Help Compiling TOS 2.06/2.08/3.06 in any language

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Help Compiling TOS 2.06/2.08/3.06 in any language

Postby crashman » Wed Mar 01, 2017 7:36 pm

Hi everyone.

I rediscovered this:

http://dev-docs.atariforge.org/files/tos306de.tar.bz2

It's is supposed the TOS source code for versions 2.06, 2.08 and 3.06.
It seems it has all the versions available to compile, in every language supported.
Here I hope to find the missing Spanish versions of tos 2.06 and 3.06.

But, there's always a but...
I'm unable to compile it, as I don't know a thing about C compilers.
Also I have noticed that the archive has long file-names on it, so I suppose it's not to be compiled on the Atari side...
It mentions something about Alcyon compiler... was that CP/M ?
http://www.retroarchive.org/cpm/archive/unofficial/gemworld.html

I beg you from some help...
Let us recover those unseen versions.
Thanks in advance!!!
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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby joska » Wed Mar 01, 2017 8:41 pm

Getting this to compile with a "recent" C compiler would be quite a job I think... IIRC someone on the EmuTOS mailing list said he had managed to compile 3.06 with gcc recently, you might want to check the EmuTOS mailing list archive.
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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby ijor » Wed Mar 01, 2017 9:39 pm

Is it really the original Atari source tree? I see some files say copyright EmuTOS team ???

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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby joska » Wed Mar 01, 2017 9:48 pm

I'm not talking about EmuTOS, but TOS 3.06. Check the mailing list archives for the last few weeks, there was a guy saying he had compiled 3.06 with gcc.
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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby ijor » Wed Mar 01, 2017 9:50 pm

I know you are not talking about EmuTOS. I am talking about the archive referenced by the OP at the first post in this thread. Some files in the archive are original Atari. Some seems not.

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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby BlankVector » Wed Mar 01, 2017 9:51 pm

EmuTOS sources are legal, some of them come from Digital Research later released as GPL, and other legal sources, while other ones have been written from scratch by The EmuTOS development team. And everything has seriously been reworked, cleaned, improved. There is no code from Atari TOS in EmuTOS, as Atari never freed its sources.

On the other hand, we can't prevent people to speak about other stuff on the mailing list. Even if out of topics are discouraged.

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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby ijor » Wed Mar 01, 2017 9:53 pm

Come on guys. Read what I posted. I am not talking about the EmuTOS sources. I know they are legal. I am talking about what is supposed to be the original Atari source code.

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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby troed » Wed Mar 01, 2017 9:54 pm

Indeed. I think we need someone to explain what this archive really contains rather than guessing.

$ fgrep -R EmuTOS *
aes/crysbind.h: * 2002-2016 The EmuTOS development team
aes/gemwmlib.c: * 2002-2016 The EmuTOS development team
aes/gsxdefs.h: * Copyright (C) 2016 The EmuTOS development team
aes/struct88.h: * 2002-2016 The EmuTOS development team
alcyon/include/mint/cookie.h:#define C__CF_ 0x5F43465FL /* ColdFire, set by FireTOS and EmuTOS */
bios/startup.S: * startup.S - EmuTOS startup module
bios/startup.S: * Copyright (C) 2001-2016 by the EmuTOS development team
bios/tosvars.h: * Copyright (C) 2001-2016 The EmuTOS development team
common/asmdefs.h: * Copyright (C) 2001-2015 The EmuTOS development team
common/ctrycodes.h: * Copyright (C) 2003-2016 The EmuTOS development team
common/rom.ld: * based on linker script from EmuTOS
common/rom.ld: * Copyright (C) 2016 The EmuTOS development team
common/tosvars.S: * Copyright (c) 2005-2013 by the EmuTOS development team.
include/mint/cookie.h:#define C__CF_ 0x5F43465FL /* ColdFire, set by FireTOS and EmuTOS */

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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby exxos » Wed Mar 01, 2017 9:59 pm

I don't know much about this stuff, if anything, but I looked though the sources the other day and found some odd comments, like someone had decompiled TOS and commented on stuff in the source code.
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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby BlankVector » Wed Mar 01, 2017 10:04 pm

ijor wrote:I know you are not talking about EmuTOS. I am talking about the archive referenced by the OP at the first post in this thread. Some files in the archive are original Atari. Some seems not.

