Search found 1577 matches

by Klapauzius
Sat Jun 30, 2012 10:39 am
Forum: Website Discussions
Topic: klapauzius.net is online
Replies: 507
Views: 70899

Re: klapauzius.net is online

Hi,

I've recently got my FireBee and as a consequence there won't be any new fixes for some time now.
It's just so more tempting to play around with my new toy... :wink:

Sorry ... and see 'ya later! :cheers:
by Klapauzius
Fri Jun 29, 2012 7:17 pm
Forum: Professionals
Topic: PH Gmap - Google maps, Street View, Routes, GPX & more
Replies: 541
Views: 66710

Re: PH Gmap - Google map viewer - new re-sizable re-work

It works very nice on my FireBee!
Thanks! :D

Map.jpg
by Klapauzius
Wed Jun 27, 2012 4:50 pm
Forum: FireBee
Topic: -ST Emulation on Firebee? -
Replies: 31
Views: 7429

Re: -ST Emulation on Firebee? -

There are a few special cases where an 68k instruction doesn't generate an exception, but still behaves differently on the ColdFire CPU. For example, muls doesn't set the overflow flag in the ccr on the ColdFire. Move.b dx,-(a7) decrements the stack pointer by one byte only on the ColdFire. Probably...
by Klapauzius
Wed Jun 27, 2012 3:30 pm
Forum: FireBee
Topic: -ST Emulation on Firebee? -
Replies: 31
Views: 7429

Re: -ST Emulation on Firebee? -

FireTOS already has this kind of exception handling for the unimplemented 68k instructions and addressing modes, using the CF68KLib.
by Klapauzius
Wed Jun 27, 2012 8:02 am
Forum: FireBee
Topic: -ST Emulation on Firebee? -
Replies: 31
Views: 7429

Re: -ST Emulation on Firebee? -

I am curious, would it be possible to compile an emulator (Steem, Hatari, etc) to run classic ST(e) games? Does the Firebee have the hardware to support such an endeavor? There may also be a chance to convert games 'natively' to the FireBee, without using a dedicated emulator. It's a bit too early ...
by Klapauzius
Tue Jun 26, 2012 8:06 pm
Forum: FireBee
Topic: Firebee on arrival
Replies: 76
Views: 13703

Re: Firebee on arrival

Now we have the chance to tell "here take this machine, you can intantly use it". And that's really true. :) Within less than 2 hours this evening, I was able to: - use Mint/XaAES on the FireBee - browse the Web - connect to my FTP site - extract all sorts of archives with Christos' Qextr...
by Klapauzius
Tue Jun 26, 2012 5:51 pm
Forum: FireBee
Topic: Firebee on arrival
Replies: 76
Views: 13703

Re: Firebee on arrival

Your box had a cat instead of a dead spider? Congratulations! I still don't understand how they squeezed a large cat into the small shipping box. Well, as I already said, the packaging was very professional. ;-) Anyway, I of course couldn't resist the temptation and discarded my regular evening sch...
by Klapauzius
Tue Jun 26, 2012 3:20 pm
Forum: FireBee
Topic: Firebee on arrival
Replies: 76
Views: 13703

Re: Firebee on arrival

Yeah - finally got to customs office today and look what they had in store: :thumbs: Front.jpg The backside is also very sexy looking: Back.jpg Here's the place it will go. Can you spot it next to the big CT60 tower? Setup.jpg Cats also seem to be fond of Bees: :wink: FireCat.jpg Great packaging all...
by Klapauzius
Mon Jun 25, 2012 12:07 pm
Forum: FireBee
Topic: FireBee Power Adapter
Replies: 13
Views: 6126

Re: FireBee Power Adapter

Damn! Just ordered it! :twisted:

Hmm, the FireBee Wiki says output current between 2A and 3A, so I thought 2.225A should be ok.
http://wiki.newtosworld.de/FireBeeNetzteil

Thanks for that anyway! I'm gonna cancel it, just to be sure, and order a stronger one instead. :)
by Klapauzius
Mon Jun 25, 2012 10:04 am
Forum: FireBee
Topic: FireBee Power Adapter
Replies: 13
Views: 6126

Re: FireBee Power Adapter

I'm expecting to get my FireBee tomorrow, but just realised I don't have a suitable PS at home.

Do you guys think that this one would be ok?
http://www.amazon.de/Ansmann-5311143-Un ... 491&sr=8-1

Cheers

Klaz
by Klapauzius
Sun Jun 24, 2012 1:29 pm
Forum: Website Discussions
Topic: klapauzius.net is online
Replies: 507
Views: 70899

Re: klapauzius.net is online

Here's a nice and solid platformer for your enjoyment: Kid Gloves.
by Klapauzius
Sun Jun 24, 2012 6:15 am
Forum: Games - General
Topic: Guess the Game! (Round 6)
Replies: 338
Views: 37713

Re: Guess the Game! (Round 6)

NGF wrote:Hot Rubber?


