Search found 245 matches

by Gunstick
Fri Feb 24, 2017 6:52 pm
Forum: HxC Floppy Emulator
Topic: Building HxCFloppyEmulator on Linux
Replies: 6
Views: 4019

Re: Building HxCFloppyEmulator on Linux

This thread should feature a command line example how to convert an ST or MSA file to HFE.

I searched for this info here and only found my own thead how to build the software, but not how to use the command line.
The moment I know again, I will put that here.
by Gunstick
Sun Oct 30, 2016 11:52 pm
Forum: Hatari
Topic: keymap with dead keys
Replies: 0
Views: 1732

keymap with dead keys

Hi TL:DR; does hatari treat well dead keys? I have a swiss keyboard. It has a couple of dead keys which I need to use to map the full keyboard. I know I cannot map the writing on the keys to the characters the atari produces. So what I do, I overlay the german Atari-layout over my swiss keyboard. So...
by Gunstick
Sat Apr 30, 2016 6:12 pm
Forum: CosmosEx
Topic: Resetline into rPi for programmatic resetting
Replies: 2
Views: 1511

Resetline into rPi for programmatic resetting

Hi everyone does the double reset after power on as the CE takes longer to boot. Also some people would like to be able to reset the ST from the raspberry. Well if the reset line is connected to a GPIO pin, this becomes possible. When powering on, and the raspberry is not yet booted, it holde the li...
by Gunstick
Sat Mar 19, 2016 2:56 pm
Forum: HxC Floppy Emulator
Topic: Building HxCFloppyEmulator on Linux
Replies: 6
Views: 4019

Re: Building HxCFloppyEmulator on Linux

You don't need Bash, if you use standard Posix shell string operations. This (untested) script can be used both as hxcfe.sh & hxcfloppyemulator.sh: #!/bin/sh cd "${0%/*}" exec "${0%.sh}" "$@" Yeah I know, I was just too lazy to make it generic. Falling back to 1980...
by Gunstick
Sat Mar 19, 2016 2:54 pm
Forum: HxC Floppy Emulator
Topic: Building HxCFloppyEmulator on Linux
Replies: 6
Views: 4019

Re: Building HxCFloppyEmulator on Linux

BTW On Linux Mint i don't have to modify the Makefile. Why do you need to do this ? Because else it's not compiling the GUI. When linking, I get errors like undefined reference to `XFixesQueryExtension' - undefined reference to `XdbeQueryExtension' And google says that those are defined in separate...
by Gunstick
Thu Mar 17, 2016 9:51 am
Forum: HxC Floppy Emulator
Topic: Building HxCFloppyEmulator on Linux
Replies: 6
Views: 4019

Re: Building HxCFloppyEmulator on Linux

Usage Gui: Usual problem besides converting an MSA or ST to HXC is to quickly get a program to the ST call hxcfloppyemulator.sh click on "Disk Browser" in new window, click on Create Disk surprise, "get files" does not let you chose files. But drag/drop works. so open a file brow...
by Gunstick
Thu Mar 17, 2016 9:40 am
Forum: HxC Floppy Emulator
Topic: Building HxCFloppyEmulator on Linux
Replies: 6
Views: 4019

Building HxCFloppyEmulator on Linux

Hi this is initially tested on a debian based, linux 64bit system. Based on this http://torlus.com/floppy/forum/viewtopic.php?f=2&t=1390 with quite some additions by me. # prepare your linux sudo apt-get install build-essential linux-headers-$(uname -r) libncurses5-dev libx11-dev subversion # ge...
by Gunstick
Tue Jan 05, 2016 12:40 am
Forum: Kryoflux
Topic: Write MSA image with kyoflux
Replies: 8
Views: 9125

Re: Write MSA image with kyoflux

I wrote a little linux script. input ST output a floppy. And it works! Cannot publish the script as it contains my directory structure. Both hxc and kf are not really playing nice when not in the install folder.
by Gunstick
Mon Jan 04, 2016 9:49 pm
Forum: Kryoflux
Topic: Write MSA image with kyoflux
Replies: 8
Views: 9125

