ijor wrote:I didn't test it. But If indeed it depends on no joystick signal being asserted, then it is definitely a bug. And as Alex said, Ppera can probably fix it.
slingshot wrote:Even the ikbd controller is perfectly emulated in Steem, the result here depends on the virtual mouse plugged into the port. As Ijor wrote, It might be possible that even on real hardware there are no problems when a PS2-Atari mouse adapter is used. I don't think too many original Atari mouse left in a working state. Maybe a better test would be to configure a joystick on the mouse port, and hold the joystick in one direction while starting the game.
I finally got around to testing this in Steem SSE (the latest version with the low level ikbd emulation turned on). I wanted to test in exactly the same manner -- running from a virtual ACSI hard drive. Turns out setting up an ACSI hard drive image for Steem is a pain, but I got it working...
...and got it working.
I couldn't reproduce the problem, not even holding a joystick plugged into the mouse port in one direction.
I'd love to understand what happens on real hardware, as the release says it was tested on a Mega STE. I'm not completely confident that asking Ppera to fix it is worthwhile if it works on both original hardware and under emulation.
Quick question: Is Dbug's Jim Power crack doing the same thing? That too works on the old core but not on MiSTery. It freezes up in a similar spot -- upon pressing a key to start after the data has unpacked. ( http://d-bug.mooo.com/patches/2009/jimpower.rar
Even if it's improperly written and not handling the joystick and mouse on the same port correctly, it quietly bugs me that there's software that works on an original ST but I have no way to make work on the MiST. I'm not sure there's anything to be doing about it, so I'll likely move on to the next PoV disk, now.
Anyhow, I'm sorry for the delay in testing that. Onwards!