use the GBE but never got the hang of it for some reason.
Would probably give better code I guess with the optimised libraries you made.
bullis1 wrote:I have been thinking lately that it would be nice to have a bejewelled-type game on Atari. Now you make my dreams come true!
Judging from the preview it does miss a gems-falling effect, but it's great so far. I'm very impressed.
dma wrote:Oh really nice! Great to see a match3 game appearing on STe.
Is tile switching/falling animation planned?
[EDIT] Oups, you answered about that in an earlier post.
bullis1 wrote:BoNuS, I think you should take DMA's offer
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