Hi ! Thanks for your kind reply.
I know how it is, given that I have done some HDL programming myself. And have like 10 things sitting on my HDD that I should have put on GitHub and are not, for various C/C++ projects (from emulator work,script languages to libraries).
(even I do not have any plan to keep them for me)
So I am not even following the advice I am giving
It can always be annoying and a kind of mental workload to think about going to GitHub, prepare everything and then release the thing.
But honestly, as a whole, take 10 mn, just commit the whole thing even as it is, push the folder and be done with it for now, is something that is most likely the best thing to do... As an example, I don't think that people will try to appropriate your work anyway and given the size of the community, everybody knows who did what
. Or that people will look at your stuff and say it is badly done (honnestly, how many people look at the HDL sources in detail ?
. It is a huge workload to look at those things in detail, and people with no intent of really helping do not go that far ) But as I said, I respect your choices, and do not want to be pushy in any way.
People may pick it and do work for it, may be not, but at least it is backed up in the wild, one more step secured for the future. (which are already 2 big advantages vs sitting on an HDD somewhere, and I hope you have backups or a private repositery at least, or better, have already some people with access to it too in any case. I do not remember if you wrote about this, sorry)
Moreover, even if people do not touch the HDL or core, most likely all the things around (integration, system features, etc...) are going to be maintained automagically by Alexey and tested by people around.
Torlus (the guy who made the original Megadrive and PC Engine project, met him IRL) committed the sources code of his project like nearly 10 years ago now, and did not work on it anymore, and it was picked up only like 2/3 years ago by others, and that is thanks to putting things in the open.
In my case I put a Snes PPU core open around 2008, and got only 3 or 4 mails in 5 years from univ. student but thats about it.
But I have a feeling the scene is getting a LOT of traction since MiSTer is here more than any platform ever. (I had 6 different FPGA board until now, and getting good enough specs to things like an ST or a Snes was talking about 1200$ dev board at least, but today for 120$, anybody can consider buying one, even if it means not touching it in 6 month and I feel a lot of tinkerer are joining the club)
In my case, on MiSTer side, I am very busy at work and I do not think I can help any project until this summer most likely...
(I planned to look at the system, document things for others and may be improve things if I could. Would be nice to help on a few cores (I know the Snes well, I may help there... Or look at the STe, that could be cool too))
Anyway, I am waiting on the side line until the day I can probably help (and some people around probably feel the same), hope to see your updates soon, and wish you to have the motivation to continue, even if you are busy now.