Found some bugs: 1. Certain games don't run (i.e. Ladder). 2. In the menu the highlighted area disappears below the 'Autostart' funcion, but works (there's an invisible 'Reset' item). Someone mentioned earlier (perhaps Sorgelig) that only 7 rows fit to one page of the menu. 3. Couldn't use any of the games with joystick (tried all the joy and kb. settings combinations). 4. Some games use strange keysets to control the game, but if you know that the original machine had ABCDEF keyboard layout instead of the standard QWERTY, that's not a surprise.
Keep up the important work, I really like these Eastern European computers!
And some screenshots (nice ASCII arts):
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DrOG wrote:2. In the menu the highlighted area disappears below the 'Autostart' funcion, but works (there's an invisible 'Reset' item).
Last row automatically changes to scrolling help string if no keys are pressed within some time. Press any key on keyboard and the last string will be changed back to option item. Anyway, the OSD behavior is controlled by MCU, not by FPGA core. If you feel something wrong here, then bug should be addressed to firmware.
Last edited by Sorgelig on Mon Jan 22, 2018 10:09 am, edited 1 time in total.
Found a new, updated core in Gehstock's GITHUB repository, which is improved in aspect of memory (supports max. 32kB roms instead of 16 - Ladder now works!), more types of joystick supported (4 compared to the previous 2), and has a menu bugfix, Reset is visible on the bottom of the first page.