I didn't look at that archive, I don't care about Atari Corp stuff.

But just in case, I must remind something: sources written by "The EmuTOS development team" have their own copyright, and are released under GPL. Hence they can be used by anyone for any private purpose, but redistribution to third-party people in binary form is restricted: GPL forbids to mix GPL and other incompatible sources in redistributed binaries. That's GPL basics. Better be warned than sorry (just in case).

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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby crashman » Wed Mar 01, 2017 10:12 pm

Well, I just want to give a friend the Spanish version of Tos 2.06 and 3.06.
No more, no less.
Thanks for helping.
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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby 1st1 » Wed Mar 01, 2017 10:16 pm

troed wrote:Indeed. I think we need someone to explain what this archive really contains rather than guessing.

$ fgrep -R EmuTOS *
aes/crysbind.h: * 2002-2016 The EmuTOS development team
aes/gemwmlib.c: * 2002-2016 The EmuTOS development team
aes/gsxdefs.h: * Copyright (C) 2016 The EmuTOS development team
aes/struct88.h: * 2002-2016 The EmuTOS development team
alcyon/include/mint/cookie.h:#define C__CF_ 0x5F43465FL /* ColdFire, set by FireTOS and EmuTOS */
bios/startup.S: * startup.S - EmuTOS startup module
bios/startup.S: * Copyright (C) 2001-2016 by the EmuTOS development team
bios/tosvars.h: * Copyright (C) 2001-2016 The EmuTOS development team
common/asmdefs.h: * Copyright (C) 2001-2015 The EmuTOS development team
common/ctrycodes.h: * Copyright (C) 2003-2016 The EmuTOS development team
common/rom.ld: * based on linker script from EmuTOS
common/rom.ld: * Copyright (C) 2016 The EmuTOS development team
common/tosvars.S: * Copyright (c) 2005-2013 by the EmuTOS development team.
include/mint/cookie.h:#define C__CF_ 0x5F43465FL /* ColdFire, set by FireTOS and EmuTOS */


But I see also different things, look for example aes.h in aes folder

/*
*************************************************************************
* Revision Control System
* =======================================================================
* $Author: mui $ $Date: 89/04/26 18:29:04 $
* =======================================================================
*
* Revision 2.2 89/04/26 18:29:04 mui
* TT
*
* Revision 2.1 89/02/22 05:02:47 kbad
* *** TOS 1.4 FINAL RELEASE VERSION ***
*
* Revision 1.5 89/02/16 18:01:27 kbad
* Moved M132 define here from flavor.h
*
* Revision 1.4 88/09/08 18:52:58 kbad
* Moved build-specific stuff to flavor.h
*
*
* Revision 1.3 88/08/02 13:02:49 kbad
* Set with parameters of 1.04d 8/1/88 build
* add DENMARK, fix NORWAY, FINLAND
*
* Revision 1.2 88/07/15 16:07:50 mui
* add flag DOWARNING to do AES startup alert box
*
* Revision 1.1 88/06/02 12:35:52 lozben
* Initial revision
*
*************************************************************************
*/
/* MACHINE.H 09/29/84 - 10/09/84 Lee Lorenzen
* for 68k 10/10/84 - 04/22/85 Lowell Webster
* Update 05/07/85 Derek Mui
* Add more define 07/12/85 Derek Mui
* add MULRES 3/25/86 Derek Mui
* add SWISSGER & SWISSFRA defines 8/3/87 Slavik Lozben
* add MEXICO defines 9/28/87 Slavik Lozben
* Clean up 11/23/87 Derek Mui
* Added 132 column switch 12/18/87 D.Mui
* add FINLAND 1/8/88 D.Mui

To me this does not look like EmuTOS. It's a good (?) mixture of all.
Last edited by 1st1 on Wed Mar 01, 2017 10:28 pm, edited 1 time in total.
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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby BlankVector » Wed Mar 01, 2017 10:18 pm

1st1 wrote:To me this does not look like EmuTOS.

This stuff is completely unrelated to EmuTOS.
So please, let's top speaking about EmuTOS here.

