ScummVM 1.8.0 is set to be released on Feb 26, 2016. I have built, but not yet tested, packages for 68000, 68020-60, and m5475. Main reason I have not tested is because I am on travel, and the earliest I can even try try to test is in 5 or so days. So, built these on my laptop in the hotel.
The various packages are available here:https://drive.google.com/folderview?id= ... aring#list
Each zip is 11 to 12 megs and contains all of the helper files for the various games.
Caveat for the m5475/Coldfire version. I have no way to test this build, still.......... If this build does not work, I will not troubleshoot it or produce an official release version targeted at the Coldfire CPU for the ScummVM website. If feedback says it does work, I will build an official release with the same tools, but consider it unsupported.
Otherwise, I do plan on building a pure 68000 version, and a 68020-60 version at least for release. ScummVM Tools should also be built/released (unless there are problems with them), tools will only be targeted for 68000, no point in targeting them for the 68020-60 or 5475.
All versions are built with Vincent's last GCC cross compiler released for Cygwin, using his last released MiNTLib package. The SDL library used was the last one released by Patrice in November.
Ogg/Vorbis/Mad(MP3)/Freetype2 support built in. Also, mpeg2 and faad support, but I don't think they do much good, at least on 680x0.
The engine for Broken Sword 2.5 is disabled right now because of the lack of support of setjmp (I think I am remembering this correctly). This is an issue that should be resolved by the ScummVM developers in the future as use of that call is typically forbidden in the ScummVM codebase. Once that happens, additional patches will be required for the code to compile for FreeMiNT due to at least one math call, and maybe more.
Scalers, MT-32 Emulation, and Timidity support are disabled.
Other than the rewritten AGI engine (Early Space Quest, Kings Quest, etc), the new engines have not yet been tested. I am going to see if I have access to some of the new games to try to give them a whirl when I finally get home.
I can't think of much else, too many meetings, brain is fried.....