Search found 52 matches

by mbricout
Mon Oct 03, 2016 9:52 pm
Forum: Demos - General
Topic: Who invented the border removal techniques ?
Replies: 46
Views: 36830

Re: Who invented the border removal techniques ?

Over the past last months, I've remade in HTML5/Canvas all the screens that have marked the era of the Atari ST, seen under the angle of overscan, ie all screens that led to progress in these techniques : sync-locking, overscan, fullscreen, sync-scroll, etc... You can now run all these screens in a...
by mbricout
Mon Dec 20, 2004 7:30 pm
Forum: News & Announcements
Topic: Hrrm... sorry for the downtime guys
Replies: 32
Views: 9528

I really missed this place. Thanks for bringing it back.
by mbricout
Tue Oct 26, 2004 12:14 am
Forum: Steem
Topic: Steem v3.2 Released
Replies: 47
Views: 46518

Great, great, great job, guys !! No more sound issues in xsteem. Thanks again for your hard work.
by mbricout
Thu Sep 30, 2004 12:57 pm
Forum: News & Announcements
Topic: Interview with Brian Watson
Replies: 12
Views: 4011

I never heard of Menace before reading this thread, so I gave it a try last night. It's actually not so bad (especially considering the fact that this was Brian's first shot at the ST). The game runs in 3 VBLs (to compare to R-Type's 5 VBLs - but R-Type has a 320 wide scrolling). I was quite surpris...
by mbricout
Wed Sep 22, 2004 5:37 pm
Forum: Ym rockin'
Topic: How to play ym chiptunes in Linux ?
Replies: 7
Views: 2995

Thanks, gwEm. Yeah, that would work, but I'd much rather use a specific player... I am also experiencing the "whacked sound" issue currently being discussed in the STeem forum. I'll keep on experiementing with existing solutions (ie: the stsound port), and I'll post my results here if I get lucky. C...
by mbricout
Sat Sep 18, 2004 6:35 pm
Forum: Ym rockin'
Topic: How to play ym chiptunes in Linux ?
Replies: 7
Views: 2995

How to play ym chiptunes in Linux ?

What is the best solution to play ym / sc68 / sndh tunes in Linux ? The sc68 plugin for xmms is not giving me good results. Along the way I found a beta version of STSound, but the yms have to be decompacted first. I tried a script that's supposed to do that automatically, but I can't get that to wo...
by mbricout
Sat Aug 14, 2004 12:16 pm
Forum: Games - General
Topic: The Best Platform Game On The ST?
Replies: 55
Views: 16046

Turrican I/II are my all time favorite, but I used to find CarVup very addictive.
by mbricout
Thu Aug 12, 2004 12:21 am
Forum: 680x0
Topic: The Atari MC68000 Tutorials
Replies: 72
Views: 59349

Hi Perihelion, I use your material in parallel with another one (written in French by Feroce Lapin) and I find it extremely helpful, as it covers some of the ST's tips and tricks (such as the Timer B related stuff) which are otherwise hard to find in a commented form. One note though: the 1st articl...
by mbricout
Thu Aug 05, 2004 11:08 pm
Forum: Games - General
Topic: The Atari ST Disk Detective v1.0
Replies: 5
Views: 1903

That's really handy, I'll use it.

Michael
by mbricout
Tue Jul 27, 2004 4:58 pm
Forum: Demos - General
Topic: Who invented the border removal techniques ?
Replies: 46
Views: 36830

Thanks guys, and thanks to the link to the info, Showaddywaddy.

I just remembered: Turrican II removes the lower border during the splash screen and the main menu. Any more games, I wonder ? Any one with no border at all (even shareware/freeware)?

Cheers,
Michael
by mbricout
Tue Jul 27, 2004 3:01 pm
Forum: Games - General
Topic: What was the first game you played on your ST?
Replies: 181
Views: 77600

Hard Drivin'. I spend a chocking amount of money in the arcade version before I finally got my ST.
by mbricout
Tue Jul 27, 2004 2:47 pm
Forum: Demos - General
Topic: Who invented the border removal techniques ?
Replies: 46
Views: 36830

Who invented the border removal techniques ?

This is a part of the ST history that I ignore: Who invented the border removal tricks ? - For the upper and lower borders ? - For the left and rigth borders ? - How did they get the info about the Shifter's hardware ? What is the first demo or intro these techniques where used in ? - Upper and lowe...
by mbricout
Thu Jul 22, 2004 1:53 pm
Forum: Hardware
Topic: One man's junk is another man's gold... :)
Replies: 11
Views: 3750

You can use a seriell mouse with a 9-25-adapter and a special driver. I tried that before, so I thought my experience could benefit to others. It works OK with most GEM applications I tried and I even managed to run certain games with it (ie: Sierra stuff), but a lot of applications will either cra...
by mbricout
Mon Jul 19, 2004 3:08 pm
Forum: 680x0
Topic: What happens to the stack during a TRAP ? (ASM beginner)
Replies: 10
Views: 3617