Yes!

Wongck is also correct, but NGF was first. :)
by Klapauzius
Sat Jun 23, 2012 5:27 pm
Forum: Games - General
Topic: Guess the Game! (Round 6)
Replies: 338
Views: 37713

Re: Guess the Game! (Round 6)

Just for fun:

try to guess the games using this link:
http://cat.www.atari-forum.com.meowbify ... &start=275
:P
by Klapauzius
Sat Jun 23, 2012 4:18 pm
Forum: Games - General
Topic: Guess the Game! (Round 6)
Replies: 338
Views: 37713

Re: Guess the Game! (Round 6)

Not quite... :)
by Klapauzius
Sat Jun 23, 2012 3:58 pm
Forum: Games - General
Topic: Guess the Game! (Round 6)
Replies: 338
Views: 37713

Re: Guess the Game! (Round 6)

Motor sports:

crash.png
by Klapauzius
Sat Jun 23, 2012 1:46 pm
Forum: Games - General
Topic: Guess the Game! (Round 6)
Replies: 338
Views: 37713

Re: Guess the Game! (Round 6)

Skate Ball aka Skate Wars.
Great David Whittaker music! :)
by Klapauzius
Fri Jun 22, 2012 6:39 am
Forum: CT60 / CT63 Area
Topic: CT60 and games compatibility
Replies: 147
Views: 31944

Re: CT60 and games compatibility

It was the rasters. The colourful play screens have tricky palette switches, although you don't recognize them as such when they are working properly. They were totally unstable on the CT60 at first, but were working perfectly on the F030, which I didn't understand. After some tinkering it became ap...
by Klapauzius
Thu Jun 21, 2012 2:47 pm
Forum: CT60 / CT63 Area
Topic: CT60 and games compatibility
Replies: 147
Views: 31944

Re: CT60 and games compatibility

Pang has been updated for the CT60/3.

Another CT60 upgrade that took some time and effort, but as Pang is such a nice game I think it was worth it. :-)
by Klapauzius
Wed Jun 20, 2012 11:55 am
Forum: FireBee
Topic: Firebee on arrival
Replies: 76
Views: 13703

Re: Firebee on arrival

My FireBee has arrived, kinda. :)
Unfortunately customs have decided to grab it, so I won't have it in my hands until next week...
by Klapauzius
Wed Jun 20, 2012 11:51 am
Forum: Games - General
Topic: Guess the Game! (Round 6)
Replies: 338
Views: 37713

Re: Guess the Game! (Round 6)

Just a reminder:

only 10 days left until this round is history! :wink:
by Klapauzius
Sun Jun 17, 2012 10:44 am
Forum: FireBee
Topic: Firebee Video hardware compatibility
Replies: 64
Views: 10160

Re: Firebee Video hardware compatibility

If using falcon video mode, and setting screen using videl register, the screen must be between 0xD00000 and 0xDFFFFF (so not compatible with stram memory allocation as it is on a real falcon) Yes, that's another main drawback for me (for making ST games work on the Bee) atm. Well as Mathias alread...
by Klapauzius
Sun Jun 17, 2012 10:23 am
Forum: GFA BASIC
Topic: Playing sample sound on plain ST with GFA
Replies: 18
Views: 5183

Re: Playing sample sound on plain ST with GFA

The sample routine works okay for me but in the end I end up with a beeeeep which stay on until I click a key or the mouse button. Haven't really sorted it out indepth but might just be my fault... You can also inline this little code at the end of your routine to tell the PSG to shut up: ;-) lea $...
by Klapauzius
Sat Jun 16, 2012 5:36 pm
Forum: FireBee
Topic: Firebee Video hardware compatibility
Replies: 64
Views: 10160

Re: Firebee Video hardware compatibility

I don't think that what you can see on your screenshots is an error in the emulators. Your screen address doesn't seem to be aligned to a 256 byte boundary, which is neccessary on a plain ST. I assume this, as you say that your screen starts directly after your program code. I guess you ran Hatari i...
by Klapauzius
Fri Jun 15, 2012 8:36 pm
Forum: FireBee
Topic: Firebee on arrival
Replies: 76
Views: 13703

Re: Firebee on arrival

Orion_ wrote:Also, I opened the case and I saw that a little stranger was inside, a little dead spider on the battery condo. I hope it didn't harm anything inside the firebee :/


Well, a few bugs have to be expected.
You have been lucky to find only one! :mrgreen:
by Klapauzius
Fri Jun 15, 2012 8:13 pm
Forum: FireBee
Topic: Firebee Video hardware compatibility
Replies: 64
Views: 10160

Re: Firebee Video hardware compatibility

Yes, normally it is ... bt in this case, you are emulating an atari hadware. in much the the same way as an emulator is. but in this case, the emulation is assuming the video graphics are on a page boundary, that it isnt on. that is why it is shifted to the right. the emulators, are assuming a limi...

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