Search found 100 matches

by Lautreamont
Fri Feb 23, 2007 9:03 pm
Forum: Coding
Topic: Routine to measure read sector time (DMA/FDC Programming)
Replies: 92
Views: 28385

volatile BYTE* ptr = DMA_HIGH; Uint32 p; p = ((*ptr & 0xFF) << 16) | ((*(ptr+2) & 0xFF) << 8 ) | ((*(ptr+4) & 0xFF)); I think Lautreamont wasn't talking about p being 8 bit, but about ptr being a pointer to an 8-bit variabl...
by Lautreamont
Thu Feb 22, 2007 10:04 pm
Forum: Coding
Topic: Routine to measure read sector time (DMA/FDC Programming)
Replies: 92
Views: 28385

Sorry but I only roughly read the thread. I only hope I won't introduce more mess. p = ((*ptr & 0xFF) << 16) | ((*(ptr+2) & 0xFF) << 8 ) | ((*(ptr+4) & 0xFF)); You tried to shift a 8-bit variable 16 bits to the left. The com...
by Lautreamont
Wed Feb 21, 2007 9:31 pm
Forum: Chat forum [ENG]
Topic: great to see the forum back up and running
Replies: 36
Views: 10783

Ozz and Marl had so offending stories to tell too ...
by Lautreamont
Sun Jan 21, 2007 10:16 pm
Forum: Other emulators & tools
Topic: Debian repository for Atari games.
Replies: 4
Views: 3168

Re: Debian repository for Atari games.

I'm sure I've seen Hatari in the testing/unstable release of Debian. I built mine from sources though. Steem is -- in Debian terms -- not free, like Saint. Truth to be told, I believe anything Atari related (except Hatari itself) is not free. The purpose of Debian is mainly to share free software, w...
by Lautreamont
Fri Jan 19, 2007 8:24 pm
Forum: News & Announcements
Topic: Preservation Party, York, 17th/18th March 2007
Replies: 44
Views: 13139

although I have an STE with a hard drive, would it be better if I brought my PC instead?? No! Floppies quickly formatted with one of the FCopy family programs are unreadable on a PC. If people bring many of them (60% of my collection is done with Fcopy), your party will end up in tears. If you have...
by Lautreamont
Thu Jan 04, 2007 8:59 pm
Forum: Games - General
Topic: Human Killing Machine request
Replies: 7
Views: 2690

Re: Human Killing Machine request

A crack + trainer from my own collection with lots of PCI files.
by Lautreamont
Mon Jan 01, 2007 9:49 pm
Forum: Chat forum [ENG]
Topic: Anyone got a SNDH player for Linux?
Replies: 9
Views: 2838

Did find a small error in config_platform68.h in the main SC68 source, but it was a tiny fix, so I got around it. That's it! I can remember now, although it's not very clear. It's a bit off-topic. I believe sc68 exports autoconf/automake #define's (like HAVE_STDLIB_H) along with its own defines in ...
by Lautreamont
Thu Dec 28, 2006 10:00 pm
Forum: News & Announcements
Topic: More new releases from DBug
Replies: 6
Views: 2249

Yes, I remember, RetroGamerUK. It's settled for me and was only words. And it doesn't change what D-Bug did this year. The language barrier (and stupidity) probably triggered the "fight" with CJ. Showaddywaddy joined quickly with his culture. I finally stopped replying because CJ looked ve...
by Lautreamont
Wed Dec 27, 2006 10:47 pm
Forum: News & Announcements
Topic: More new releases from DBug
Replies: 6
Views: 2249

2006 is the year of D-Bug.

They have released so many things worthy of their disk space since Halloween 2005!

(time to be grateful silently, it's bad for their ego to say they're gods)
by Lautreamont
Mon Dec 18, 2006 9:47 pm
Forum: Website Discussions
Topic: Atarians from which country?
Replies: 45
Views: 16381

Votes from former Belgian people should be redone now that the Flemish have split up !
by Lautreamont
Wed Nov 29, 2006 9:38 pm
Forum: C / PASCAL etc.
Topic: Pure C (demo) coding
Replies: 18
Views: 11535

At last I've tried Pure C. I'm still a bit lost with the editor. Your thread can be very valuable because the doc is in German. Many thanks. e:\pc\lib\original\PCSTART.s ; startup code I am not sure where this module is on a normal Pure C distribution. In the time I have been coding I have added mul...
by Lautreamont
Tue Nov 28, 2006 8:49 pm
Forum: Menu Disks
Topic: Collected 3500 ST disks today
Replies: 404
Views: 162340

My first choice was the GamebaseST team, although Dbug will also get a copy No need to send them to GamebaseST, they're used to wait for D-Bug's disks and desecrate them. Only a rude joke, and the bitterness of their departure. My guess is that floimg, while great, isn't perfect by a long shot Many...
by Lautreamont
Sat Nov 18, 2006 9:37 pm
Forum: Chat forum [ENG]
Topic: Recent "Cabinet Re-Shuffle" here....
Replies: 12
Views: 2949

I don't believe D-Bug are the kind of people to leave twice and come back, especially on a sovietic forum which erased their posts.
by Lautreamont
Thu Nov 09, 2006 9:01 pm
Forum: C / PASCAL etc.
Topic: GNU GCC - what version
Replies: 4
Views: 2725

