Dune II / OpenDUNE for Falcon (and TT)

All about games on the Falcon, TT & clones

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nanard
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Posts: 107
Joined: Mon Apr 04, 2016 2:11 pm

Re: Dune II / OpenDUNE for Falcon (and TT)

Postby nanard » Fri Sep 30, 2016 7:42 am

Mr.JT wrote:Plays great on my falcon (no music I assume as goes to midi?). But it's basically in a letterbox at the top of the screen - should this be the case?!

yes the music goes to midi.
What's your screen setup ? (VGA ?). The game tries to initialize a 320x200 (or 240) 256color screen.
You can try to change screen resolution before launching the game to see if things improves.
4MB STE + CosmosEx /|\ MegaST4 + MegaFile 44

Mr.JT
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Location: Toronto, Canada

Re: Dune II / OpenDUNE for Falcon (and TT)

Postby Mr.JT » Fri Sep 30, 2016 3:41 pm

Thanks. Yes VGA setup. Tried a few different resolution setups but didn't seem to make a difference... Hmm...!?
---------------------------------
14Mb 32MHz 4GB HD Falcon 030 with 19" LCD
STBook NOTEBOOK (!)
Atari Portfolio
2 x 4Mb STe
1 x STFM
Lynx
Jaguar and JagCD plus interesting prototype carts!

Bring on the retro!

nanard
Obsessive compulsive Atari behavior
Obsessive compulsive Atari behavior
Posts: 107
Joined: Mon Apr 04, 2016 2:11 pm

Re: Dune II / OpenDUNE for Falcon (and TT)

Postby nanard » Fri Sep 30, 2016 3:55 pm

you're using version from https://github.com/OpenDUNE/OpenDUNE/releases/tag/0.8 right ?

I think I may have forgotten to set double line bit in VsetMode() call :
https://github.com/OpenDUNE/OpenDUNE/bl ... ari.c#L132
4MB STE + CosmosEx /|\ MegaST4 + MegaFile 44

Mr.JT
Captain Atari
Captain Atari
Posts: 194
Joined: Thu Jan 29, 2004 2:44 pm
Location: Toronto, Canada

Re: Dune II / OpenDUNE for Falcon (and TT)

Postby Mr.JT » Fri Sep 30, 2016 3:57 pm

Yes - 0.8... (But same occurred for pre 0.8 as I tried that one too)?
---------------------------------
14Mb 32MHz 4GB HD Falcon 030 with 19" LCD
STBook NOTEBOOK (!)
Atari Portfolio
2 x 4Mb STe
1 x STFM
Lynx
Jaguar and JagCD plus interesting prototype carts!

Bring on the retro!

nanard
Obsessive compulsive Atari behavior
Obsessive compulsive Atari behavior
Posts: 107
Joined: Mon Apr 04, 2016 2:11 pm

Re: Dune II / OpenDUNE for Falcon (and TT)

Postby nanard » Fri Sep 30, 2016 4:07 pm

Mr.JT wrote:Yes - 0.8... (But same occurred for pre 0.8 as I tried that one too)?

please try with this version http://nanard.free.fr/opendune/OpenDUNE ... 160930.zip and tell me if it fixes the issue.
4MB STE + CosmosEx /|\ MegaST4 + MegaFile 44

Mr.JT
Captain Atari
Captain Atari
Posts: 194
Joined: Thu Jan 29, 2004 2:44 pm
Location: Toronto, Canada

Re: Dune II / OpenDUNE for Falcon (and TT)

Postby Mr.JT » Fri Sep 30, 2016 4:47 pm

It works! There's still a small unused portion (about a 1/5th) of the screen at the bottom, but nothing worth worrying about - this is so much better! Thanks. (Under Magic that section had some video distortion in it, but under clean TOS it's just black)

I noticed one other bug yesterday - after completing the first mission it froze, but that may have been due to Magic. I'll play through later in TOS and confirm for you.

Great work btw! Command and Conquer next?!? ;)
---------------------------------
14Mb 32MHz 4GB HD Falcon 030 with 19" LCD
STBook NOTEBOOK (!)
Atari Portfolio
2 x 4Mb STe
1 x STFM
Lynx
Jaguar and JagCD plus interesting prototype carts!

Bring on the retro!

Mr.JT
Captain Atari
Captain Atari
Posts: 194
Joined: Thu Jan 29, 2004 2:44 pm
Location: Toronto, Canada

Re: Dune II / OpenDUNE for Falcon (and TT)

Postby Mr.JT » Sat Oct 01, 2016 4:27 am

No issue with progressing past first level completion either under TOS. (Freezes on high score entry under Magic).
---------------------------------
14Mb 32MHz 4GB HD Falcon 030 with 19" LCD
STBook NOTEBOOK (!)
Atari Portfolio
2 x 4Mb STe
1 x STFM
Lynx
Jaguar and JagCD plus interesting prototype carts!

Bring on the retro!


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