Hmmm. Spiny is right. The closest - or actually better in many ways (not all of them) - is HexTracker.
OctaMED in its 4-channels mode sounds like that: https://www.youtube.com/watch?v=bX6W4WIAit4
But the same OctaMED in 8-channels mode has much worse sound quality and cannot _actually_ control volumes (You have to make more samples, with several degrees/levels of volume).https://soundcloud.com/yerzmyey/chasing
But still, You can use gigantic samples on OctaMED (like - 100Kb? More?), far bigger number of them, not only 32 or so, You can have patterns with different (any) length, and so on. And You have finetuning of the samples. (MOST required while making drums loops, but also in other cases too, of course).
On the other hand, on Atari STE You can get 8 channels with quality of 50kHz (!!!) and full separate volume control for each channel. You can also use Octalyser (while composing the quality is low, but when You finish - You play and record the song from the proper player and You have the 50kHz again).
it sounds like this https://soundcloud.com/yerzmyey/yerzmye ... st-machine
So finally I think it's up to You, what You wanna use and what hardware do You have.
PS: If You have an Atari from the ST series, You still can do a lot. HexTracker allows to make/play multichannel modules on the YM chip but with smaller quality. As for me, I usually make 6-channels song, that leaves me about 22kHz of quality: https://soundcloud.com/yerzmyey/ym-digi ... us-a-cover
PS.2: And on the other hand, if You have some powerful monster with 16Mhz or 32Mhz of CPU, like Atari Falcon or Atari TT, You can have more HexTracker's channels with 50kHz quality. 16ch, I'd say, is a safe choice. https://soundcloud.com/yerzmyey/attractionhttps://soundcloud.com/yerzmyey/yerzmye ... machine-ii