Search found 870 matches

by EvilFranky
Wed Sep 04, 2019 5:20 pm
Forum: For sale / Wanted
Topic: FOR SALE - Atari 520 STE with extras (SatanDisk).
Replies: 5
Views: 3515

Re: FOR SALE - Atari 520 STE with extras (SatanDisk).

Hi Thomas,

I'd really prefer not to ship to the US.

The idea of shipping a 30 year old computer that sort of distance, then having to deal with any potential issues that may arise. I just don't want the hassle.

Sorry, but appreciate the interest.
by EvilFranky
Thu Aug 29, 2019 6:13 pm
Forum: For sale / Wanted
Topic: FOR SALE - Atari 520 STE with extras (SatanDisk).
Replies: 5
Views: 3515

Re: FOR SALE - Atari 520 STE with extras (SatanDisk).

Bumping thread after 3+ years...

Still available :)
by EvilFranky
Sun May 19, 2019 9:26 am
Forum: Games - General
Topic: Outrun with frame counter
Replies: 215
Views: 48585

Re: Outrun with frame counter

CiH wrote:
Another port they can blame the ST for :lol:

I can almost hear the low moaning sounds emanating from the English Amiga Board now! :mrgreen:


:lol: :lol: :lol:
by EvilFranky
Sun May 19, 2019 12:26 am
Forum: Games - General
Topic: Outrun with frame counter
Replies: 215
Views: 48585

Re: Outrun with frame counter

Another port they can blame the ST for :lol:
by EvilFranky
Tue May 07, 2019 5:54 pm
Forum: Games - General
Topic: Outrun with frame counter
Replies: 215
Views: 48585

Re: Outrun with frame counter

Cyprian wrote:Steem SSE debugger shows 25fps for Lotus Turbo Esprit


Oh really! I'm surprised.
by EvilFranky
Tue May 07, 2019 5:10 pm
Forum: Games - General
Topic: Outrun with frame counter
Replies: 215
Views: 48585

Re: Outrun with frame counter

Great effort so far, well done.

Slightly off topic, what frame rate did the Lotus games run at on the ST? Think the Amiga version is 25fps.
by EvilFranky
Fri Mar 15, 2019 10:12 am
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 371
Views: 138295

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

The guy has 3 posts, all of them in this thread and 2 of them are asking for an update. It looks desperate, makes a mess of the thread and sends unnecessary notifications to people who are subscribed. And I mean this for all threads similar to this. My point is valid, Anima was always very forth com...
by EvilFranky
Thu Mar 14, 2019 4:15 pm
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 371
Views: 138295

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

I wish people would stop harassing developers for info. Anima has always been upfront and vocal regarding any updates to his projects. I understand it's exciting to see progress in projects, especially stuff like this, but it's annoying getting emails about threads I'm subscribed to only to find it'...
by EvilFranky
Wed Feb 20, 2019 12:24 am
Forum: Found Ebay Links
Topic: RARE VINTAGE ATARI 1040 STE COMPUTER SYSTEM (VGC BOXED)
Replies: 5
Views: 1467

Re: RARE VINTAGE ATARI 1040 STE COMPUTER SYSTEM (VGC BOXED)

Who's buying this utter tripe?
by EvilFranky
Sun Feb 17, 2019 11:54 am
Forum: Games - General
Topic: Pacmania STE - New Version
Replies: 123
Views: 105737

Re: Pacmania STE - New Version

Yes it is strange that samples was not used in Chaos Engine if there was no music playing during levels anyway? Most Bitmap Brothers games was a bit silent during gameplay so it is not exclusive to CE... but an enhanced STE version with YM music and DMA SFX would have been great. If it was not the ...
by EvilFranky
Sun Feb 17, 2019 12:30 am
Forum: Games - General
Topic: Pacmania STE - New Version
Replies: 123
Views: 105737

Re: Pacmania STE - New Version

Yes it was a bit disappointing that Chaos Engine did not use the PCM channel of the STE... but i do remember reading that the Bitmap Brothers had problem with the sound of the STE and i can only guess it was because of the sound balance bug of PCM and YM that caused it and eventually i guess they s...
by EvilFranky
Sat Feb 16, 2019 11:52 am
Forum: Games - General
Topic: Pacmania STE - New Version
Replies: 123
Views: 105737