Don't forget to save a0 and d0 if you intend to use them outside the trap Ah, yeah, that too... Thanks Cyrano Jones, will do. OK, so I'll only use TRAP for stuff that's not time-sensitive and for which I need to switch to superuser mode (that palette thing is just an experiment). Thanks for the adv...
by mbricout
Sun Jul 18, 2004 11:48 pm
Forum: News & Announcements
Topic: new SainT 1.70
Replies: 14
Views: 5048

Thanks Leonard !
by mbricout
Sat Jul 17, 2004 4:22 pm
Forum: 680x0
Topic: What happens to the stack during a TRAP ? (ASM beginner)
Replies: 10
Views: 3617

Thanks for your answers guys!! Yeah, ctrl-P really helps!! Two stacks !! I remember reading about that too. Alright, I'm gonna have to sit down and think about it more... Thanks for the code, Klapauzius. Here is what I ended up doing: setColor: MOVE.L A7,A0 ; save sp on a0 MOVE.W (A0),D0 ; copy sr t...
by mbricout
Sat Jul 17, 2004 11:29 am
Forum: 680x0
Topic: What happens to the stack during a TRAP ? (ASM beginner)
Replies: 10
Views: 3617

What happens to the stack during a TRAP ? (ASM beginner)

Hi, I use TRAP to execute a custom exception handler. I'd like to pass a parameter to the handler (my routine) using the stack, but I can't figure out how much more data gets put on the stack during the execution of TRAP, and how far back I have to look on the stack to get to my parameter. In this e...
by mbricout
Fri Jul 16, 2004 3:07 pm
Forum: For sale / Wanted
Topic: Canadian users: great site (has parts, new hardware. etc)
Replies: 0
Views: 1197

Canadian users: great site (has parts, new hardware. etc)

I came across this site purely by luck while looking for an ST to VGA adaptor. I'm sure that other Canadian Atari users (and North-Americans in general) will find it interesting. They have hundreds of parts from "old new" stocks (including brand new STs!!). I find the prices a little bit high, but A...
by mbricout
Sat Jul 10, 2004 9:27 am
Forum: 680x0
Topic: How to use asl to generate an ST executable?
Replies: 10
Views: 3463

bpadinha wrote:Too bad I didn't catch this thread earlier, I could have saved you the work to go through the sewer doc disks: their contents are all indexed at my inadequately-named http://stgameslist.atari.org.

Bookmarked !! I sure can reuse that, thanks !
by mbricout
Fri Jul 09, 2004 8:35 pm
Forum: 680x0
Topic: How to use asl to generate an ST executable?
Replies: 10
Views: 3463

simonsunnyboy wrote:Afaik Devpac docs were on some Sewer Doc Disks but I dunno on which one.

Found it !! The doc for Devpac2 is on Sewer 08.
Thanks to all for your help and advice.
by mbricout
Fri Jul 09, 2004 9:30 am
Forum: 680x0
Topic: How to use asl to generate an ST executable?
Replies: 10
Views: 3463

Thanks for the advice !

I don't mind using Devpac, but I can't find any documentation on the macro instructions and keywords specific to that assembler, so I'm kind of stuck right now... Anyone knows where to find it ?
by mbricout
Thu Jul 08, 2004 11:40 pm
Forum: 680x0
Topic: How to use asl to generate an ST executable?
Replies: 10
Views: 3463

How to use asl to generate an ST executable?

I came accross the asl macrocompiler and though I'd give it a try. Right now, I'm not sure how to generate an executable for the ST. test.s is my ASM source. I do this (in Linux): $ asl test.s This generates test.p. I tried to rename it test.prg and execute it on the ST, but no luck. Furthermore, if...
by mbricout
Tue Jun 29, 2004 9:26 am
Forum: 680x0
Topic: ASM tutorial in english ?
Replies: 9
Views: 3413

That seems awesome! Thanks a lot.

Perihelion, I'll let you know how things go. I code in several languages (mostly c/c++), but the last time I've done anything with ASM was almost 15 years ago (some 6809 stuff), so I really need to restart from scratch.

Thanks again!
by mbricout
Mon Jun 28, 2004 11:46 pm
Forum: 680x0
Topic: ASM tutorial in english ?
Replies: 9
Views: 3413

ASM tutorial in english ?

Hi all,

I am looking for an ASM tutorial in English (something that starts with "hello world"). Apparently there was one on the ST Graveyard, but that site seems to be offline for now.

Thanks in advance.
by mbricout
Wed Mar 17, 2004 1:54 pm
Forum: Fading Twilight
Topic: Mirrors ?
Replies: 6
Views: 14624

Thanks Lotek but no, Marcer's is still the fastest from here. Rigth now, I'm only getting about 8kB/s from the polish mirror. Oh well, I'll just have to be patient I guess :)

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