BTW: Indeed someone mixed EmuTOS sources and other stuff in that archive. Not a problem for me, as long as the EmuTOS license is not violated.
Last edited by BlankVector on Wed Mar 01, 2017 10:22 pm, edited 1 time in total.

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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby troed » Wed Mar 01, 2017 10:21 pm

BlankVector wrote:So please, let's top speaking about EmuTOS here.


While you are absolutely correct, of course, with regards to GPL and distribution of any binaries - I'm sorry to say that you cannot tell the rest of us to stop talking about something ;)

I think this is a hacked together distribution of genuine TOS source code, decompiled TOS code merged with more recent developments from, amongst others, EmuTOS. It fits with something that has been mentioned having had happened a bit over half a year ago.

The true authors are of course free to stand up.

/Troed

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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby crashman » Wed Mar 01, 2017 11:18 pm

troed wrote:
BlankVector wrote:So please, let's top speaking about EmuTOS here.


While you are absolutely correct, of course, with regards to GPL and distribution of any binaries - I'm sorry to say that you cannot tell the rest of us to stop talking about something ;)

The true authors are of course free to stand up.

/Troed


I've just wrote and email to Thorsten Otto , the man from the *forbidden word here* :roll: mailing list...

Wish me luck!
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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby ijor » Thu Mar 02, 2017 2:09 am

BlankVector wrote:I didn't look at that archive, I don't care about Atari Corp stuff.
...
This stuff is completely unrelated to EmuTOS.
So please, let's top speaking about EmuTOS here.


Why you react like that??? Nobody is attacking EmuTOS, claiming anything wrong about EmuTOS, or saying anything bad at all regarding EmuTOS.

All we are saying is that some EmuTOS sources seems to have found on what is supposed to be an original Atari TOS source archive. You might not care about original Atari stuff, but many of us do.

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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby mikro » Thu Mar 02, 2017 2:57 am

ijor, if it's any consolation, I'm with you from the beginning; I don't know why other people have totally misinterpreted your words. :-)

crashman, I really wouldn't do that. As you can see, it's a mixture of all sorts of codes so most likely you not only don't get a valid translation of given TOS version but most likely you risk losing data or experiencing crashes.

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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby AtariZoll » Thu Mar 02, 2017 8:13 am

Well, another case of making confusion by incorrect naming of some SW. Indeed it is not original TOS source, but some mixture of fragments of original, EmuTOS and who knows what else. Serious people would add some notes, guides to how compile. I don't see anything of it.
What see is: if someone manage to compile it, will get something what is certainly not TOS 2.06-3.06. Additionally, lot of messages will be in German, because only AES has diverse language versions. GemDOS is only German.

@Crashman: if you really want Spanich TOS 2.06 (and 3.06), you can go my way - I did translation of TOS 2.06 to Serbian somewhere in 1993. As base is best to get German TOS, simply because txt. messages are usually longest in German. With some good Hex editor you need only to replace original txt to translated, taking care to not exceed original length, and proper termination (with 0). may add some extra spaces in middle to keep formatting better.
Of course, some German knowledge, or someone to help is necessary too. All it can be done in one day . At the end, you need to run SW for checksum correction, for instance this: ROMSPLIT.ZIP on this page: http://atari.8bitchip.info/astopensw.php
Will get real TOS 2.06. And reliable one.
This mixture is very questionable how will work. No word about some testings ... Personally, I would not waste time. Use original TOS or EmuTOS, but not something what even does not try to look serious.
P.S. for proper keyboard input in Spanish, you need to replace keyboard tables too - that can be taken from some older TOS Spanish version.
Last edited by AtariZoll on Thu Mar 02, 2017 8:39 am, edited 1 time in total.
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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby joska » Thu Mar 02, 2017 8:21 am

AtariZoll wrote:@Crashman: if you really want Spanich TOS 2.06 (and 3.06), you can go my way - I did translation of TOS 2.06 to Serbian somewhere in 1993. As base is best to get German TOS, simply because txt. messages are usually longest in German. With some good Hex editor you need only to replace original txt to translated, taking care to not exceed original length, and proper termination (with 0). may add some extra spaces in middle to keep formatting better.