Re: Pacmania STE - New Version

Hi there, I love the way Pacmania takes advantage of the STE's hardware. It would have been great to see more games take advantage ot the STE's capabilities. Just look at the difference between "The Chaos Engine" on the STE and ST in this comparison video https://youtu.be/02rap0lzGpM It i...
by EvilFranky
Thu Jan 31, 2019 4:37 pm
Forum: Hatari
Topic: Hatari 2.2.1 has been released
Replies: 42
Views: 14281

Re: Hatari 2.2.0 has been released

Excellent, thanks for the efforts!
by EvilFranky
Fri Jan 04, 2019 7:26 pm
Forum: Hardware
Topic: Beginning of very long journey
Replies: 257
Views: 64313

Re: Beginning of very long journey

I meant to ask before Xmas, is this missing the enhanced joypad ports?
by EvilFranky
Tue Oct 16, 2018 7:04 pm
Forum: News & Announcements
Topic: Nostalgia Nerd - Atari Falcon video
Replies: 21
Views: 6154

Nostalgia Nerd - Atari Falcon video

Hi chaps,

Just been notified that the Nostalgia Nerd is releasing a video about the Atari Falcon at 9pm UK time if anyone is interested:-

https://www.youtube.com/watch?v=cBTXGgb__y

His videos are normally pretty good and generally historically accurate :cheers:
by EvilFranky
Wed Sep 26, 2018 1:27 pm
Forum: Found Ebay Links
Topic: RARE VINTAGE ATARI 800 COMPUTER SYSTEM (MINT)
Replies: 10
Views: 2078

Re: RARE VINTAGE ATARI 800 COMPUTER SYSTEM (MINT)

All of their prices are insane. There's also a breadbin C64 for £250 + p&p.

Just price gouging while retro computing is at an all time high.

If people pay it then more fool them.
by EvilFranky
Tue Aug 07, 2018 3:06 pm
Forum: Hardware
Topic: Beginning of very long journey
Replies: 257
Views: 64313

Re: Beginning of very long journey

Might be completely out of scope for this project but would it be a serious amount of work to remove the proprietary memory interface and replace with SIMM sockets?
by EvilFranky
Sun Jul 29, 2018 4:28 pm
Forum: Hardware
Topic: Beginning of very long journey
Replies: 257
Views: 64313

Re: Beginning of very long journey

This is an exciting development, good luck! :)
by EvilFranky
Fri Mar 16, 2018 5:26 pm
Forum: Non Atari Platforms
Topic: How not to use an Amiga
Replies: 18
Views: 10285

Re: How not to use an Amiga

Frank B wrote:*They're not all nutcases obviously!


I could name a few :mrgreen:
by EvilFranky
Fri Mar 16, 2018 5:25 pm
Forum: Non Atari Platforms
Topic: How not to use an Amiga
Replies: 18
Views: 10285

Re: How not to use an Amiga

Not something I personally like to see, waste of hardware. But I doubt this was a 'targeted Amiga terrorist attack' :lol:

Probably someone goofing around and happened to have an old broken Amiga in his loft, from the looks of the video it wasn't the only think they'd destroyed that day.
by EvilFranky
Fri Feb 23, 2018 6:11 pm
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 371
Views: 138295

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

Thanks for the update Anima :cheers:
by EvilFranky
Fri Feb 16, 2018 9:47 am
Forum: Applications
Topic: Geneva and NeoDesk 4 Released as Donationware
Replies: 64
Views: 25323

Re: Geneva and NeoDesk 4 Released as Donationware

Great news and huge thanks to Dan for taking the time and making the effort to get this released.

With Magic being closed source and MINT being a little resource hungry for 16-bit machines, Geneva with its source code could mean exciting times for ST owners.
by EvilFranky
Fri Feb 09, 2018 7:04 pm
Forum: Games
Topic: Porting SOTB to the Falcon
Replies: 52
Views: 24579

Re: Porting SOTB to the Falcon

Porting and enhancing it to make it more than a tech demo : it is the goal :wink: At least the eerie forest level, as it is the 'only-my-amoeba-with-its-gpu[laughters]-and-zillions-of-DMAs-I-am-not-even-able-to-tell-U-how-it-works-can-do-it[SIGHS]' bit that really always made me roll on the floor l...
by EvilFranky
Fri Feb 09, 2018 6:06 pm
Forum: Games
Topic: Porting SOTB to the Falcon
Replies: 52
Views: 24579

Re: Porting SOTB to the Falcon

OK I get why as a technical demonstration this would be a cool thing to do. But honestly, the game is utter dog crap! Why not save yourself the effort and maybe only port the main part of SOTB as a proof of concept and leave it at that? You'll prove your point and save yourself any additional effort...

Go to advanced search