Search found 413 matches

by Orion_
Mon Apr 22, 2019 6:30 pm
Forum: News & Announcements
Topic: New program: "Serial Disk"
Replies: 52
Views: 22279

Re: New program: "Serial Disk"

it would be nice to port this to regular C language, no more mandatory .NET bloated runtime required ..
by Orion_
Fri Apr 05, 2019 3:53 pm
Forum: Games - General
Topic: Escape 2042 - A new game for Atari STe / Falcon
Replies: 61
Views: 14441

Re: Escape 2042 - A new game for Atari STe / Falcon

for those interested I sell one of my copies here viewtopic.php?f=33&t=36543
by Orion_
Sat Mar 30, 2019 1:12 pm
Forum: For sale / Wanted
Topic: For Sale: Escape 2042 for Atari STe/Falcon Boxed + Poster
Replies: 0
Views: 617

For Sale: Escape 2042 for Atari STe/Falcon Boxed + Poster

I'm selling a copy of my game Escape 2042 for Atari STe/Falcon
Boxed with 2 disk + manual and making of + 3D Printed Figure + Poster
50€ + shipping (8€ for France, 15€ for Europe, 27€ for Outside of Europe)

Image
by Orion_
Fri Mar 29, 2019 8:47 pm
Forum: For sale / Wanted
Topic: Falcon (not working)
Replies: 11
Views: 2304

Re: Falcon (not working)

I remember about 10 years ago when I bought my working falcon 300€ and thought it was expensive ...
by Orion_
Sun Mar 10, 2019 11:07 am
Forum: Games - General
Topic: Escape 2042 - A new game for Atari STe / Falcon
Replies: 61
Views: 14441

Re: Escape 2042 - A new game for Atari STe / Falcon

for those interested I sell one of my copies here viewtopic.php?f=33&t=36543
by Orion_
Thu Feb 28, 2019 8:03 am
Forum: News & Announcements
Topic: Atari Jaguar Review - Another World - The Jag's Holy Grail?!
Replies: 3
Views: 2601

Re: Atari Jaguar Review - Another World - The Jag's Holy Grail?!

he had access to the original atari/amiga source code, but decided to re-do a JIT compiler for the script engine the entire game is programmed in.
JIT compiler on a 12mhz 68k, not an easy task. but was it necessary ? I don't think so. I think he just wanted to have some coding fun :)
by Orion_
Mon Feb 25, 2019 10:16 am
Forum: Hatari
Topic: Moving my BBS from Mega 4 to Raspberry Pi/Hatari
Replies: 23
Views: 3454

Re: Moving my BBS from Mega 4 to Raspberry Pi/Hatari

DarkLord wrote:I'm just curious - why do this and not stick with the original hardware?

with Atari computers ageing, I would be afraid to let mine run all day for months/years.
by Orion_
Mon Jan 21, 2019 12:32 pm
Forum: Ym rockin'
Topic: Turbochip - 7-channel YM+DMA replay
Replies: 107
Views: 25078

Re: Turbochip - 7-channel YM+DMA replay

Another relevant fact about ST & PCE crossover is that HUDSON looked into using the M68000 for the PCE, going so far as to make some hardware and games, but eventually went with their own custom 8-bit CPU. Do you have source of that ? If it's true, it was a huge mistake imo, because the 6502 on...
by Orion_
Fri Jan 18, 2019 9:07 am
Forum: C / PASCAL etc.
Topic: GCC 7.3.0 for m68k / m68020-60 / m5475 (ColdFire)
Replies: 31
Views: 4248

Re: GCC 7.3.0 for m68k / m68020-60 / m5475 (ColdFire)

You could try local register variables, instead of the "move.w" in the "asm" block: https://gcc.gnu.org/onlinedocs/gcc/Local-Register-Variables.html#Local-Register-Variables static inline void SpriteDraw_II(s16 x, s16 y, u16 tile, u16 size) { register s16 rx asm("d0") ...
by Orion_
Thu Jan 17, 2019 6:55 pm
Forum: C / PASCAL etc.
Topic: GCC 7.3.0 for m68k / m68020-60 / m5475 (ColdFire)
Replies: 31
Views: 4248