It's also possible to do this with TOSPatch. I have not tested it myself, but it looks like TOSpatch can replace the entire TOS RSC. So you can edit the RSC in an RSC editor, which gives you proper control over such things as string length.
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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby AtariZoll » Thu Mar 02, 2017 8:30 am

Yes, translating RSC is possible with RSC editor, and in TOS there is regular RSC structure, so can extract it and edit. I did it myself too in past. But that will not help in translating GemDOS and other messages. String length is not so big problem when base is German TOS .
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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby crashman » Thu Mar 02, 2017 9:20 am

Thanks for all your advices.
Well, though not rule out trying to compile these files, I'll try to translate TOS by myself.
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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby BlankVector » Thu Mar 02, 2017 10:23 am

ijor wrote:Why you react like that???

We are speaking about Atari sources here. I was just surprised to see EmuTOS copyright in some files, as shown by the above grep.
As AtariZoll mentioned, this is misleading. Someone has obviously mixed Atari and EmuTOS sources in the same archive. Nothing wrong with that, regarding to the EmuTOS license.
My only concern is to avoid confusion. "The EmuTOS development team" is not involved in the work discussed here (even if someone reused EmuTOS sources, and it looks like an interesting hack).

FYI: Atari TOS and EmuTOS are both based on (now freed) Digital Research sources. So Atari TOS and EmuTOS can be considered as brothers, forked from Digital Research original work.

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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby ggn » Thu Mar 02, 2017 10:43 am

is 73 Falcon patched atari games enough ? ^^

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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby ThorstenOtto » Thu Mar 02, 2017 10:47 am

Hi,

I want to clarify some things. First off, the archive found on atariforge.org was not uploaded or sent there by me. The availability of the sources was only anounced on above mentioned mailing list.


ijor wrote:Is it really the original Atari source tree? I see some files say copyright EmuTOS team ???


That source tree was used as a basis. However the different versions found on the net are not related to any specific TOS version, most of them do not even compile. My goal was to have a complete source of something that produces the real rom versions of TOS 3.06 (and now also 2.06, since they are mostly identical).

troed wrote:Indeed. I think we need someone to explain what this archive really contains rather than guessing.


As mentioned above, the basis was one of the archives available since years on the net. While working on it, i had to create some new files, some of them are based on files from EmuTOS (thats why you might find their message in them).

troed wrote:I think this is a hacked together distribution of genuine TOS source code, decompiled TOS code merged with more recent developments from, amongst others, EmuTOS


That more or less puts it together ;)

AtariZoll wrote:This mixture is very questionable how will work


This mixture has been verified to produce a binary exact copy of all tos 3.06 versions i could find.

AtariZoll wrote:Serious people would add some notes, guides to how compile. I don't see anything of it.


Then you didn't even bother to read the docs.

AtariZoll wrote:Yes, translating RSC is possible with RSC editor, and in TOS there is regular RSC structure, so can extract it and edit


But there is no easy way to get that changed RSC file back in the ROM. Besides that, the ROM also contains a header that describes where to find it and how long it is (as well as the size of the default desktop.inf), which is not part of the RSC file itself.

AtariZoll wrote:GemDOS is only German.


The only message from gemdos is "SYSTEM HALTED" when it runs out of folder slots, and that one is in english, for all language versions.

AtariZoll wrote:only AES has diverse language versions.


The desktop also has diverse language versions. And the default desktop.inf/newdesk.inf is also different. The keyboard tables are different, of course. Additionally, the BIOS does some hard-coded mapping of alt-keycode combinations.

mikro wrote:most likely you not only don't get a valid translation of given TOS version but most likely you risk losing data or experiencing crashes.


You don't trust my work? I'm very disappointed ;)

Greetings,
Thorsten

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Re: Help Compiling TOS 2.06/2.08/3.06 in any language

Postby mikro » Thu Mar 02, 2017 11:47 am

Excuse my scepticism but this: "This mixture has been verified to produce a binary exact copy of all tos 3.06 versions i could find. " is really hard to believe. How could you get a 1:1 copy of something which is compiled by different compiler, not even using all the original files but stuff from EmuTOS instead?


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