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Re: Best Full Screen Ever

Posted: Sun Jan 01, 2006 4:59 pm
by Dbug
alien wrote:- Next's main menu of the Phaleon is also really nice
[...]
Unfortunately most overscan demos were... rather boring, which is understandable because it's hard to code overscan. But still it's a shame.


Well, it's not that hard, I guess that nearly half of the screens I coded were Overscan partly or entirelly. And in the Phaleon in particular we have a poo load of them :)

Posted: Mon Jan 09, 2006 7:38 pm
by Tanis
Nice to hear that so many of you think the Cuddly demo stuff was so good. It's great for us to hear that you still remember our stuff. We had a great time doing them. :)

Posted: Mon Jan 09, 2006 7:49 pm
by Dbug
Whaou, "Tanis", long time memories strikes back :)

Posted: Mon Jan 09, 2006 10:35 pm
by Tanis
Hehehe... yes, quite. It has indeed been a few years since we all sat in our fastfood smelling rooms with the blinds down and pixels occupying our minds (or longwords if you were a coder ;)).
It's hard to remember those days without being filled with nostalgia. I only wished my parents would've gotten me another pair of glasses. The eighties style glasses were just awful. :)

Posted: Mon Feb 13, 2006 11:04 pm
by Gunstick
Ok, Tanis, what is *your* favorite overscan screen you have seen?

Greetings from Luxembourg,
Georges

Posted: Tue Jul 11, 2006 9:07 pm
by ryo
is the technique of programming of the overscan really specific to ST where that exists on other computers, in particular C64?

Posted: Mon Aug 21, 2006 7:04 am
by earx
Programming overscan with CPU-clock timing is not specific to Atari ST. It was done on C64 before, indeed. However, what is specific to Atari ST is syncscrolling, a technique more or less evolved from overscan routines..

my favourite overscan

Posted: Mon Aug 21, 2006 7:20 pm
by illegal
well, i remember the first one was very early in the age if the atari scene

just à bottom overscan, by Tex, in the little sound demo

it is my favourite bottom overscan...

But if you consider fullscreen, the level 16 one was a fake one, i prefer only the ones from the cuddly demos by tcb

Posted: Mon Aug 21, 2006 9:06 pm
by bod/STAX
Erm, I'm assuming the .PRG with sound sample/background colour change/reset proof and not the fullscreen in the Union demo?

Posted: Tue Aug 22, 2006 12:48 pm
by Arch Deviant
I remember a fake overscan on the spectrum 8O

on paperboy it used rasters to generate a pair of handlebars in the top border, that was the first time I had seen anything meaningful in a border.

The first time I saw rasters was on cybernoid I think... amazing at the time :D

Posted: Tue Aug 22, 2006 10:41 pm
by bodkinz
Also on the Speccy was a game called "Darkstar" which had a sort of space invader in the top border using rasters if i remember correctly... I remember this game because when my mother used the hoover the game would unpause for some strange reason...

Posted: Wed Aug 23, 2006 12:17 am
by keops
speaking of fullscreen screens, you might want to try this demo:

http://www.pouet.net/prod.php?which=26007


It features a fullscreen effect I missed back in the days, I did not know Omega did it that early.

Posted: Wed Aug 23, 2006 7:36 am
by unseenmenace
Unless I'm mistaken it opens all borders except the left one so it must be a very early one. Still some nice stuff in there once I figured out how to navigate around the menu's and tunes :)

Posted: Fri Aug 25, 2006 8:50 am
by leonard
never seen that demo... pretty cool for the period. Left border opened ! (I though "amiga demos" by TEX was the first one to open left border, am I wrong ?)

Posted: Fri Aug 25, 2006 10:06 am
by Nyh
leonard wrote:never seen than demo... pretty cool for the period. Left border opened ! (I though "amiga demos" by TEX was the first one to open left border, am I wrong ?)


Either The Amiga demo by TEX or the Fnil demo by TNT. I am not sure who was first.

Hans Wessels

Posted: Fri Aug 25, 2006 12:01 pm
by keops
It's the right border, not left. Right border in Amiga demo as well (march 1988) if I'm not mistaken.

http://www.pouet.net/prod.php?which=11834

Posted: Fri Aug 25, 2006 12:59 pm
by leonard
Oh sorry I made mistake in my message. The OMEGA demo removes right border only, right? (or is another SainT bug ? :-))

If yes, then it's exactly as the TEX "Amiga demos". So who were the first?

btw the FNIL don't remove any left or right border, am I correct?

Posted: Fri Aug 25, 2006 1:52 pm
by keops
It seems that Tex did it before in the Amiga demo (right border)

About the FNIL, I don't exactly remember, gotta check :)

Posted: Sun Nov 12, 2006 8:15 pm
by evil
leonard wrote:Oh sorry I made mistake in my message. The OMEGA demo removes right border only, right? (or is another SainT bug ? :-))

If yes, then it's exactly as the TEX "Amiga demos". So who were the first?



If the left border is not removed, then it's another emulator bug. The demo has a fullscreen with all borders removed. It's _very_ tricky to get it working, but it's possible.

And even if the Omega-demo didn't remove the left one; the "Amiga demo" by TEX doesn't remove the top border, which ofcourse, the Omega one does.

Basicly; rewrite your ST demo history, Level 16 in the Union demo were not the first to do fullscreen, Omega was, in 1988.


Here is a PAL screendump from the Atariscene 1985-1988 DVD showing Omegas fullscreen.

Posted: Sun Nov 12, 2006 9:25 pm
by leonard
Oh this is really interesting ! I never see that demo !

complete fullscreen in 1988? Could you give us an URL with a disk image?

Posted: Mon Nov 13, 2006 12:13 am
by keops
Leonard: I think that Evil is talking about this one:
http://www.pouet.net/prod.php?which=26007

He once sent me the .msa. I knew this demo but I never reached the main menu till Evil told me about the reset thing :)

Posted: Tue Nov 14, 2006 3:14 pm
by ijor
It does open the left border. But seems the timing is wrong and it works in one wakeup only.

Posted: Tue Nov 14, 2006 4:36 pm
by bod/STAX
How exactly do you select the demos? I can scroll the list but can't select anything. :(

Posted: Thu Nov 16, 2006 8:05 pm
by alexh
Page Up

Posted: Fri Nov 17, 2006 3:54 pm
by bod/STAX
Thanks. :D