Yes, but a doesn't a synchro make sense only if the game is too fast?
And if it goes for Quake on atari its far away from being too fast. Its playable, of course ( and I played it much time, and will play more ) but the max frame it gets on this platform ( at least so far
) is around 20 fps in not too complicated scenes vs 2-3 fps in worst scenes I have seen so far. And if an FPS do not want to be just a wannabe FPS it absolutely needs 50 fps! Just imagine all the Amiga platformers dropping to 20 fps ( or sometimes to 5 )