Steven Seagal wrote:First of all it's not my fault if edgy programmers display wakeup-dependent pictures! It's a serious problem on real hardware too.
On the one hand, people tell me it should be in such state for games, on the other hand, other people tell me it should be in such state for demos.
If you check the current 3.9.4 beta, the wakeup option is now sticky, so set it to "WU2" for your little demos and forget it.
Steven Seagal wrote:
1. Yes, the STE defaults to another state in v3.9.3, because I was told it's more prevalent on real hardware and because it is compatible with some enhanced games that suppose the state corresponds to "WU1" in Steem SSE. The idea is that the dude checking some games knows less than the one checking some demos.
AtariZoll even uploaded a Steem 3.2 update with this wakestate. I must adapt or be wiped out!
Steven Seagal wrote:'Ignore' defaults to STF WS3, STE WS1 for the timings but some "shifter tricks" are then ignored, as you saw yourself.
Don't forget that this option is available only under 'advanced' settings. Without the latter, a random state is chosen at cold reset.
Steven Seagal wrote:Unless other people chime in to defend the current default, I'll change it in next version, it's just a line of code.
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