joska wrote:Nice! Just tested it on my STE, it works really well.
I also like the fact that you have developed it *on* an Atari, not just *for* it
jfl wrote:Pressing "R" resets the level. Isn't it what you want?
jfl wrote:Your game is working quite well on my FireBee. I did notice though that the windows do not respond to the WM_BOTTOMED message. It's so simple to implement you should think about adding this.
Cyprian wrote:Scale option would work globally. Now every time when I open a new level I have to change it to Large.
And last point, a new window could be fit to the Sokoban level
MM41 wrote:Could you add the save screen parameter when we exit game?
Eero Tamminen wrote:Thanks, looks nice!
I noticed one bug. Quitting the game works fine under EmuTOS, TOS v2.x and TOS v1.62, but it crashes TOS v1.04.
Might happen if you e.g. do some AES/VDI operation(s) after closing AES/VDI.
peterlane wrote:Do you mean a kind of 'save current position' to return to later, option? I can see that would be useful. I'll also put it on the list to think about.
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