Re: Write MSA image with kyoflux

Oh thanks, I searched in KF sources and the solution was in another castle :-)

Georges
by Gunstick
Mon Jan 04, 2016 12:48 am
Forum: Kryoflux
Topic: Write MSA image with kyoflux
Replies: 8
Views: 9125

Write MSA image with kyoflux

Hi so I download a demo from pouet, and having no floppy in my laptop, I need to get it to the ST. I can put it first into HXC and then write a floppy with the STE which I then insert into the ST... but that's quite cumbersome. I don't want to buy a second HXC or reconnect the HXC between 2 computer...
by Gunstick
Sun Jan 03, 2016 4:10 pm
Forum: Demos - General
Topic: STNICCC 2015 recordings
Replies: 7
Views: 4155

Re: STNICCC 2015 recordings

The questions are somtimes difficult to understand, notably Mr Bee. Can we have subtitles? :-) https://support.google.com/youtube/answer/6054623?hl=en I have remark on the overscan timings at 27:00 in the video. You moved the instructions around so that you can fit the code to the state machine and ...
by Gunstick
Sun Jan 03, 2016 12:43 am
Forum: 680x0
Topic: Keyboard jitter solved!
Replies: 37
Views: 7973

Re: Keyboard jitter solved!

The moment I move the 60hz part out of the physical screen display, no distortion can be noticed anywhere. Probably because the VBL is masking this and a CRT fully resyncs to a new signal.
by Gunstick
Sat Jan 02, 2016 6:24 pm
Forum: 680x0
Topic: Keyboard jitter solved!
Replies: 37
Views: 7973

Re: Keyboard jitter solved!

Doing 60hz at position 54 will render that scanline as 60hz (508 cycles) and the next line (as we are back at 50) will be rendered with 512 cycles. So no, we need to do 4 lines with 60Hz. But those can as well be anywhere distributed on the screen, which will make about 4 times a smaller distortion ...
by Gunstick
Sat Jan 02, 2016 3:53 pm
Forum: 680x0
Topic: Keyboard jitter solved!
Replies: 37
Views: 7973

Re: Keyboard jitter solved!

Hi after The STNICCC2015 I got told by MrNI about this 16 cycles shorter VBL. So I went on to experiment on my real hardware with a real CRT. I put the 60Hz part in the middle of the screen. There is some distortion to be seen which lasts about 16 lines. This is short enough to get hidden in the VBL...
by Gunstick
Wed Dec 23, 2015 12:08 am
Forum: Demos - General
Topic: STNICCC 2015 recordings
Replies: 7
Views: 4155

Re: STNICCC 2015 recordings

Here is the thread troed talks about in the overscan tricks presentation: viewtopic.php?f=1&t=4357 (it's long, but basically worth reading all through)
by Gunstick
Tue Apr 02, 2013 11:39 pm
Forum: News & Announcements
Topic: Gunstick - Atari ST Knowhow Workshop
Replies: 13
Views: 3268

Re: Gunstick - Atari ST Knowhow Workshop

Here are some blog posts of the event https://www.hackerspace.lu/2012/01/30/atari-st-workshop-series1/ https://www.hackerspace.lu/2012/03/04/atarist-the-past-catches-up/ still to come: * zip files of working directories for each workshop session * PDF with scans of the original paper scribblings don...
by Gunstick
Tue Apr 02, 2013 11:31 pm
Forum: News & Announcements
Topic: Gunstick - Atari ST Knowhow Workshop
Replies: 13
Views: 3268

Re: Gunstick - Atari ST Knowhow Workshop

Here comes the git!

git clone git://source.hacker.lu/paradist.git


> sorry for ask, but you are a teacher now?
No, I'm member of the local hackerspace http://syn2cat.lu were we do regularly presentations and workshops.
by Gunstick
Tue Apr 02, 2013 5:26 pm
Forum: News & Announcements
Topic: Gunstick - Atari ST Knowhow Workshop
Replies: 13
Views: 3268