Re: GNU GCC - what version

I'm not an expert of gcc on Atari, but I know they started to drop support of older hosts with the 3.3 series (because there's nobody to maintain the code).
by Lautreamont
Mon Nov 06, 2006 10:03 pm
Forum: Hatari
Topic: Falcon emulator - anybody willing to help?
Replies: 48
Views: 21948

Yes, it is possible to compile and run Hatari on Windows. You need the MinGW C-compiler for this. I tried once to install a mingw development environment on a windows machine. I took me a full day to get a system with graphics and sound libs. Then I realised that among the few people who are willin...
by Lautreamont
Sun Oct 22, 2006 8:59 pm
Forum: Other emulators & tools
Topic: .ST browser - plugin for Total Commander
Replies: 41
Views: 35919

The Gimp rules but sofar I haven't found *working* plugins. Most didn't compile or work for me. Can you give a pointer where to find working plugins for atleast .PI1 and .NEO? I use the Degas and Neochrome plugins found on the official "Gimp Plug-In Registry" on my Linux / Gimp 2.2 machin...
by Lautreamont
Fri Oct 20, 2006 8:20 pm
Forum: Other emulators & tools
Topic: .ST browser - plugin for Total Commander
Replies: 41
Views: 35919

Do you know a fast and cool picture viewer on Pc, which can be enanced to read ATARI format such as PC1, SPU, SPC, PI1, NEO, etc ? I personnaly use "Fastone Viewer" (very good tools, freeware, pretty fast) but unfortunatly dones not support plugin developement. Gimp ( http://www.gimp.org/...
by Lautreamont
Fri Oct 20, 2006 8:06 pm
Forum: Menu Disks
Topic: Looking for FALLEN ANGELS Menus.
Replies: 6
Views: 3006

Re: Looking for FALLEN ANGELS Menus.

I don't know precisely which was "The EMPIRE" impact concerning -The FALLEN ANGELS- Menus abroad. I can just say that (nearly all?) 26 menus are lost at the moment. Didn't they spread so well? Or nobody likes Empire & subcrews :o :wink: I remember I have some menus from the Fallen Ang...
by Lautreamont
Wed Oct 18, 2006 8:17 pm
Forum: C / PASCAL etc.
Topic: Who can assemble for me this C file ?
Replies: 20
Views: 8248

I'm not very interested in that code, but I would say the author didn't master it and was even fearful of it at that time. I would read the test like that: b = 0; do { for (a = 0; a < 5 && (x[a] >= x[0]) && (x[a] >= x[1]) && (x[a] >= x[2]) &am...
by Lautreamont
Fri Sep 29, 2006 9:38 pm
Forum: Other emulators & tools
Topic: Trouble using FloImg or FdRawCmd
Replies: 135
Views: 53390

This way, a 720K disk has actually 80 cylinders and 160 tracks. It's funny: I understand the term cylinder , especially when speaking of hard disks, but I would find very strange to read "Guaranteed 82 cylinders" or worse "Guaranteed 164 tracks" on a box of "guaranteed 82 t...
by Lautreamont
Fri Sep 29, 2006 8:26 pm
Forum: Other emulators & tools
Topic: Trouble using FloImg or FdRawCmd
Replies: 135
Views: 53390

Then you certainly would gain one rotation per cylinder (not per track), when switching heads to format the second side. Could you explain the difference between track and cylinder, Ijor ? Is it a general difference, or only ont he Atari ? The docs I read often speak in terms of tracks/sides on the...
by Lautreamont
Mon Sep 25, 2006 8:55 pm
Forum: Other emulators & tools
Topic: Imaging and image conversion under Linux or on real ST?
Replies: 31
Views: 15804

I would like if some of Linux users can give me some hints about choosing GUI: I plan to make Linux version of Win program FloImg (mainly for Atari floppies) May I suggest that whatever the GUI you choose, you separate the fdc code from the graphics. I mean you could write the fdc code like a libra...
by Lautreamont
Mon Sep 25, 2006 8:29 am
Forum: Other emulators & tools
Topic: Trouble using FloImg or FdRawCmd
Replies: 135
Views: 53390

what I didn't test yet, and maybe you could tell me what is your experience about it: 1) retrying to "read sector" N times too in step a) 2) your "read id" step. What does it mean exactly? The controller goives you a list of position of secteor data, sector header? If "read...
by Lautreamont
Sun Sep 24, 2006 9:09 pm
Forum: Other emulators & tools
Topic: Trouble using FloImg or FdRawCmd
Replies: 135
Views: 53390

I wonder if I could write a "universal" disk reader on PC. I tried to write one (on linux) when I started to image my disks. I gave up after a couple of weeks because there was always something which didn't work with every new disk tried. I found things like tracks whith 12 headers and on...
by Lautreamont
Thu Sep 21, 2006 9:08 pm
Forum: Other emulators & tools
Topic: Trouble using FloImg or FdRawCmd
Replies: 135
Views: 53390

1- Fastcopy Daeghno already found out the problem with FastCopy: http://www.atari-forum.com/viewtopic.php?t=7822&highlight=fastcopy+iii Don't use the "quick" (or "fast" ?) format option. 2- Reading ST disks on a PC All the tests and programs I've done on Linux months ago agre...

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