Search found 2052 matches

by ijor
Wed Mar 22, 2017 12:07 pm
Forum: ST(E) Clones (Suska / MiST)
Topic: Bomb Jack Arcade : Has someone tried to port this to the MiST ?
Replies: 5
Views: 527

Re: Bomb Jack Arcade : Has someone tried to port this to the MiST ?

But it doesn't mean Bomb Jack cannot be done on MiST, right? It's just that particular implementation which has issues on MiST Very difficult to tell without more details. But I can certainly conceive a similar hardware that won't fit on the MIST. If you have many subsystems each one accessing its ...
by ijor
Wed Mar 22, 2017 1:37 am
Forum: ST(E) Clones (Suska / MiST)
Topic: Jupiter Ace arrives at MiST
Replies: 31
Views: 1555

Re: Jupiter Ace arrives at MiST

More coders is always good. But in this case, may be coders taking a more professional approach is probably more important. Seems that most cores were developed by very talented software coders that learned FPGA coding very fast. But hardware is not software, it is not just an issue of a different l...
by ijor
Wed Mar 22, 2017 1:24 am
Forum: ST(E) Clones (Suska / MiST)
Topic: Genesis / Megadrive core ported to MiST
Replies: 95
Views: 7318

Re: Genesis / Megadrive core ported to MiST

jotego wrote:No, it is the same FPGAgen core.


Ah, ok, i was misled by the fact that in this case you are using only 67%. So it means the sound system takes quite a lot, I guess.
by ijor
Tue Mar 21, 2017 7:08 pm
Forum: ST(E) Clones (Suska / MiST)
Topic: Genesis / Megadrive core ported to MiST
Replies: 95
Views: 7318

Re: Genesis / Megadrive core ported to MiST

This is a summary of a build on the Next branch ... I understand this is a completely different core than the one we were talking about earlier, right? [b]Setup Summary[/b] Clock / Slack / End Point TNS U00|altpll_component|auto_generated|pll1|clk[0] -5.301 -158.138 1 I do not know what the meaning...
by ijor
Tue Mar 21, 2017 12:40 pm
Forum: ST(E) Clones (Suska / MiST)
Topic: Genesis / Megadrive core ported to MiST
Replies: 95
Views: 7318

Re: Genesis / Megadrive core ported to MiST

The design is made using a counter on a main 54MHz clock. With that counter there are other signals generated that are sometimes used as clocks directly (which is not a recommended practice) or have a clock enable signal (which is not great either). Again, the two approaches work well with small de...
by ijor
Mon Mar 20, 2017 4:04 pm
Forum: ST(E) Clones (Suska / MiST)
Topic: Genesis / Megadrive core ported to MiST
Replies: 95
Views: 7318

Re: Genesis / Megadrive core ported to MiST

Some cores I've seen have problems with one clock being derived (one clock divided to produce a slower clock) and then having hold timing issues. You should be able to see the failing paths on the timing report. These cases are usually not too difficult to fix. Ideally remove the clock division and ...
by ijor
Sun Mar 19, 2017 1:14 pm
Forum: ST(E) Clones (Suska / MiST)
Topic: Jupiter Ace arrives at MiST
Replies: 31
Views: 1555

Re: Jupiter Ace arrives at MiST

That's too bad. But Github allows hosting closed source at all?
by ijor
Sat Mar 18, 2017 1:49 pm
Forum: Hardware
Topic: 2 floppy drive at once ?
Replies: 10
Views: 293

Re: 2 floppy drive at once ?

I missed he was talking about an STe. In the STF(M) pin 12 of the ribbon cable is not connected.
by ijor
Sat Mar 18, 2017 12:15 pm
Forum: Chat forum [ENG]
Topic: Came across this on ebay
Replies: 6
Views: 348

Re: Came across this on ebay

There were a couple of threads at Atariage. The consensus is that the only Atari thing is the badge.
by ijor
Sat Mar 18, 2017 12:10 pm
Forum: Hardware
Topic: 2 floppy drive at once ?
Replies: 10
Views: 293

Re: 2 floppy drive at once ?

I was wondering if you could have 2 floppy drive on the same ST ? ... can this be done via one ribbon internal cable with triple connector ? It is totally possible to have two drives. But no, they can't be both internals. Not without some kind of hardware mod. The only solderless solution is to som...
by ijor
Wed Mar 15, 2017 10:27 pm
Forum: Coding
Topic: Help Compiling TOS 2.06/2.08/3.06 in any language
Replies: 149
Views: 5109

Re: Help Compiling TOS 2.06/2.08/3.06 in any language

joska wrote:Waiting is a part of the retro experience :)


That's absolutely true :)
by ijor
Wed Mar 15, 2017 9:22 pm
Forum: Coding
Topic: Help Compiling TOS 2.06/2.08/3.06 in any language
Replies: 149
Views: 5109

Re: Help Compiling TOS 2.06/2.08/3.06 in any language

joska wrote:
ijor wrote:Why not under emulation using native (not hosted) partitions?

Why, when you have the real thing?


Well, in a case like this, just a test that takes hours on real hardware that can take minutes under emulation ...
by ijor
Tue Mar 14, 2017 12:19 pm
Forum: ST(E) Clones (Suska / MiST)
Topic: Bomb Jack Arcade : Has someone tried to port this to the MiST ?
Replies: 5
Views: 527

Re: Bomb Jack Arcade : Has someone tried to port this to the MiST ?

