Search found 4650 matches

by simonsunnyboy
Mon Apr 30, 2018 9:36 am
Forum: GFA BASIC
Topic: Creating sound
Replies: 9
Views: 3605

Re: Creating sound

If yo uwant to do music, it is easier to use a suitable tracker and create a SNDH music file. These can be replayed with GFABASIC without having to program individual SOUND and WAVE statements.
by simonsunnyboy
Mon Apr 30, 2018 9:31 am
Forum: GFA BASIC
Topic: Creating a game - Adding pictures, animation and sound
Replies: 9
Views: 4157

Re: Creating a game - Adding pictures, animation and sound

Grafx2 is a great pixel paint program for the PC. It can import and export multiple Atari file formats.
by simonsunnyboy
Mon Apr 30, 2018 9:28 am
Forum: STOS
Topic: STOS Coders - Atari ST, new Facebook group.
Replies: 14
Views: 3760

Re: STOS Coders - Atari ST, new Facebook group.

We also have a GFABASIC group at FB totally supplemental to the forum here. I don't see the problem...if you don't use Facebook, there is noone to force you to join its groups. That is totally up to the user. Let the users decide.
by simonsunnyboy
Mon Apr 30, 2018 9:20 am
Forum: Hardware
Topic: Monochrome to color display
Replies: 4
Views: 2113

Re: Monochrome to color display

Modern monitors cannot cope the with Atari St color modes without additional fuzz. For Europeans, the easiest way is to acquire a SCART connector lead for the ST and use a SCART capable TV or monitor. One can use SCART->HDMI converter boxes but your mileage will vary. A direct solution for VGA monit...
by simonsunnyboy
Mon Apr 30, 2018 9:16 am
Forum: GFA BASIC
Topic: Menus - How to do selections with diffrent outcomes
Replies: 2
Views: 2725

Re: Menus - How to do selections with diffrent outcomes

a) You cannot assign values in the ON ... GOSUB statement, only evaluate variables. b) ON ... GOSUB only works with numerical variables, not strings. c) I wonder if your REPEAT statement is valid, the canonical form is REPEAT ... UNTIL without the LOOP, LOOP is only used with DO ... LOOP statements....
by simonsunnyboy
Fri Apr 20, 2018 3:24 pm
Forum: Hardware
Topic: NetUSBee USB storage driver download
Replies: 85
Views: 13913

Re: NetUSBee USB storage driver download

Excellent, I will try it out when I have some spare time over the weekend.
by simonsunnyboy
Tue Apr 17, 2018 3:52 pm
Forum: Coding
Topic: New IDE For Dev' ?
Replies: 2
Views: 3548

Re: New IDE For Dev' ?

AFAIK there is no custom made IDE for Atari ST crossdevelopment, only toolchains. I personally use Qt creator (thanks mfro for the suggestion), Vincent Riviere's crosscompiler toolchain and Hatari as a debugger. Hatari does not plug in so you cannot use the IDE to debug but otherwise it is a terrifi...
by simonsunnyboy
Tue Apr 17, 2018 3:49 pm
Forum: Coding
Topic: [ASM] Fast Muls and Divs Help
Replies: 11
Views: 4495

Re: [ASM] Fast Muls and Divs Help

*Moderator note* Yes it has as you need at least 3 manually approved posts before they appear automatically.
by simonsunnyboy
Tue Apr 17, 2018 3:46 pm
Forum: Ym rockin'
Topic: Looking for YM Format FULL documentation
Replies: 10
Views: 6743

Re: Looking for YM Format FULL documentation

The YM format is known for not capturing sampled data correctly as it samples the registers at 50Hz, too slow for true digi sample replay. Otherwise IMHO these are the most complrte descriptions I have seen sofar, esp. the one by skeezix. I doubt there are documents going even deeper. If you find t...
by simonsunnyboy
Mon Apr 16, 2018 3:51 pm
Forum: Ym rockin'
Topic: Looking for YM Format FULL documentation
Replies: 10
Views: 6743

Re: Looking for YM Format FULL documentation

The YM format is known for not capturing sampled data correctly as it samples the registers at 50Hz, too slow for true digi sample replay. Otherwise IMHO these are the most complrte descriptions I have seen sofar, esp. the one by skeezix. I doubt there are documents going even deeper. If you find th...
by simonsunnyboy
Fri Apr 13, 2018 3:42 pm
Forum: Applications
Topic: uip-tool
Replies: 155
Views: 63178

Re: uip-tool

I tried packing my stuffs with ST-Zip and it took a loong time even with compression deactivated. Not to mention STZip crashed for me with weird Mint kernel messages, I think directory recursion didn't do it any good. But basically that is the way to go, bundle stuff in container files and transfer...
by simonsunnyboy
Fri Apr 13, 2018 3:32 pm
Forum: Applications
Topic: uip-tool
Replies: 155
Views: 63178

