NEW OR UPDATED ARCADE CORES

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Gehstock
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Re: NEW OR UPDATED ARCADE CORES

Postby Gehstock » Sun Feb 05, 2017 3:49 pm

https://svn.pacedev.net/repos/pace/ the Code ist Open Source
Not only my Cores for MIST/MISTer : https://github.com/Gehstock

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RobertK
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Re: NEW OR UPDATED ARCADE CORES

Postby RobertK » Sun Feb 05, 2017 4:49 pm

Gehstock wrote:OSD for what?

Or for changing the core via OSD.

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Re: NEW OR UPDATED ARCADE CORES

Postby squid4 » Sun Feb 05, 2017 7:04 pm

Great to see so many arcade cores, thanks! This is very exciting work. Is it going to be possible to do 90 degree rotation on these or will I just have to get used to neck ache?

Gehstock
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Re: NEW OR UPDATED ARCADE CORES

Postby Gehstock » Sun Feb 05, 2017 7:14 pm

Screen Rotated
Last edited by Gehstock on Fri Feb 24, 2017 7:30 pm, edited 4 times in total.
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Re: NEW OR UPDATED ARCADE CORES

Postby NML32 » Sun Feb 05, 2017 9:03 pm

@Gehstock once again thanks, the above cores look and work great. :)

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Re: NEW OR UPDATED ARCADE CORES

Postby schombi » Mon Feb 06, 2017 6:05 am

Thanks, Gehstock! Great work.

Hope you didn´t get me wrong. Asking for things like joystick swapping were not meant to be criticism. I know, we all could contribute, but not everybody is able to understand the concept of FPGA programming.
Last edited by schombi on Thu Feb 16, 2017 6:27 pm, edited 1 time in total.

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Re: NEW OR UPDATED ARCADE CORES

Postby tatouine » Mon Feb 06, 2017 8:19 am

Thanks for sharing yours works.
DVDO Edge *2 | neoya x2vga 2 | Simple Video Scalar
XRGB-3 | XRGB-mini Framemeister
GBS-8220*2 | SLG3000 | Sync Strike |SLG Scart
HD video Converter | SCART+HDMI to HDMI+HDMI
Open Source Scan Converter (OSSC)

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Re: NEW OR UPDATED ARCADE CORES

Postby Sorgelig » Mon Feb 06, 2017 3:54 pm

Phoenix with fixed video 15KHz/31KHz/YPbPr/HQ2x.
https://github.com/sorgelig/Phoenix_MIS ... r/releases

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Re: NEW OR UPDATED ARCADE CORES

Postby Gehstock » Mon Feb 06, 2017 4:55 pm

Great Work but have you test "Insert Coin" and "Start Player x" in menu this will not work for me(have same Problem at Pacman) or is my Keyboard but all other menu functions will work


Not the Final Version(my Problem with Clocks)

-Keyboard Controls
-OSD Menu
-Joy 1+2 will work(and my USB Controller)

Insert Coin/Start--> ESC
Last edited by Gehstock on Fri Feb 24, 2017 7:31 pm, edited 1 time in total.
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Re: NEW OR UPDATED ARCADE CORES

Postby Sorgelig » Mon Feb 06, 2017 6:56 pm

Gehstock wrote:Great Work but have you test "Insert Coin" and "Start Player x" in menu this will not work for me

Already fixed in the new release.

Do you have repositories of all these arcade cores? I could look some of them for code cleanup and video fixes.

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Re: NEW OR UPDATED ARCADE CORES

Postby Gehstock » Mon Feb 06, 2017 7:42 pm

you have a PM , thanks for all your Help

Moon Patrol:
Still no Sound
Last edited by Gehstock on Fri Feb 24, 2017 7:31 pm, edited 1 time in total.
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Re: NEW OR UPDATED ARCADE CORES

Postby Darfpga » Mon Feb 06, 2017 8:06 pm

Gehstock wrote:https://svn.pacedev.net/repos/pace/ the Code ist Open Source


Do you summit your source update to pacedev repos?

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Re: NEW OR UPDATED ARCADE CORES

Postby NML32 » Mon Feb 06, 2017 11:28 pm

Sorgelig wrote:Phoenix with fixed video 15KHz/31KHz/YPbPr/HQ2x.
https://github.com/sorgelig/Phoenix_MIS ... r/releases


I think the joystick needs adjusting Left, and Right movement seems wrong.
The Keyboard buttons seem to work fine.

