Ghosts'n Goblins on MiST

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jotego
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Ghosts'n Goblins on MiST

Postby jotego » Tue Aug 22, 2017 9:24 pm

Hi guys,

I have not posted here in a while. Just to let you know that I'm still alive and doing things for MiST. After reaching to a hard stop on the Genesis port because we could not figured out how to fix certain things; I decided to learn more about the MiST platform and how the graphic system of classic machines worked. So I took on my fetiche game: Ghosts'n Goblins.

After a couple of months of working with the original schematics and a PCB I have now characters and scroll working on MiST. I will work on the sprites next. I think that everything will fit in the FPGA, including sound, and that it will be arcade perfect right to the clock cycle. It will be exactly as good as having the original board at home but way more comfortable to use.

You can have a look at some pics in my twitter account here.

Cheers!
jotego / @topapate

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Re: Ghosts'n Goblins on MiST

Postby bernouilli » Tue Aug 22, 2017 9:35 pm

That's good news. Ghost'n Goblins was my farourite arcade game when I was young.
Last edited by bernouilli on Wed Aug 23, 2017 9:05 am, edited 1 time in total.

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Re: Ghosts'n Goblins on MiST

Postby Gehstock » Tue Aug 22, 2017 10:06 pm

Nice

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Re: Ghosts'n Goblins on MiST

Postby goran » Tue Aug 22, 2017 10:10 pm

Great news!

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Re: Ghosts'n Goblins on MiST

Postby DrOG » Tue Aug 22, 2017 10:20 pm

Super!

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Re: Ghosts'n Goblins on MiST

Postby NML32 » Tue Aug 22, 2017 11:14 pm

This is great news.

Thanks

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Re: Ghosts'n Goblins on MiST

Postby Brt » Wed Aug 23, 2017 8:34 am

That's superb! :-) Awaiting more good news soon! :-)

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Re: Ghosts'n Goblins on MiST

Postby Newsdee » Wed Aug 23, 2017 9:46 am

Fantastic! Can't wait to try it, great job!

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Re: Ghosts'n Goblins on MiST

Postby DanyPPC » Wed Aug 23, 2017 11:27 am

Many thanks jotego for support the MiST with you job !

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Re: Ghosts'n Goblins on MiST

Postby nightshadowpt » Fri Aug 25, 2017 8:37 am

That is great... not because of Ghosts n Goblins but to see you tackle this project to learn more about the MiST.

I hope it is working :)

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Re: Ghosts'n Goblins on MiST

Postby hyperterminal » Sat Oct 21, 2017 9:47 am

jotego, your twitter account is no longer available. Is there another place where I can read about the progress on your Ghosts 'n Goblins core?

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Re: Ghosts'n Goblins on MiST

Postby vebxenon » Sun Oct 22, 2017 8:53 pm

hyperterminal wrote:jotego, your twitter account is no longer available. Is there another place where I can read about the progress on your Ghosts 'n Goblins core?


https://twitter.com/topapate is working :cheers:
Just a computer and videogame lover :)

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Re: Ghosts'n Goblins on MiST

Postby jotego » Tue Dec 26, 2017 4:41 pm

I am not sure what happened to the twitter account. It has been working for me all this time...

Anyway, as my regular job is keeping me fairly busy and I have not been able to work on this for the last 2~3 months; I have decided to release what I have now. I hope to complete it next year (2018).

Just copy these files to the root folder of a SD card and plug it into MiST. Here is the link. Remember to unzip.

Do not download this unless you are legally entitled to have a copy of the Ghosts'n Goblins ROM.

Sound is completely broken, so do not complain about it. I will fix it eventually.

Enjoy this Christmas gift!

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Re: Ghosts'n Goblins on MiST

Postby DanyPPC » Tue Dec 26, 2017 5:20 pm

Thank you very much !

I hope you will have much time in future to improve G&G core on MiST.
In the meanwhile i wish to thank you for your support to the MiST community :cheers:

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Re: Ghosts'n Goblins on MiST

Postby DrOG » Tue Dec 26, 2017 5:51 pm

Thank you very much, nice X-Mas present!

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Re: Ghosts'n Goblins on MiST

Postby Estrayk » Tue Dec 26, 2017 11:52 pm

Thank you jotego. great work
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Re: Ghosts'n Goblins on MiST

Postby DrOG » Thu Dec 28, 2017 6:16 am

Hi!

Very nice reimplementation, authentic retro feeling, already well-playable!

Thanks for it again! :cheers:
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Re: Ghosts'n Goblins on MiST

Postby farvardin » Fri Dec 29, 2017 9:10 am

I've just tried it in my MiST, it's awesome! Very difficult game. The atari st version is horrible. The amiga looks like the arcade version, but it seems to be much less smooth (I've only looked at the amiga version on youtube at the moment).

The twitter account is working, it's just the first link in this thread which is no longer working.

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Re: Ghosts'n Goblins on MiST

Postby nightshadowpt » Thu Jan 11, 2018 5:30 am

Thanks Jotego, Happy new year!:cheers:

Hope you can free some time in 2018 to work on more MiST projects!

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Re: Ghosts'n Goblins on MiST

Postby Edgg » Fri Nov 16, 2018 11:32 am

I´ve arrived to this post just right now,

Just wanna say thank you Jotego for your time!; so amazing be able to have this core in a near future!

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Re: Ghosts'n Goblins on MiST

Postby Televicious » Fri Nov 23, 2018 9:30 pm

farvardin wrote:I've just tried it in my MiST, it's awesome! Very difficult game. The atari st version is horrible. The amiga looks like the arcade version, but it seems to be much less smooth (I've only looked at the amiga version on youtube at the moment).

The twitter account is working, it's just the first link in this thread which is no longer working.


You should try the C64 version. https://csdb.dk/release/?id=148379

This is a great core too btw. The only bit that seems to need work is the sound, but lotsa fun. :D


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