Scumvm

All about games on the Falcon, TT & clones

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wietze
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Re: Scumvm

Postby wietze » Fri Aug 23, 2019 8:09 pm

Ive checked the builds from ThorstenOtto, apart from the reports already filed (clicking the launcher options crashing the launcher); I found that the speed is lower than the build Jury posted.

With the build Jury posted, Im able to get near 100% (or so it feels) gameplay with games like DoTT and SamnMax.

I wonder what the actual changes are that are done to get this build; and if it is possible to get these changes up the mainline of Scummvm, because they really make a difference!

ThorstenOtto
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Re: Scumvm

Postby ThorstenOtto » Fri Aug 23, 2019 10:45 pm

The build that Jury posted is the one from Miro, and his patches are applied. Maybe it's just a difference between 2.0.0 and current version? 2.0.0 was released Nov 2017, so there might have been quite some changes since then.

vido
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Re: Scumvm

Postby vido » Sat Aug 24, 2019 5:46 pm

I tried builds from Miro and Otto on my FireBee. They are booth fast enough to be playable (under GEM). MIros is a bit faster.
But in booth builds it seems like right click with the mouse doesnt work :(
I tried to play Gobliiins 1 and the left click with the mouse works but the right one doesnt. Right click to the desktop works.
Does any one else has the same problem?

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Estrayk
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Re: Scumvm

Postby Estrayk » Sat Sep 21, 2019 10:55 pm

ThorstenOtto wrote:
mikro wrote:Isn't possible the crashes are caused by small stack?


Uh, that's possible. I've changed that now to 512k, hope it is enough.

Same links as before (with coldfire version added):



Testing 68020+ version, 8bit display at EXIT these warnings with Falcon ct60e Stock Videl - MagiC 6.20:
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・Falcon ct60e・Atari MegaSTE ・Atari STe ・MIST ・

mikro
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Re: Scumvm

Postby mikro » Sun Sep 22, 2019 6:22 am

I'd definitely run it from a vfat/ext2 partition.


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