Re: uip-tool

Just to be sure: uiptool is not meant to run under MiNT. Yes but packing the stuffs for transfer was done under it. Regarding tar, the antique versions of tar available for MinT refused to pack directories for me. As I am not using any unixoid file systems, just plain old FAT, it might matter, it i...
by simonsunnyboy
Thu Apr 12, 2018 3:36 pm
Forum: Applications
Topic: uip-tool
Replies: 155
Views: 63178

Re: uip-tool

I tried packing my stuffs with ST-Zip and it took a loong time even with compression deactivated. Not to mention STZip crashed for me with weird Mint kernel messages, I think directory recursion didn't do it any good. But basically that is the way to go, bundle stuff in container files and transfer ...
by simonsunnyboy
Wed Apr 11, 2018 3:37 pm
Forum: Coding
Topic: Porting Devpac to GNU as syntax
Replies: 4
Views: 3592

Re: Porting Devpac to GNU as syntax

I tried and with the 0b in place this assembles aswell:

Code: Select all

and.w  #~0b111,D2
by simonsunnyboy
Tue Apr 10, 2018 7:21 pm
Forum: Coding
Topic: Porting Devpac to GNU as syntax
Replies: 4
Views: 3592

Re: Porting Devpac to GNU as syntax

That makes sense, thanks for the quick answer.
by simonsunnyboy
Tue Apr 10, 2018 5:47 pm
Forum: Coding
Topic: Porting Devpac to GNU as syntax
Replies: 4
Views: 3592

Porting Devpac to GNU as syntax

I am currently porting older sources made with Devpac or Pure C compatible assemblers (AHCC) to GNU as. There are some statements which puzzle me as they won't translate. Can anyone help me? 1. moveq #0xFF,D0 -> "operands mismatch", original code is moveq #$ff,D0 2. and.w #~%111,D2 -> &quo...
by simonsunnyboy
Sat Apr 07, 2018 5:59 pm
Forum: CosmosEx
Topic: CosmosEX 3.0
Replies: 59
Views: 22135

Re: CosmosEX 3.0

Same here so I ignored that offense ;)
by simonsunnyboy
Sat Apr 07, 2018 12:22 pm
Forum: CosmosEx
Topic: CosmosEX 3.0
Replies: 59
Views: 22135

Re: CosmosEX 3.0

You can also use the funtionality of the CosmosEX to map USB mass storage (pen drgives or SD card readers) as Atari drives.
I haven't used the ACSI drive on my Mini yet, only used the network and USB mapping. Both work fine for data exchange with other systems.
by simonsunnyboy
Fri Apr 06, 2018 5:18 pm
Forum: CosmosEx
Topic: CosmosEX 3.0
Replies: 59
Views: 22135

Re: CosmosEX 3.0

The ACSI accessible card can be used with an UltraSatan IIRC.
by simonsunnyboy
Fri Apr 06, 2018 2:28 pm
Forum: GFA BASIC
Topic: convert Amiga GFA Basic file to Atari
Replies: 13
Views: 5232

Re: convert Amiga GFA Basic file to Atari

I doubt it, he is more likely to port it to ST Basic and some obscure Pascal dialect ;)
by simonsunnyboy
Thu Apr 05, 2018 3:40 pm
Forum: CosmosEx
Topic: CosmosEX 3.0
Replies: 59
Views: 22135

Re: CosmosEX 3.0

I think 160€ is a very reasonable price for a device with complete casing (I hope it is still 3,5" drive bay compatible). Esp,. when the device provides about 4 other devices by default: ACSI hard disk USB mass storage solution floppy drive emulation IKBD replacement Not to mention the expendab...
by simonsunnyboy
Thu Apr 05, 2018 3:37 pm
Forum: Coding
Topic: Pc1 unpacking rout
Replies: 16
Views: 5747

Re: Pc1 unpacking rout

No prob, I will add the test and deletion of the packed indication as it comes at no cost. But seriously I never ran into problems yet as I am dealing with code to import the data into my own applications/games/demos, not exporting them for others to use. In the latter case I would simply output an ...
by simonsunnyboy
Wed Apr 04, 2018 3:28 pm
Forum: CosmosEx
Topic: CosmosEX 3.0
Replies: 59
Views: 22135

Re: CosmosEX 3.0

The 3.0 is going to be the full device with floppy emulation support?
by simonsunnyboy
Wed Apr 04, 2018 3:25 pm
Forum: News & Announcements
Topic: "Active Topics" vs "Recent Topics"
Replies: 5
Views: 4115

Re: "Active Topics" vs "Recent Topics"

Never had a problem using "Unread posts" instead. That one works for sure.
by simonsunnyboy
Wed Apr 04, 2018 3:24 pm
Forum: Coding
Topic: Pc1 unpacking rout
Replies: 16
Views: 5747

Re: Pc1 unpacking rout

Well I have never heard about any compression byte. At which offset is it? 0? If so, hardly any software parses this. It can be masked out in case of real problems. The palette data is the most important part here. I personally prefer to keep complete PI1 pictures in memory with associated palette i...

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