Re: GCC 7.3.0 for m68k / m68020-60 / m5475 (ColdFire)

It should work (I hope) when you change to another binary format: --oformat binary It's working !! :D :cheers: Damn, I gain 12 HBL just by switching from VBCC to GCC 8, and not counting that the binding to my asm functions are not optimized to the fullest (due to that fact I didn't find a way to di...
by Orion_
Thu Jan 17, 2019 5:36 pm
Forum: C / PASCAL etc.
Topic: GCC 7.3.0 for m68k / m68020-60 / m5475 (ColdFire)
Replies: 31
Views: 4248

Re: GCC 7.3.0 for m68k / m68020-60 / m5475 (ColdFire)

I have a problem with the linker I use (RLN from Atari Jaguar development tool) It won't recognize uninitialized variables from objects files produced by GCC 8 So I'm trying to use GCC linker but I have a strange error that is not quite documented on google :/ The command line: m68k-atari-mint-ld -n...
by Orion_
Thu Jan 17, 2019 10:45 am
Forum: C / PASCAL etc.
Topic: GCC 7.3.0 for m68k / m68020-60 / m5475 (ColdFire)
Replies: 31
Views: 4248

Re: GCC 7.3.0 for m68k / m68020-60 / m5475 (ColdFire)

I think I found a workaround with GCC 8 not the best solution, but still better than using the stack. on a small loop I gain 5 HBL between VBCC and GCC 8 :D static inline void SpriteDraw(s16 x, s16 y, u16 tile, u16 size) { asm volatile ( "move.w %0,%%d0\n\t" "move.w %1,%%d1\n\t" ...
by Orion_
Wed Jan 16, 2019 4:29 pm
Forum: C / PASCAL etc.
Topic: GCC 7.3.0 for m68k / m68020-60 / m5475 (ColdFire)
Replies: 31
Views: 4248

Re: GCC 7.3.0 for m68k / m68020-60 / m5475 (ColdFire)

cc1.exe: error: unrecognized command line option '-mfastcall' Are you sure you use the correct version? ;) The one from Vincent does not have that support. Otherwise i have to check it, maybe i forgot to update the windows archive, but the linux version should work. I use the MinGW32 4.6.4 version ...
by Orion_
Wed Jan 16, 2019 2:17 pm
Forum: C / PASCAL etc.
Topic: GCC 7.3.0 for m68k / m68020-60 / m5475 (ColdFire)
Replies: 31
Views: 4248

Re: GCC 7.3.0 for m68k / m68020-60 / m5475 (ColdFire)

You should better use it as a compile switch (-mfastcall). m68k-atari-mint-gcc-4.6.4.exe -mcpu=68000 -mfastcall -fomit-frame-pointer -S -O2 -c main.c cc1.exe: error: unrecognized command line option '-mfastcall' In most cases, yes. But things have changed a lot since gcc 4.6.4, so the needed change...
by Orion_
Wed Jan 16, 2019 12:35 pm
Forum: C / PASCAL etc.
Topic: GCC 7.3.0 for m68k / m68020-60 / m5475 (ColdFire)
Replies: 31
Views: 4248

Re: GCC 7.3.0 for m68k / m68020-60 / m5475 (ColdFire)

It's also available in the gcc-4.6.4 version on my site. But only for this compiler, not for 7.3 or 8.2. And as already mentioned, you will need libraries that are also compiled with --fastcall. mintlib does not work, but libcmini should support it. Seems like it's not working with 4.6.4: m68k-atar...
by Orion_
Tue Jan 15, 2019 8:04 pm
Forum: C / PASCAL etc.
Topic: GCC 7.3.0 for m68k / m68020-60 / m5475 (ColdFire)
Replies: 31
Views: 4248

Re: GCC 7.3.0 for m68k / m68020-60 / m5475 (ColdFire)

