- del: keys for shield, power-up, speed (for tests).
- del: super weapons at ship init (for tests).
- fix: launch less bombs.
- fix: mature spout head animation.
- fix: drone moves, following behind the ship, shooting 8 bullets.
- rem: electro drone is left as it is, defensive and rotating (difference with original game, which is offensive).
- fix: display preference : disable sizes buttons if zoom is larger than screen width.
- fix: key management for edit fields nickname+location in preferences window.
- add: new life animation (with seconds of invulnerability).
- add: ship and foes damages (collisions and explosions
- add: tubeworm hits are converted to iron bullets.
- add: drone and electro ball stop bullets.
- add: homers targeted to some movable creatures, if hit homer die with foe.
- add: shield minimize energy loss, shield looses strength when hurt.
- add: loots
: 50%/100% energy, large/small credit bubbles, Shield mod, Celerity mod, autoFire mod, Power-mod, Side-shot medal, Super Zapper medal, Super Nashwan medal, capsule (containor of loot, can be triggered in the map editor (see snapshot)), weapons add-ons.
- add: score, energy and lifes
displayed in main window.
- add: score and local highscore displayed in highscores window information bar.
- add: sndh music routine from Manga Puzzle (not tested). Music is choosen in preferences with fileselector.
Reminder: this project is an attempt to code with GFA Basic, from scratch a shoot them up using the graphics of Xenon II. Need a very high end Atari machine or emulator, such as FireBee, Aranym, Falcon+CT60.
You can use the GFA source code for your own projects.
I plan another release next week for bugfixes and sounds addition (last hope is to resample from FS-UAE and Audacity). Next on the roadmap is the inter-level shop with Crispin and others levels, but before that, I will pause for 3 months (prepare a trip to Vietnam) and ask for Bitmap Brothers' courtesy. I hope the project will remain open.
If no authorization, then the projet will be canceled, and maybe used for another shooter or whatever game project.https://www.youtube.com/watch?v=V0p-feTlekk
(sorry about the poor video, i don't have three arms).
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