Gehstock
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Re: NEW OR UPDATED ARCADE CORES

Postby Gehstock » Tue Feb 07, 2017 4:37 am

Have no Contact Info

Website shows Error
Forum is Death
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Re: NEW OR UPDATED ARCADE CORES

Postby wsoltys » Wed Feb 08, 2017 5:44 am

I've imported the pacedev rep into my github rep. You could clone it and commit your changes there.
https://github.com/wsoltys/pacedev

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Re: NEW OR UPDATED ARCADE CORES

Postby Xtro » Wed Feb 08, 2017 11:06 am

Is there a way to map the insert coin and start game to the keyboard or joypad? My MiST has the middle and right buttons broken (they broke after a firmware update, don't know why).

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Re: NEW OR UPDATED ARCADE CORES

Postby Gehstock » Wed Feb 08, 2017 7:01 pm

Based on Midway 8080 Platform (Space Invaders)
Last edited by Gehstock on Fri Feb 24, 2017 7:31 pm, edited 1 time in total.
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Re: NEW OR UPDATED ARCADE CORES

Postby NML32 » Wed Feb 08, 2017 11:47 pm

NML32 wrote:
Sorgelig wrote:Phoenix with fixed video 15KHz/31KHz/YPbPr/HQ2x.
https://github.com/sorgelig/Phoenix_MIS ... r/releases


I think the joystick needs adjusting Left, and Right movement seems wrong.
The Keyboard buttons seem to work fine.


I got the joystick to finally move left, right, and down for shield. I really don't know what I'm doing and I was very surprised I got it to work.
Changes I made.

Original:
btn_left => joy(2) or kbd_joy0(5) or kbd_joy0(6),
btn_right => joy(3) or kbd_joy0(4) or kbd_joy0(7),
btn_barrier => joy(0) or kbd_joy0(2),--TAB

Changed to:
btn_left => joy(1) or kbd_joy0(5) or kbd_joy0(6),
btn_right => joy(0) or kbd_joy0(4) or kbd_joy0(7),
btn_barrier => joy(2) or kbd_joy0(2),--TAB

Phoenix.zip
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Gehstock
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Re: NEW OR UPDATED ARCADE CORES

Postby Gehstock » Thu Feb 09, 2017 12:00 pm

Please make a OSD Switch for Screen Direction , otherwise we have 2 Seperate Versions from the same Core.

Edit: already Done
Menu Item "Screen Upright" will switch between the Joystick and Keyboard Mappings






Midway8080 Cores:

Space Invaders
Space Invaders 2 (Deluxe)
Lunar Rescue
Galaxy Wars
Space Laser
Super Earth Invasion


-OSD
-Keyboard
-both Joystick Ports and USB

Coin/Start: ESC
Fire: Space





Are more cores of this platform desirable? But the Games (http://www.system16.com/hardware.php?id=594) are not very different
Last edited by Gehstock on Fri Feb 24, 2017 7:31 pm, edited 1 time in total.
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NML32
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Re: NEW OR UPDATED ARCADE CORES

Postby NML32 » Thu Feb 09, 2017 3:01 pm

@Gehstock Thanks for creating a menu option for "Screen Upright". I get it now I didn't realize the previous build was for playing on a non-rotated screen. This is much better.

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Re: NEW OR UPDATED ARCADE CORES

Postby vebxenon » Fri Feb 10, 2017 9:02 am

Again... thanks very much for your great (and hard) work! :)
Just a computer and videogame lover :)

- Atari Jr 2600 clone
- Atari 7800 Peritel
- Atari XEGS
- Atari Lynx II
- Atari Jaguar
- MiST Board

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Re: NEW OR UPDATED ARCADE CORES

Postby Darfpga » Wed Feb 15, 2017 10:01 pm

Xevious now with ship explosion done

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Re: NEW OR UPDATED ARCADE CORES

Postby vebxenon » Thu Feb 16, 2017 1:21 pm

Darfpga wrote:Xevious now with ship explosion done


Oh :) Where's this update? :D
Just a computer and videogame lover :)

- Atari Jr 2600 clone
- Atari 7800 Peritel
- Atari XEGS
- Atari Lynx II
- Atari Jaguar
- MiST Board

Gehstock
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Re: NEW OR UPDATED ARCADE CORES

Postby Gehstock » Fri Feb 17, 2017 8:24 am

Thank you for your Work.
Not only my Cores for MIST/MISTer : https://github.com/Gehstock

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vebxenon
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Re: NEW OR UPDATED ARCADE CORES

Postby vebxenon » Fri Feb 17, 2017 10:49 am

Darfpga wrote:Xevious now with ship explosion done


Oh http://darfpga.blogspot.com.es/ ok :) . Thanks for your great work! :cheers:
Just a computer and videogame lover :)

- Atari Jr 2600 clone
- Atari 7800 Peritel
- Atari XEGS
- Atari Lynx II
- Atari Jaguar
- MiST Board


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