And just for those who are not reading the mailing list: cross-compilers for gcc 7.3.1 and 8.2 are available since quite some time on http://tho-otto.de/crossmint.php , together with some commonly used packages, for linux, win32 and macOS. For years I've been using VBCC due to its ability to compil...
by Orion_
Sat Dec 29, 2018 10:00 am
Forum: Games - General
Topic: Escape 2042 - A new game for Atari STe / Falcon
Replies: 61
Views: 14441

Re: Escape 2042 - A new game for Atari STe / Falcon

some people received their pre-order on time for Christmas :) the game is still available: http://cotegamers.com/shop/en/games/20-escape-2042-atari-ste.html photos courtesy of OBO https://i.servimg.com/u/f81/19/85/45/47/dvmcpc10.jpg https://i.servimg.com/u/f81/19/85/45/47/dvmovb10.jpg https://i.serv...
by Orion_
Fri Dec 14, 2018 4:02 pm
Forum: Games - General
Topic: Escape 2042 - A new game for Atari STe / Falcon
Replies: 61
Views: 14441

Re: Escape 2042 - A new game for Atari STe / Falcon

For all those who ordered the boxed version of the game at "Cote Gamers" http://cotegamers.com/shop/en/games/20- ... i-ste.html
there was a bit of delay, but now all the elements of the box where received, the assembly will start and the shipping should begin very soon :)
by Orion_
Wed Oct 03, 2018 12:55 pm
Forum: Professionals
Topic: Falcon with SD FB HXC Rev F / 14MB RAM
Replies: 11
Views: 1643

Re: Falcon with SD FB HXC Rev F / 14MB RAM

I didn't know this tool ! Thanks for sharing !
That can solve lots of problems :)
by Orion_
Tue Oct 02, 2018 1:07 pm
Forum: Professionals
Topic: Falcon with SD FB HXC Rev F / 14MB RAM
Replies: 11
Views: 1643

Re: Falcon with SD FB HXC Rev F / 14MB RAM

First of all, the HxC is a floppy emulator, so it won't be able to act as a harddrive (you have an utility program that can do that, but it's very slow and limited, and cannot act as a file exchange from PC), and it is pointless to have a fast SD card, because the floppy drive is slow. Now on the ha...
by Orion_
Wed Sep 26, 2018 8:45 pm
Forum: Games - General
Topic: Escape 2042 - A new game for Atari STe / Falcon
Replies: 61
Views: 14441

Re: Escape 2042 - A new game for Atari STe / Falcon

it's identical, the game is made for STe, and compatible with the Falcon. (stock falcon, no 060 or ctpci, or whatever fancy hardware)
by Orion_
Wed Sep 26, 2018 8:23 am
Forum: Games - General
Topic: Escape 2042 - A new game for Atari STe / Falcon
Replies: 61
Views: 14441

Re: Escape 2042 - A new game for Atari STe / Falcon

The boxed version of Escape 2042 including 2 floppy disk, a 25 pages full color manual and making of, a 3D printed figurine, and a Bonus poster is available on pre-order at "Côté Gamers" store :) https://scontent-cdg2-1.xx.fbcdn.net/v/t1.0-9/42393942_2207821336141522_6126151625129066496_n....
by Orion_
Tue Aug 28, 2018 7:42 pm
Forum: STOS
Topic: STOS Dungeon Crawling
Replies: 36
Views: 17236

Re: STOS Dungeon Crawling

nice, but please don't use ASDW because this is only valid for QWERTY keyboard, on AZERTY keyboard it's not fun to play
please use the standard arrow keys
by Orion_
Mon Aug 27, 2018 2:21 pm
Forum: STOS
Topic: STOS Dungeon Crawling
Replies: 36
Views: 17236

Re: STOS Dungeon Crawling

could you make an executable to load it ?
I tried to load it in STOS, but it starts in medium resolution mode (as the stos editor is in med res) and the graphics are not correct since it require low res
by Orion_
Mon Aug 13, 2018 4:47 pm
Forum: Demos - Requests
Topic: Looking for GoGo Dancer Demo
Replies: 14
Views: 23307

Re: Looking for GoGo Dancer Demo

warning, this ACC can cause problems with other programs or ACC, I had to deactivate it one time because it was crashing at boot with another program.

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