Sorgelig wrote:Yes, there is a strange behavior of C64 core after reset. It look like firmware doesn't clean the memory at startup and thus stuck at boot after some games. I've no idea why this happens. And it was always this way since first version for MiST.
There is workaround for this: use my Menu core as startup core. While running, it clean the memory. So, if you run C64 core after Menu core, it will get clean memory.
I've use your menu (20160430) as startup core and sometimes still had the same problem, memory seems not be cleared completely after reset.
I've also tried with last core at your github repository (20160526) but this version shows just a black screen at boot (however, selecting C64 core blindly, it works well and always clears memory).
And one question....¿someone find a working version of "Bounty Bob Strikes Back"? in all I've tried (PRG & D64) the game crashes when entering first level.