Glad to finally get a build out there. There's a known issue with the SFX not always working on real hardware but frankly I think the music is way better anyway. Let me know if this works, and if it does, what you think!
Trionoids Version 1.0 :
I've been working on a column code for some time now (read: frigging ages) but over the last week or two I've managed to really get stuck in properly. Not ready for others to play just yet, but thought I'd share this GIF of it in motion. It's running in true colour mode, though right now it's using a whopping 6 colours.
There's plenty still to do and I'll keep posting updates here.
Current To Do List:
- * Allow gem rotation in both directions
* Inplement difficulty curve so it starts at a playable speed
* Create artwork for the gems & background etc.
* Add music/SFX
* Add high score system
* Text system so I can display scores & messages\
* Jagpad support?
* Bonus features?