[Gehstock] Centipede MiST port

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[Gehstock] Centipede MiST port

Postby DanyPPC » Fri May 25, 2018 6:22 pm

https://github.com/Gehstock/Mist_FPGA/t ... ipede_MIst
CentipedeMist.jpg


Need debug. No key works, sound is only a noise.
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Re: [Gehstock] Centipede MiST port

Postby Gehstock » Fri May 25, 2018 8:37 pm

Never finished Core. Deprected with "War of the Bugs", will not be Continued.

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Re: [Gehstock] Centipede MiST port

Postby DanyPPC » Sat May 26, 2018 8:37 am

:(

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Re: [Gehstock] Centipede MiST port

Postby vebxenon » Sun May 27, 2018 8:08 am

Gehstock wrote:Never finished Core. Deprected with "War of the Bugs", will not be Continued.


:( :( :( :(
Just a computer and videogame lover :)

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Re: [Gehstock] Centipede MiST port

Postby spidersfrommars » Mon May 28, 2018 4:23 pm

That's a bummer to hear, but i just wanted to say thank for all your great work! We all appreciate it. :D

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Re: [Gehstock] Centipede MiST port

Postby Gehstock » Fri Nov 23, 2018 7:27 pm

New Try with this Core but still some Things to Do

IMG_20181123_203047.jpg

https://github.com/Gehstock/Mist_FPGA/t ... ipede_MiST

Is OSD on RGB Visible? (Invisible over VGA)
No Sound and Joystick.
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Re: [Gehstock] Centipede MiST port

Postby DanyPPC » Fri Nov 23, 2018 7:46 pm

No OSD in RGB on my PAL Philips Monitor.

Sound is only a terrible noise at the moment :wink:

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Re: [Gehstock] Centipede MiST port

Postby Gehstock » Fri Nov 23, 2018 9:19 pm

Sound is only a terrible noise at the moment :wink:

Not longer



Had only one Hand Free :D


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Re: [Gehstock] Centipede MiST port

Postby DanyPPC » Sat Nov 24, 2018 9:19 am

oh, yeah !

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Re: [Gehstock] Centipede MiST port

Postby Gehstock » Tue Dec 18, 2018 7:12 pm

Port Completed

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Re: [Gehstock] Centipede MiST port

Postby DanyPPC » Tue Dec 18, 2018 8:52 pm

Good !!! Tested successfully :cheers:

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Re: [Gehstock] Centipede MiST port

Postby SchneiderCPC664 » Tue Dec 18, 2018 10:55 pm

Great. :cheers:
Another favorite of mine.

Is there also a port for „Timber“ available?

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Re: [Gehstock] Centipede MiST port

Postby Gehstock » Tue Dec 18, 2018 11:40 pm

there is no Midway MCR Implementation

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Re: [Gehstock] Centipede MiST port

Postby vebxenon » Sun Dec 23, 2018 7:59 pm

Thanks very much :D :cheers:
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Re: [Gehstock] Centipede MiST port

Postby kitrinx » Mon Dec 24, 2018 1:50 am

Nice job with this. I noticed a few things:

The color palettes aren't quite right, I saw that you weren't quite done with this.
The ship shoots copies of itself, rather than lasers.
Occasional the score numbers are mirrored.
The hblank may be a little off, I noticed some odd colors on the right side of the screen. It might have just been my error in the things I changed for mister.

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Re: [Gehstock] Centipede MiST port

Postby Neuro » Mon Dec 24, 2018 12:40 pm

Gehstock wrote:Port Completed

¿Exist a version of that pokey impementation for verilog o vhdl?
Im using Xilinx ISE and dont support System Verilog, and the conversion of that module is a mess.
I used in the past the pokey_atosm or asteroids_pokey, but dont worked with centiped.

Thanx a Lot.

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Re: [Gehstock] Centipede MiST port

Postby Gehstock » Mon Dec 24, 2018 1:44 pm

@Neuro
Changed the Pokey because this
@kitrinx
which Colors are the Right?
https://www.google.com/search?q=centipe ... nCr7nfAhXC

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Re: [Gehstock] Centipede MiST port

Postby kitrinx » Tue Dec 25, 2018 5:38 am

Gehstock wrote:which Colors are the Right?


I believe the attract demo (and first stage) should have green mushrooms with red border, red text. The centipede should be green with red eyes and yellow feet.

http://arcader.com/wp-content/uploads/2 ... itle-1.png

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Re: [Gehstock] Centipede MiST port

Postby Gehstock » Tue Dec 25, 2018 5:21 pm

Colors Changed should be ok now (Cam got wrong Colors)
IMG_20181225_181527.jpg
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