Re: Gunstick - Atari ST Knowhow Workshop

The files are publically available on the syn2cat wiki. Just grab them there https://wiki.hackerspace.lu/wiki/File:AtariSTworkshop1.odp https://wiki.hackerspace.lu/wiki/File:AtariSTworkshop2.odp https://wiki.hackerspace.lu/wiki/File:AtariSTworkshop3.odp License: CC by-nc-sa soon: the workshop files ...
by Gunstick
Tue Aug 07, 2012 8:51 pm
Forum: 680x0
Topic: 4bit sync scroller
Replies: 30
Views: 6928

Re: 4bit sync scroller

MiggyMog wrote:Seriously though, I would like to see a ULM STE demo, looking forward to it.


STE? You mean the fullscreen image distorter with 15kHz modfile? Never published because had no idea what to do with the remaining CPU time :-)

Georges
by Gunstick
Wed Aug 01, 2012 10:25 pm
Forum: 680x0
Topic: 4bit sync scroller
Replies: 30
Views: 6928

Re: 4bit sync scroller

spiny wrote:size coding is always cool, but 1meg (or even 4meg ste) demos seem to be perfectly acceptable these days in the 'scene' :)


Just scroll 4 times bigger picture if there is 4MB.
by Gunstick
Wed Aug 01, 2012 4:17 pm
Forum: 680x0
Topic: 4bit sync scroller
Replies: 30
Views: 6928

Re: 4bit sync scroller

ok, plan is to create a 1pixel bidirectional scroller of a high colored picture in fullscreen with digisound, maybe even modplayer. We got 5 shifts by hardware: 0,1,5,9,13 the others need to be preshifted. Which is still A LOT (11 times). This does not fit in half meg. Creative ideas needed... Maybe...
by Gunstick
Tue Jul 24, 2012 5:36 am
Forum: Hatari
Topic: Hatari 1.6.2 has been released
Replies: 27
Views: 7315

Re: Ventura diagonal dist buggy in Hatari 1.6.2

New shifter code is quite a change I guess. And when you're done with that, check this out, LOL. http://www.hackerspace.lu/2012/03/04/atarist-the-past-catches-up/sync-code-on-bus/ No need to implement, really. That's a funny picture ; did you draw it from memory, or is this the result of a real too...
by Gunstick
Mon Jul 23, 2012 7:58 pm
Forum: Hatari
Topic: Hatari 1.6.2 has been released
Replies: 27
Views: 7315

Re: Ventura diagonal dist buggy in Hatari 1.6.2

Hopefully, this will be fixed when I find time to write a much "low level" version of the shifter emulation that takes resolution changes into account at any cycle position on a line and correctly changes the internal planes registers accordingly. Nicolas Yes, the ultimate dist. That's wh...
by Gunstick
Sun Jul 22, 2012 11:28 pm
Forum: Hatari
Topic: Hatari 1.6.2 has been released
Replies: 27
Views: 7315

Ventura diagonal dist buggy in Hatari 1.6.2

Hi

the cool hardware scroller hiding behind the pulsion logo is not hidden. The logo is messed up, giving away the trick.
I suspect it's the same issue as in the ulm3615gen4 screen http://dhs.nu/video.php?ID=337 and so unsolvable at the current state of the emulator.

Georges
by Gunstick
Sat Jul 14, 2012 11:25 pm
Forum: Hatari
Topic: Hatari 1.6.2 has been released
Replies: 27
Views: 7315

Re: Froggies over the Fence does not work on Hatari 1.6.2

Hmm, how do I exit the overlanders multipart, LOL. Space does not let me. Oh well, sharpness buzztone is a great tune... I wonder, is there a possibility to do fast-forward. Maybe muting the sound. Just make it all run at max CPU. Push a magic key and you could be at the zoomdist scroller in no tim...

Go to advanced search