Xilinx BRAM (18 Kbit) is twice as big as MiST FPGA M9K. The problem as Newsdee is saying, might be external SRAM vs DRAM.
by ijor
Mon Mar 13, 2017 8:15 pm
Forum: Coding
Topic: Help Compiling TOS 2.06/2.08/3.06 in any language
Replies: 149
Views: 5109

Re: Help Compiling TOS 2.06/2.08/3.06 in any language

I didn't time it but I estimate around 2 hours. I'll do a make distclean and re-make later and check :) For fun I'll also let the Mega STE do it (both using USB flash memory as harddisk through alanh's Unicorn so it'll only be the pure CPU difference). You like to "train" your STs. :) Why...
by ijor
Fri Mar 10, 2017 3:56 pm
Forum: Hardware
Topic: Gotek having A: and B: with same content
Replies: 23
Views: 439

Re: Gotek having A: and B: with same content

Something just occured to me - with the HxC you probably don't have to modify the ST/Falcon to do this. Motor on will be asserted regardless of drive, so if motor on is asserted but d0 isn't, then assume that d1 is being accessed. I have no idea if HxC does it like this but I believe this should wo...
by ijor
Fri Mar 10, 2017 2:05 pm
Forum: Hardware
Topic: Gotek having A: and B: with same content
Replies: 23
Views: 439

Re: Gotek having A: and B: with same content

Thank you both for interesting information -- so you're saying that HxC Emulator (with DS1 routed from the YM if needed) should be able to emulate both A: and B: ... It should, but not sure if it was tested on the ST. The JA jumper is used for a Select button, but are the JB and JC jumpers used for...
by ijor
Fri Mar 10, 2017 1:37 pm
Forum: Hardware
Topic: Gotek having A: and B: with same content
Replies: 23
Views: 439

Re: Gotek having A: and B: with same content

joska wrote:There is no reason why the firmware can't use another input for the drive 2 select ...


Sorry, I edited my message while you was replying. But yes, we agree.
by ijor
Fri Mar 10, 2017 1:27 pm
Forum: Hardware
Topic: Gotek having A: and B: with same content
Replies: 23
Views: 439

Re: Gotek having A: and B: with same content

joska wrote:In that case it's not possible to use the Gotek as both A and B simultaneously without some sort of modification.


Correct. And even then you'll need a custom firmware because, as a consequence of the hardware limitation, the firmware doesn't support multiple drives.
by ijor
Fri Mar 10, 2017 1:22 pm
Forum: Hardware
Topic: Gotek having A: and B: with same content
Replies: 23
Views: 439

Re: Gotek having A: and B: with same content

It would be pretty cool to have one Gotek serving both A: and B: ... so it's not possible on Atari in any floppy emulator? It is possible with the HxC floppy emulator, and possibly with the Gotek with HxC firmware. However, it needs both drive select signals to be present on the floppy bus, ... Aga...
by ijor
Fri Mar 10, 2017 1:17 pm
Forum: Hardware
Topic: Gotek having A: and B: with same content
Replies: 23
Views: 439

Re: Gotek having A: and B: with same content

I would assume that the HxC firmware actually implements the Atari floppy bus (it claims to support both Shugart and PC) here so this should not be a problem in that case. But it sounds like your Falcon thinks there's a drive B, most likely because the Gotek responds when TOS tries to detect drive ...
by ijor
Fri Mar 10, 2017 12:48 pm
Forum: Hardware
Topic: Gotek having A: and B: with same content
Replies: 23
Views: 439

Re: Gotek having A: and B: with same content

Any idea how to change that? I'd be fine with A: only but of course if it's possible to simulate both of them (slot 1 = A:, slot 2 = B:), I'd be even happier. Do you have Gotek or HxC firmware in your floppy emulator? It doesn't matter, you can't simulate two drives in the ST without some hardware ...
by ijor
Fri Mar 10, 2017 11:42 am
Forum: Hardware
Topic: Gotek having A: and B: with same content
Replies: 23
Views: 439

Re: Gotek having A: and B: with same content

You have your jumpers wrong, or there is a problem with the gotek. Seems your gotek is using the motor signal instead of the select signal for being selected. And because the ST, unlike the PC, has just a single motor signal, all drives see motoron asserted whenever any drive is accessed. So your Go...
by ijor
Wed Mar 08, 2017 4:02 am
Forum: Coding
Topic: Future source-code patches for TOS 2.06/3.06
Replies: 78
Views: 2204

Re: Future source-code patches for TOS 2.06/3.06

Well you are entitled to your opinion. I didn't say it made anything legal, you are inferring that. Seeing how it's well known they don't have the source code anymore anyway, I find the risk thing hilarious. So someone writes Atari asking about a long lost piece of code, code they lost or never had...
by ijor
Wed Mar 08, 2017 1:37 am
Forum: Coding
Topic: Future source-code patches for TOS 2.06/3.06
Replies: 78
Views: 2204

Re: Future source-code patches for TOS 2.06/3.06

I once talked to a well known software author about this very topic. It comes down to damages. Atari has not sold or supported TOS for over 20 years, therefore cannot prove any finical damages whatsoever. Nor can they prove any illegal activity has harmed the company or their reputation in any way....
by ijor
Tue Mar 07, 2017 4:07 am
Forum: ST(E) Clones (Suska / MiST)
Topic: Apollo Team announces developing of Vampire standalone version to run as AMIGA and ATARI ST
Replies: 396
Views: 37489

Re: Apollo Team announces developing of Vampire standalone version to run as AMIGA and ATARI ST

almost any real life digital circuit "violates" synchronous design. Not so sure. And in the worst case, not nearly as much as old school designs. There is no comparison. In most cases, you simply won't be able to use all the async tricks they used then in a modern device. Because you won'...

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